Delayed Fire: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
[[Image:NWActive2.png|right|thumb|When the skill is active, the icon changes to this]]
[[Image:NWActive2.png|right|thumb|When the skill is active, the icon changes to this]]
*While active, Rena's hands will glow, and you cannot recharge MP by standing still.
While active, Rena's hands will glow, and you cannot recharge MP by standing still.
**[[Explosion Trap]]s will not explode on impact with [[Delayed Fire]] activated.
*The following traps are affected by [[Delayed Fire]]:
*If you miss the target, and the trap lands on the ground, pressing the skill again will detonate it.
**[[Explosion Trap]]
**Any twigs fired into the ground with >>^X with [[Delayed Fire]] activated will act like [[Explosion Trap]]s and will stay on the ground, which can be remote detonated by using the Active again.
**[[Trapping Arrow - Buster]]
**Furthermore, when active(Glowing hand), any 'Twig' shots from [[Night Watcher]]'s combo will stack up on targets even if you missed the first shot.
**[[Trapping Arrow - Fungus]]
***'''HOWEVER''', total number of stack on multiple targets will always be 5.
**[[Wrathful Seed]]
**[[Eldrasil`s Rage]]
 
Affected traps set after Delayed fire is activated will not explode on impact.
Pressing [[Delayed Fire]] again will deactivate it and detonate any traps that are affected by it.
 
Any twigs fired into the ground with >>^X with [[Delayed Fire]] activated will stay on the ground, which can be remote detonated by using the Active again.
Furthermore, when active(Glowing hand), any 'Twig' shots from [[Night Watcher]]'s combo will stack up on any target.
*The max number of twigs present is 5, whether they are on the ground or on targets.
*Though the active only allows 5 stacks, there are image files for up to 10 stacks.
*Though the active only allows 5 stacks, there are image files for up to 10 stacks.
**Only you will be able to see the amount of stacks; however, the victim can tell if they're still tagged with [[Delayed Fire]] from the leaves that occasionally pop out from themselves.
*All players can see who has twigs stacked on them, but only you will be able to see the number of stacks
*The percentage increase of the damage of each individual trap is a certain percent multiplied by the number of traps on a target AND on the ground added to the original damage of the trap. All traps may be on the ground or the target. For example if there are 3 stacks on a target and 2 traps on the ground, the percent multiplier will be 5.
 
**This includes [[Explosion Trap]]s, [[Trapping Arrow - Buster]], [[Trapping Arrow - Fungus]], [[Wrathful Seed]], and [[Eldrasil`s Rage]].
When more than 1 trap is detonated by [[Delayed Fire]], affected traps will gain additional damage based on the number of traps detonated.
**The maximum percentage multiplier possible is 5.
The additional damage is the Trap multiplier times a certain Multiplier.
**The percent multiplied is increased as the level of delayed fire increases.
*The Trap multiplier is different depending on the trap.
*[[Delayed Fire]] explosions are fast enough to catch a knock-down if activated while the opponent is in mid-air.
*The Multiplier is the number of affected traps (includes twigs as well) in play minus one.  
*The maximum Multiplier possible is 5. Any traps added will not increase the Multiplier.
**The concept of the Multiplier is different from the Twig stack. They only happen to both have a max of 5. Please do not confuse them.
*The Trap Multiplier increases as the level of delayed fire increases.  
 
 
[[Delayed Fire]] explosions are fast enough to catch a knock-down if activated while the opponent is in mid-air.
Detonation by [[Delayed Fire]] increases trap explosion hit box.
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Revision as of 13:07, 4 January 2014

[Active] Rena marks a target with "Delayed Fire" shot. Once marked, any attacks using Twigs will 'stick' to the target, increasing a stack number on the target. Can be stacked up to 5 times. Once you activate the active again, all stacks on the target will explode, dealing normal trap damage times the amount of stacks.

Delayed Fire can be boosted with the aid of 1 Nature Orb.


Requirements

Class Master Level Required SP Cost per Level
Night Watcher Lv. 20 35 4


Skill Information

Debuff Icon
Skill Level Required Level Damage (Physical) Trap Multiplier Damage MP Usage Cooldown
Arrow Explosion Twig (Physical) Explosive Trap (Physical) Trapping Arrow - Buster (Physical) Trapping Arrow - Fungus (Physical) Seeds of Wrath (Physical) Eldrasil's Fury (Magical)
1 35 103% 206% 4% 0.8% 4% 4% 4% 14.2% 30 MP 6 Seconds
2 108% 215% 8% 1.6% 8% 8% 8% 28.4%
3 38 112% 225% 12% 2.4% 12% 12% 12% 42.6%
4 42 117% 234% 16% 3.2% 16% 16% 16% 56.8%
5 46 122% 243% 20% 4.0% 20% 20% 20% 71.0%
6 50 126% 252% 24% 4.8% 24% 24% 24% 85.2%
7 54 131% 262% 28% 5.6% 28% 28% 28% 99.4%
8 58 135% 271% 32% 6.4% 32% 32% 32% 113.6%
9 62 140% 280% 36% 7.2% 36% 36% 36% 127.8%
10 66 144% 289% 40% 8.0% 40% 40% 40% 142.0%
11 70 149% 299% 44% 8.8% 44% 44% 44% 156.2%

Tips and Details

When the skill is active, the icon changes to this

While active, Rena's hands will glow, and you cannot recharge MP by standing still.

Affected traps set after Delayed fire is activated will not explode on impact. Pressing Delayed Fire again will deactivate it and detonate any traps that are affected by it.

Any twigs fired into the ground with >>^X with Delayed Fire activated will stay on the ground, which can be remote detonated by using the Active again. Furthermore, when active(Glowing hand), any 'Twig' shots from Night Watcher's combo will stack up on any target.

  • The max number of twigs present is 5, whether they are on the ground or on targets.
  • Though the active only allows 5 stacks, there are image files for up to 10 stacks.
  • All players can see who has twigs stacked on them, but only you will be able to see the number of stacks

When more than 1 trap is detonated by Delayed Fire, affected traps will gain additional damage based on the number of traps detonated. The additional damage is the Trap multiplier times a certain Multiplier.

  • The Trap multiplier is different depending on the trap.
  • The Multiplier is the number of affected traps (includes twigs as well) in play minus one.
  • The maximum Multiplier possible is 5. Any traps added will not increase the Multiplier.
    • The concept of the Multiplier is different from the Twig stack. They only happen to both have a max of 5. Please do not confuse them.
  • The Trap Multiplier increases as the level of delayed fire increases.


Delayed Fire explosions are fast enough to catch a knock-down if activated while the opponent is in mid-air. Detonation by Delayed Fire increases trap explosion hit box.

Trivia

  • On some servers, when using the skill, the white text on the bottom-left may call the skill "Delayed Sticky Arrows".