Wild Charge

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Revision as of 18:57, 27 August 2014 by Psycho K (talk | contribs) (Updates added.)
[Special Active] Raven charges the Nasod arm and unleashes the power with a devastating magical punch.


Requirements

Class Master Level Required SP Used Per Level
Reckless Fist Lv. 20 50 4


Skill Information

Skill Level Level Required Damage (Magical) MP Usage Cooldown
Normal Awakening
1 50 1693% ~ 3386% 2163% ~ 4326% 200 MP 13 Seconds
2 1769% ~ 3538% 2260% ~ 4521%
3 53 1845% ~ 3691% 2358% ~ 4715%
4 57 1922% ~ 3843% 2455% ~ 4910%
5 61 1998% ~ 3995% 2552% ~ 5105%
6 65 2074% ~ 4148% 2650% ~ 5299%
7 69 2150% ~ 4300% 2747% ~ 5494%
8 73 2226% ~ 4453% 2844% ~ 5689%


Tips and Details

  • Charge mechanism:
    • Raven is super armor and gains 30% damage reduction while charging.
    • A full charge takes 8 seconds; receiving damage while charging will peak the charge significantly faster.
    • Number of hits sustained will not contribute to charging.
  • Fully charged:
    • Doubles the damage output.
    • A low-key whistle sounds as Raven emits a shining aura.
    • The skill will momentarily launch after this, regardless of the skill key still being held down.
  • Wild Charge has a large vertical range, despite primarily being a horizontal skill.
    • It also hits foes that are directly behind you.
  • Raven can still be knocked down if he receives enough hits.


Trivia


Updates

  • 03/29/2012 KR
    • Increased damage, charge duration, and cooldown.
    • Fixed glitch where the skill would hit Dark Nephilim more than once.
  • 05/29/2014 KR
    • Range increased.