Detonation

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Revision as of 01:25, 11 July 2014 by Psycho K (talk | contribs) (Chung balance, Updates added, KR secondary shot column added.)
[Special Active] Chung rushes forward and plunges the Destroyer into his targets, firing a series of powerful cannon blasts.


Requirements

Class Master Level Required SP Cost per Level Alternative
Guardian Lv. 20 15 2 Impact Detonation


Skill Information

  • NA
Skill Level Level Required Damage Max Hits Ammo Usage MP Usage Cooldown
Dash
(Physical)
Shots (Magical)
Initial Final Dash Initial Final
1 15 100% 269% 538% 1 0-5 1 1-6 100 MP 7 Seconds
2 102% 275% 550%
3 105% 281% 562%
4 16 107% 287% 574%
5 18 109% 293% 586%
6 20 111% 299% 599%
7 22 114% 305% 611%
8 24 116% 311% 623%
9 26 118% 317% 635%
10 28 120% 323% 647%
11 30 123% 330% 659%
12 32 125% 336% 671%
13 34 127% 342% 683%
14 36 129% 348% 695%
15 38 132% 354% 707%
16 40 134% 360% 720%
17 42 136% 366% 732%
18 44 138% 372% 744%
19 46 141% 378% 756%
20 (M) 48 143% 384% 768%
21 -* 145% 390% 780%

*Please note that you can only achieve these levels through equipments, accessories and titles. |-| KR=

Skill Level Level Required Damage Max Hits Ammo Usage MP Usage Cooldown
Dash
(Physical)
Shots (Magical)
Primary Secondary Final Dash Primary Secondary Final
1 15 100% 666% - 833% 1 3 - 1 3-6 100 MP 7 Seconds
2 102% 681% - 851%
3 105% 696% - 870%
4 16 107% 711% - 889%
5 18 109% 726% - 907%
6 20 111% 741% - 926%
7 22 114% 756% - 945%
8 24 116% 771% - 964%
9 26 118% 786% - 982%
10 28 120% 801% - 1001%
11 30 123% 816% - 1020%
12 32 125% 831% - 1039%
13 34 127% 846% - 1057%
14 36 129% 861% - 1076%
15 38 132% 876% - 1095%
16 40 134% 891% - 1113%
17 42 136% 906% - 1132%
18 44 138% 921% - 1151%
19 46 141% 936% - 1170%
20 (M) 48 143% 951% 478% 1188%
21 -* 145% 966% 486% 1207%


Skill Note

Name: Finished Modifications (NA) / Finished mods (탄약 개조)

Description: Initial shot damage increases by 25% and cannonball consumption is reduced by one.

  • Cannonball usage changes to 3-5.


Tips and Details

  • Requires one cannonball. If used with one cannonball, only the final shot is fired.
  • A great initiation move in PvP, also great damage at lower levels. The only drawback is the high cannonball cost.


Updates

  • 11/07/2013 KR
    • Damage increased.
  • 07/10/2014 KR
    • Cannonball usage changed.
    • Damage increased.