Revolver Cannon - HE Bomb: Difference between revisions

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<br>
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== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
<tabber>
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#D3D3D3"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#D3D3D3"
! Inital Shot !! Final Shot
|-
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" rowspan="2" | '''Skill Level'''
| align="left" | 1 || rowspan="2" | 35 || 476% x3 <br>(Overheat x5) || 953% || rowspan="20" | 200 MP || rowspan="20" | 10 Seconds
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" rowspan="2" | '''Level Required'''
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" colspan="2" | '''Damage'''
| align="left" | 2 || 491% x3 <br>(Overheat x5) || 984%
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" rowspan="2" | '''MP Usage'''
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" rowspan="2" | '''Cooldown'''
| align="left" | 3 || 36 || 507% x3 <br>(Overheat x5) || 1015%
|-align="center"
|-  
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" |'''Inital Shots'''
| align="left" | 4 || 39 || 522% x3 <br>(Overheat x5) || 1046%
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" |'''Final Shot'''
|-  
|-align="center"
| align="left" | 5 || 42 || 538% x3 <br>(Overheat x5) || 1077%
| align="left" | 1
|-  
| 35
| align="left" | 6 || 45 || 553% x3 <br>(Overheat x5) || 1108%
| 476% x3 <br>(Overheat x5)
|-  
| 953%
| align="left" | 7 || 48 || 569% x3 <br>(Overheat x5) || 1139%
| rowspan=20 | 200 MP
|-  
| rowspan=20 | 10 Seconds
| align="left" | 8 || 51 || 584% x3 <br>(Overheat x5) || 1179%
|-align="center"
|-  
| align="left" | 2
| align="left" | 9 || 54 || 600% x3 <br>(Overheat x5) || 1201%
| 35
|-  
| 491% x3 <br>(Overheat x5)
| align="left" | 10 || 57 || 615% x3 <br>(Overheat x5) || 1232%
| 984%
|-  
|-align="center"
| align="left" | 11 || 60 || 631% x3 <br>(Overheat x5) || 1263%
| align="left" | 3
|-  
| 36
| align="left" | 12 || 63 || 646% x3 <br>(Overheat x5) || 1294%
| 507% x3 <br>(Overheat x5)
|-  
| 1015%
| align="left" | 13 || 66 || 662% x3 <br>(Overheat x5) || 1325%
|-align="center"
|-  
| align="left" | 4
| align="left" | 14 || 69 || 677% x3 <br>(Overheat x5) || 1356%
| 39
|-
| 522% x3 <br>(Overheat x5)
| align="left" | 15 || 72 || 693% x3 <br>(Overheat x5) || 1387%
| 1046%
|-|
|-align="center"
KR=
| align="left" | 5
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| 42
|- style="background:#D3D3D3"
| 538% x3 <br>(Overheat x5)
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
| 1077%
|- style="background:#D3D3D3"
|-align="center"
! Inital Shot !! Final Shot
| align="left" | 6
|-
| 45
| align="left" | 1 || rowspan="2" | 35 || 421% x3 <br>(Overheat x5) || 842% || rowspan="20" | 150 MP || rowspan="20" | 9 Seconds
| 553% x3 <br>(Overheat x5)
|-
| 1108%
| align="left" | 2 || 435% x3 <br>(Overheat x5) || 869%
|-align="center"
|-
| align="left" | 7
| align="left" | 3 || 36 || 448% x3 <br>(Overheat x5) || 897%
| 48
|-
| 569% x3 <br>(Overheat x5)
| align="left" | 4 || 39 || 462% x3 <br>(Overheat x5) || 924%
| 1139%
|-
|-align="center"
| align="left" | 5 || 42 || 476% x3 <br>(Overheat x5) || 951%
| align="left" | 8
|-  
| 51
| align="left" | 6 || 45 || 489% x3 <br>(Overheat x5) || 979%
| 584% x3 <br>(Overheat x5)
|-
| 1179%
| align="left" | 7 || 48 || 503% x3 <br>(Overheat x5) || 1006%
|-align="center"
|-
| align="left" | 9
| align="left" | 8 || 51 || 517% x3 <br>(Overheat x5) || 1034%
| 54
|-  
| 600% x3 <br>(Overheat x5)
| align="left" | 9 || 54 || 530% x3 <br>(Overheat x5) || 1061%
| 1201%
|-
|-align="center"
| align="left" | 10 || 57 || 544% x3 <br>(Overheat x5) || 1088%
| align="left" | 10
|-  
| 57
| align="left" | 11 || 60 || 558% x3 <br>(Overheat x5) || 1116%
| 615% x3 <br>(Overheat x5)
|-
| 1232%
| align="left" | 12 || 63 || 572% x3 <br>(Overheat x5) || 1143%
|-align="center"
|-  
| align="left" | 11
| align="left" | 13 || 66 || 585% x3 <br>(Overheat x5) || 1170%
| 60
|-
| 631% x3 <br>(Overheat x5)
| align="left" | 14 || 69 || 599% x3 <br>(Overheat x5) || 1198%
| 1263%
|-
|-align="center"
| align="left" | 15 || 72 || 613% x3 <br>(Overheat x5) || 1225%
| align="left" | 12
| 63
| 646% x3 <br>(Overheat x5)
| 1294%
|-align="center"
| align="left" | 13
| 66
| 662% x3 <br>(Overheat x5)
| 1325%
|-align="center"  
| align="left" | 14
| ??
| ??%
| ??%
|-align="center"  
| align="left" | 15
| ??
| ??%
| ??%
|-align="center"  
| align="left" | 16
| ??
| ??%
| ??%
|-align="center"  
| align="left" | 17
| ??
| ??%
| ??%
|-align="center"  
| align="left" | 18
| ??
| ??%
| ??%
|-align="center"  
| align="left" | 19
| ??
| ??%
| ??%
|-align="center"  
| align="left" | 20 (M)
| ??
| ??%
| ??%
|}
|}
</tabber>
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Revision as of 12:35, 17 December 2013

[Special Active] Raven readies his Nasod Arm and fires 4 fire bullets towards his enemies.
Overheating will fire 2 extra bullets.

Unlike it's other counterpart:Revolver Cannon - Original Piercing Ammo, bullets from this skill cannot pierce. However they do more damage.


Requirements

Class
Master
Level Required
SP Used Per Level
Another Select
Weapon Taker Lv.20 35 3 Revolver Cannon - Original Piercing Ammo


Skill Information

  • NA
KR=
Skill Level Level Required Damage (Magical) MP Usage Cooldown
Inital Shot Final Shot
1 35 476% x3
(Overheat x5)
953% 200 MP 10 Seconds
2 491% x3
(Overheat x5)
984%
3 36 507% x3
(Overheat x5)
1015%
4 39 522% x3
(Overheat x5)
1046%
5 42 538% x3
(Overheat x5)
1077%
6 45 553% x3
(Overheat x5)
1108%
7 48 569% x3
(Overheat x5)
1139%
8 51 584% x3
(Overheat x5)
1179%
9 54 600% x3
(Overheat x5)
1201%
10 57 615% x3
(Overheat x5)
1232%
11 60 631% x3
(Overheat x5)
1263%
12 63 646% x3
(Overheat x5)
1294%
13 66 662% x3
(Overheat x5)
1325%
14 69 677% x3
(Overheat x5)
1356%
15 72 693% x3
(Overheat x5)
1387%
Skill Level Level Required Damage (Magical) MP Usage Cooldown
Inital Shot Final Shot
1 35 421% x3
(Overheat x5)
842% 150 MP 9 Seconds
2 435% x3
(Overheat x5)
869%
3 36 448% x3
(Overheat x5)
897%
4 39 462% x3
(Overheat x5)
924%
5 42 476% x3
(Overheat x5)
951%
6 45 489% x3
(Overheat x5)
979%
7 48 503% x3
(Overheat x5)
1006%
8 51 517% x3
(Overheat x5)
1034%
9 54 530% x3
(Overheat x5)
1061%
10 57 544% x3
(Overheat x5)
1088%
11 60 558% x3
(Overheat x5)
1116%
12 63 572% x3
(Overheat x5)
1143%
13 66 585% x3
(Overheat x5)
1170%
14 69 599% x3
(Overheat x5)
1198%
15 72 613% x3
(Overheat x5)
1225%


Template:WTSkillsKR