Tiger Stance 2: Tiger Claw: Difference between revisions

From Elwiki
No edit summary
No edit summary
Line 4: Line 4:
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[File:TigerClaw2.png ]]<br>
| [[File:TigerClaw2.png ]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Ara executes 2 spins with her spear in stoic mode.<br>
| '''[Active]''' Ara executes 2 spins with her spear in stoic mode.<br>
When cancelled with another skill (removes 2nd spin), 1 Spirit Power will be gained.
When cancelled with another skill (removes 2nd spin), 1 Spirit Power will be gained.
|}
|}
<br>


<br>
== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="background:#FA90BA;"
! Class            !! Master !! Level Required !! SP Cost Per Level !! Alternative
|-
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#fa9b0a" | '''Class'''
| [[Little Hsien]] || Lv. 20 || 35            || 3                || [[Quick Rising]]
| align="center" style="border-style: solid; border-width: 1px; background-color:#fa9b0a" | '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#fa9b0a" | '''Level Requirement'''
|-
| <center>[[Little Hsien]]</center>
| <center>Lv 20</center>
| <center>Lv 35</center>
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
<tabber>
{{!}}-
NA=
{{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Skill Level'''
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Level Requirement'''
|- style="background:#FA90BA;"
{{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''First Claw (Physical)'''
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
{{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Second Claw (Physical)'''
|- style="background:#FA90BA;"
{{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''MP Usage'''
! First Claw !! Second Claw
{{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''Cooldown'''
|-
{{!}}-
| align="left" | 1 || rowspan="2" | 35 || 261% || 110% ||  rowspan="15" | 30 MP || rowspan="15" | 5 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 35
| align="left" | 2 || 269% || 114%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 261%
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 110%
| align="left" | 3 || 36 || 278% || 117%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="12" {{!}} 30 MP
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="12" {{!}} 5 Seconds
| align="left" | 4 || 39 || 286% || 121%
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| align="left" | 5 || 42 || 295% || 124%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 38
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 269%
| align="left" | 6 || 45 || 303% || 128%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 114%
|-
{{!}}-
| align="left" | 7 || 48 || 312% || 131%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 41
| align="left" | 8 || 51 || 320% || 135%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 278%
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 117%
| align="left" | 9 || 54 || 329% || 139%
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| align="left" | 10 || 57 || 337% || 142%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 44
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 286%
| align="left" | 11 || 60 || 346% || 146%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 121%
|-
{{!}}-
| align="left" | 12 || 63 || 354% || 149%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 47
| align="left" | 13 || 66 || - || -
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 295%
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 124%
| align="left" | 14 || 69 || - || -
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
| align="left" | 15 || 72 || - || -
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 50
|}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 303%
|-|
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 128%
KR=
{{!}}-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7
|- style="background:#FA90BA;"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 53
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 312%
|- style="background:#FA90BA;"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 131%
! First Claw !! Second Claw
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8
| align="left" | 1 || rowspan="2" | 35 || - || - ||  rowspan="15" | 30 MP || rowspan="15" | 5 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 56
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 320%
| align="left" | 2 || - || -
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 135%
|-
{{!}}-
| align="left" | 3 || 36 || - || -
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 9
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 59
| align="left" | 4 || 39 || - || -
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 329%
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 139%
| align="left" | 5 || 42 || - || -
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10
| align="left" | 6 || 45 || - || -
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 62
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 337%
| align="left" | 7 || 48 || - || -
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 142%
|-
{{!}}-
| align="left" | 8 || 51 || - || -
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 11
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 65
| align="left" | 9 || 54 || - || -
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 346%
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 146%
| align="left" | 10 || 57 || - || -
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 12
| align="left" | 11 || 60 || - || -
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 68
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 354%
| align="left" | 12 || 63 || - || -
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 149%
|-
{{!}}}
| align="left" | 13 || 66 || - || -
|-
| align="left" | 14 || 69 || - || -
|-
| align="left" | 15 || 72 || - || -
|}
</tabber>
<br>
<br>


Line 106: Line 107:
<br>
<br>
== Updates ==
== Updates ==
*Jan 31st (KR):
*1/31/2011 KR
**This skill now activates 10% faster.
**This skill now activates 10% faster.
*11/07/2011 KR
**Super Armor will still be active during the second claw attack.
**Damage increased.
<br>
<br>
<tabber>
NA=
{{LHSkills}}
|-|
KR=
{{LHSkillsKR}}
{{LHSkillsKR}}
[[Category:Ara_Skills]]
</tabber>
 
[[Category:Little_Hsien_Skills]]

Revision as of 09:29, 23 December 2013

File:TigerClaw2.png [Active] Ara executes 2 spins with her spear in stoic mode.

When cancelled with another skill (removes 2nd spin), 1 Spirit Power will be gained.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Little Hsien Lv. 20 35 3 Quick Rising


Skill Information

  • NA
Skill Level Level Required Damage (Physical) MP Usage Cooldown
First Claw Second Claw
1 35 261% 110% 30 MP 5 Seconds
2 269% 114%
3 36 278% 117%
4 39 286% 121%
5 42 295% 124%
6 45 303% 128%
7 48 312% 131%
8 51 320% 135%
9 54 329% 139%
10 57 337% 142%
11 60 346% 146%
12 63 354% 149%
13 66 - -
14 69 - -
15 72 - -

|-| KR=

Skill Level Level Required Damage (Physical) MP Usage Cooldown
First Claw Second Claw
1 35 - - 30 MP 5 Seconds
2 - -
3 36 - -
4 39 - -
5 42 - -
6 45 - -
7 48 - -
8 51 - -
9 54 - -
10 57 - -
11 60 - -
12 63 - -
13 66 - -
14 69 - -
15 72 - -


Tips and Details

  • This skill is 2nd part of Secret Tiger Art: Fierce Tiger.
  • This skill rapidly gains Spirit Orbs for a relatively low cost of MP. Using this to extend combos is not recommended if you only have A slot, however.
  • This skill can also serve as one of Ara's approaches, and since this has Super Armor frames, effectively timing this skill can catch opponents off guard.


Updates

  • 1/31/2011 KR
    • This skill now activates 10% faster.
  • 11/07/2011 KR
    • Super Armor will still be active during the second claw attack.
    • Damage increased.