Artillery Nova: Difference between revisions
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| '''[Active]''' Chung rams his cannon into his target, then makes an explosion, blowing his targets away. If the button key is pressed and held, he will charge and shoot the missile forward, exploding upon impact. | | '''[Active]''' Chung rams his cannon into his target, then makes an explosion, blowing his targets away. If the button key is pressed and held, he will charge and shoot the missile forward, exploding upon impact. |
Revision as of 15:03, 31 December 2013
- English
- Deutsch
- español
- Bahasa Indonesia
- 中文(简体)
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Iron Paladin | Lv. 20 | 45 | 4 | Burst Wolf |
Skill Information
Skill Level | Level Required | Explosion (Magical) | Range | MP Usage | Cooldown |
---|---|---|---|---|---|
1 | 45 | 1066% ~ 1465% | 0 ~ 600 | 70 MP | 10 seconds |
2 | 1113% ~ 1531% | ||||
3 | 48 | 1161% ~ 1597% | |||
4 | 52 | 1209% ~ 1663% | |||
5 | 56 | 1257%~ 1729% | |||
6 | 60 | 1305% ~ 1795% | |||
7 | 64 | 1353% ~ 1861% | |||
8 | 68 | 1401% ~ 1927% | |||
9 | 72 | 1449% ~ 1993% |
Tips and Details
- Artillery Nova requires at least 1 ammo to be activated.
- Possibly due to a bug, Artillery Nova can still be used if you have no more ammo.
- Chung will be in Super Armour while using Artillery Nova.
- The longer you charge, the higher the range and damage of the missile will be.
- Targets will not be knocked down by this skill.
Updates
- 7/4/2013 KR
- Changed so it charges up while holding the key.
- Fires when key is let go and attack power and range increased depending on amount of time charged.
- Base damage decreased. (Max Charge is same as current damage)