Obelisk: Difference between revisions

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{| class="colortable-Lithia" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Lithia" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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! rowspan="2" |Mode!! rowspan="2" | Strike (Physical) !! colspan="2" | {{se||Obelisk}} !! rowspan="2" |Max Hits!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
! rowspan="2" |Mode!! rowspan="2" | Strike (Physical) !! colspan="2" | {{se|1035|Obelisk}} !! rowspan="2" |Max Hits!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
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!Special Active Skills Damage Increase {{stat|m}} !! Duration
!Special Active Skills Damage Increase {{stat|m}} !! Duration
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*Max damage assumes 3 active '''Obelisks'''.
*Max damage assumes 3 active '''Obelisks'''.
*Damage calculations assume single target.
*Damage calculations assume single target.
*Damage calculations do not include {{se||Obelisk}} buff.
*Damage calculations do not include {{se|1035|Obelisk}} buff.
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*This skill has three 'charges'. When the skill is used, one charge will be consumed and the cooldown time of 13 seconds must pass before the charge is refreshed. As a result, it would take 39 seconds total to refresh all three charges.
*This skill has three 'charges'. When the skill is used, one charge will be consumed and the cooldown time of 13 seconds must pass before the charge is refreshed. As a result, it would take 39 seconds total to refresh all three charges.
**However, every charge consumes MP: a total of 600 MP is required to place down 3 Obelisks.
**However, every charge consumes MP: a total of 600 MP is required to place down 3 Obelisks.
*The {{se||Obelisk}} buff is refreshed every time the skill is cast.
*The {{se|1035|Obelisk}} buff is refreshed every time the skill is cast.
**Exiting the area around the Obelisk and re-entering will not refresh the buff.
**Exiting the area around the Obelisk and re-entering will not refresh the buff.
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Revision as of 18:35, 18 February 2024

  • English
[Special Active: Strength]
Ancient Artifact Obelisk applies a special active damage increase buff to the caster and attacks nearby enemies.
Total usage count will be charged up to 3 times and can be used consecutively.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Lithia 5


Skill Information

Mode Strike (Physical)  Self BuffObeliskSelf BuffObelisk Max Hits MP Usage Cooldown
Special Active Skills Damage Increase
This effect is multiplicative
to your current stats. 
M
Duration
Normal
PvE 410% 15% 30 Seconds 10 200 MP 13 Seconds
PvP 145% 7.5%
[Enhanced]
PvE 491% 15% 30 Seconds 10 200 MP 13 Seconds
PvP 174% 7.5%


Skill Traits

Gigantic ObeliskUseful Obelisk
Attribute EffectAttribute EffectMax Hits
Skill size increased to 120%Max Hits increased
Damage decreased to 80%
19


Total Damage

ModeBase
NormalUseful
Per ObeliskMaxPer ObeliskMax
PvE4,910%14,730%7,463.2%22,389.6%
PvP1,740%5,220%2,644.8%7,934.4%
  • Max damage assumes 3 active Obelisks.
  • Damage calculations assume single target.
  • Damage calculations do not include  Self BuffObeliskSelf BuffObelisk buff.


Tips and Details

  • Up to 3 Obelisks can be set on the field at any given time. If a fourth one is placed, the oldest Obelisk will automatically be destroyed, regardless of its remaining duration.
  • This skill has three 'charges'. When the skill is used, one charge will be consumed and the cooldown time of 13 seconds must pass before the charge is refreshed. As a result, it would take 39 seconds total to refresh all three charges.
    • However, every charge consumes MP: a total of 600 MP is required to place down 3 Obelisks.
  • The  Self BuffObeliskSelf BuffObelisk buff is refreshed every time the skill is cast.
    • Exiting the area around the Obelisk and re-entering will not refresh the buff.


Updates

Date Changes
KR NA PvE PvP
12/07/2023 01/03/2024
  • Obelisk added.


Alternative Names

Server Name Translation
South Korea 오벨리스크 Obelisk