Oberon Guard: Difference between revisions

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== Requirements  ==
== Requirements  ==
<tabber>
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''SP Requirement'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Skill Requirement'''
|-
| [[Code Architecture]]
| <center>Lv5</center>
| <center>40 SP</center>
| <center>[[Skill Quest]]</center>
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE;"
|- style="background:#FF93AE;"
Line 32: Line 16:
| [[Code: Architecture]]  || Lv. 20 || 25            || 3                 
| [[Code: Architecture]]  || Lv. 20 || 25            || 3                 
|}
|}
</tabber>


<br>
<br>


== Skill Information ==
== Skill Information ==
<tabber>
NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Barrier's Stat'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Cooldown'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial(Physical)
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Barrier(Magical)
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Diameter
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Duration
{{!}}-
{{!}} 1
{{!}} align="center" {{!}} 80%
{{!}} align="center" {{!}} 80%
{{!}} align="center" {{!}} 160
{{!}} align="center" {{!}} 3 Seconds
{{!}} align="center" rowspan="8" {{!}} 30MP
{{!}} rowspan="8" {{!}} 6 Seconds
{{!}}-
{{!}} 2
{{!}} align="center" {{!}} 110%
{{!}} align="center" {{!}} 110%
{{!}} align="center" {{!}} 220
{{!}} align="center" {{!}} 4 Seconds
{{!}}-
{{!}} 3
{{!}} align="center" {{!}} 140%
{{!}} align="center" {{!}} 140%
{{!}} align="center" {{!}} 280
{{!}} align="center" {{!}} 5 Seconds
{{!}}-
{{!}} 4
{{!}} align="center" {{!}} 170%
{{!}} align="center" {{!}} 170%
{{!}} align="center" {{!}} 340
{{!}} align="center" {{!}} 6 Seconds
{{!}}-
{{!}} 5 (M)
{{!}} align="center" {{!}} 200%
{{!}} align="center" {{!}} 200%
{{!}} align="center" {{!}} 400
{{!}} align="center" {{!}} 6 Seconds
{{!}}-
{{!}} 6
{{!}} align="center" {{!}} 230%
{{!}} align="center" {{!}} 230%
{{!}} align="center" {{!}} 400
{{!}} align="center" {{!}} 6 Seconds
{{!}}-
{{!}} 7
{{!}} align="center" {{!}} 260%
{{!}} align="center" {{!}} 260%
{{!}} align="center" {{!}} 400
{{!}} align="center" {{!}} 6 Seconds
{{!}}-
{{!}} 8
{{!}} align="center" {{!}} 290%
{{!}} align="center" {{!}} 290%
{{!}} align="center" {{!}} 400
{{!}} align="center" {{!}} 6 Seconds
{{!}}}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE;"
|- style="background:#FF93AE;"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage !! colspan="2" | Barrier's Stat !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage !! colspan="2" | Barrier's Stat !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#FF93AE;"
|- style="background:#FF93AE;"
! Initial (Physical)* !! Barrier (Magical) !! Diameter !! Duration
! Initial (Physical) (Estimated) !! Barrier (Magical) !! Diameter !! Duration
{{!}}-
{{!}}-
| align="left" | 1 || rowspan="2" | 25 || 39,7% || 90% || 100% || rowspan="21" | 6 Seconds || rowspan="21" | 25 MP || rowspan="21" | 5 Seconds
| align="left" | 1 || rowspan="2" | 25 || 39.7% || 90% || 100% || rowspan="21" | 6 Seconds || rowspan="21" | 25 MP || rowspan="21" | 5 Seconds
|-
|-
| align="left" | 2 || 40,9% || 93% || 107%
| align="left" | 2 || 40.9% || 93% || 107%
|-
|-
| align="left" | 3 || 26 || 42,2% || 96% || 114%  
| align="left" | 3 || 26 || 42.2% || 96% || 114%  
|-
|-
| align="left" | 4 || 29 || 43,5% || 99% || 121%  
| align="left" | 4 || 29 || 43.5% || 99% || 121%  
|-
|-
| align="left" | 5 || 32 || 44,8% || 102% || 128%  
| align="left" | 5 || 32 || 44.8% || 102% || 128%  
|-
|-
| align="left" | 6 || 35 || 46,1% || 105% || 135%  
| align="left" | 6 || 35 || 46.1% || 105% || 135%  
|-
|-
| align="left" | 7 || 38 || 47,4% || 108% || 142%  
| align="left" | 7 || 38 || 47.4% || 108% || 142%  
|-
|-
| align="left" | 8 || 41 || 48,7% || 110% || 149%  
| align="left" | 8 || 41 || 48.7% || 110% || 149%  
|-
|-
| align="left" | 9 || 44 || 50% || 113% || 156%  
| align="left" | 9 || 44 || 50% || 113% || 156%  
|-
|-
| align="left" | 10 || 47 || 51,3% || 116% || 163%  
| align="left" | 10 || 47 || 51.3% || 116% || 163%  
|-
|-
| align="left" | 11 || 50 || 52,6% || 119% || 170%  
| align="left" | 11 || 50 || 52.6% || 119% || 170%  
|-
|-
| align="left" | 12 || 53 || 53,8% || 122% || 177%  
| align="left" | 12 || 53 || 53.8% || 122% || 177%  
|-
|-
| align="left" | 13 || 56 || 55,1% || 125% || 184%  
| align="left" | 13 || 56 || 55.1% || 125% || 184%  
|-
|-
| align="left" | 14 || 59 || 56,4% || 128% || 191%  
| align="left" | 14 || 59 || 56.4% || 128% || 191%  
|-
|-
| align="left" | 15 || 62 || 57,7% || 131% || 198%  
| align="left" | 15 || 62 || 57.7% || 131% || 198%  
|-
|-
| align="left" | 16 || 65 || 59% || 134% || 205%  
| align="left" | 16 || 65 || 59% || 134% || 205%  
|-
|-
| align="left" | 17 || 68 || 60,3% || 137% || 212%  
| align="left" | 17 || 68 || 60.3% || 137% || 212%  
|-
|-
| align="left" | 18 || 71 || 61,6% || 140% || 219%
| align="left" | 18 || rowspan=4 | -* || 61.6% || 140% || 219%
|-
|-
| align="left" | 19 || 74 || 62,9% || 143% || 226%  
| align="left" | 19 || 62.9% || 143% || 226%  
|-
|-
| align="left" | 20 (M) || 77 || ??% || 146% || 233%  
| align="left" | 20 (M) || ??% || 146% || 233%  
|-
|-
| align="left" | 21 || 80 || ??% || 149% || 240%  
| align="left" | 21 || ??% || 149% || 240%  
|}
|}
<nowiki>* Approximately this value.</nowiki>
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
</tabber>
 
<br>
<br>


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== Tips and Details  ==
== Tips and Details  ==
*[[Oberon Guard]] is unlocked through the [[SQ_guide|Low Branch Skill Quest]].
*The quest can be obtained at Lv20 from Camilla, the PvP NPC.
*Noted, this is one of the strongest actives in the game, assuming you are able to land all hits.<br>
*Noted, this is one of the strongest actives in the game, assuming you are able to land all hits.<br>
*Push your enemy towards a wall, cast this skill, then continue to attack while the enemy is constantly getting hit.
*Push your enemy towards a wall, cast this skill, then continue to attack while the enemy is constantly getting hit.
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<br>
<br>
<tabber>
|-|
NA=
{{CASkills}}
|-|
KR=
{{CAKRSkills}}
{{CAKRSkills}}
</tabber>


[[Category:Code Architecture Skills]]
[[Category:Code Architecture Skills]]

Revision as of 17:11, 30 December 2013

[Active] Eve calls on Oberon who prevents opponents from attacking her from behind by generating a barrier which knocks them away should they come into contact with it.


Requirements

Class Master Level Required SP Used Per Level
Code: Architecture Lv. 20 25 3


Skill Information

Skill Level Level Required Damage Barrier's Stat MP Usage Cooldown
Initial (Physical) (Estimated) Barrier (Magical) Diameter Duration
1 25 39.7% 90% 100% 6 Seconds 25 MP 5 Seconds
2 40.9% 93% 107%
3 26 42.2% 96% 114%
4 29 43.5% 99% 121%
5 32 44.8% 102% 128%
6 35 46.1% 105% 135%
7 38 47.4% 108% 142%
8 41 48.7% 110% 149%
9 44 50% 113% 156%
10 47 51.3% 116% 163%
11 50 52.6% 119% 170%
12 53 53.8% 122% 177%
13 56 55.1% 125% 184%
14 59 56.4% 128% 191%
15 62 57.7% 131% 198%
16 65 59% 134% 205%
17 68 60.3% 137% 212%
18 -* 61.6% 140% 219%
19 62.9% 143% 226%
20 (M) ??% 146% 233%
21 ??% 149% 240%

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Skill Note

Name: Activate Offense Mode!(NA) / Offense mode switch!(KR)

Description: Oberon Guard's duration is reduced while increasing the damage by 2.4 times.

  • Will do 480% per tick for a total of 4 hits


Tips and Details

  • Noted, this is one of the strongest actives in the game, assuming you are able to land all hits.
  • Push your enemy towards a wall, cast this skill, then continue to attack while the enemy is constantly getting hit.
  • Hit your enemy, cast this skill, quickly move behind and push your enemy towards the guard.
  • After the skill revamp, this skill no longer launches.


Template:CAKRSkills