Roll: Difference between revisions

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== Requirements  ==
== Requirements  ==
<tabber>
|-|
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| '''Class'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| '''Skill Requirement'''
|-
| [[Elsword]]
| align="center"| Lv.3
| align="center"| 0SP
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FCBCBC;"
|- style="background:#FCBCBC;"
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| [[Elsword]]  || Lv. 20 || 0 || 2  
| [[Elsword]]  || Lv. 20 || 0 || 2  
|}
|}
</tabber>


== Skill Information  ==
== Skill Information  ==
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-|
|- style="background:#FCBCBC;"
NA=
! Skill Level !! Level Required !! Damage (Physical) !! HP Usage !! MP Usage !! Cooldown
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC"
! Skill<br>Level
! Damage<br>(Physical)
! Max Hits
! HP Usage
! MP Usage
! Cooldown
|- align=center
| align=left | 1
| 200%
| rowspan=4 | 1
| 3%
| 9 MP
| rowspan=4 | 7 Seconds
|- align=center
| align=left | 2
| 225%
| 2%
| 6 MP
|- align=center
| align=left | 3 (M)
| 250%
| rowspan=2 | 1%
| rowspan=2 | 3 MP
|- align=center
| align=left | 4
| 275%
|}
|-|
KR=
{| cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Level Required'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Damage(Physical)'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Max Hits'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''HP Usage'''
| style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''MP Usage'''
| align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Cooldown'''
|-
|-
| 1  
| 1 || rowspan=3 | 0 || 182% || rowspan=30 | 1% || rowspan=30 | 10 MP || rowspan=30 | 5 Seconds
| 0
| align=center | 182%
| align=center rowspan=30 | 1
| align=center rowspan=30 | 1%
| align=center rowspan=30 | 10 MP
| align=center rowspan=30 | 5 Seconds
|-
|-
|2
|2 ||186%
|0
| align=center |186%
|-
|-
|3
|3 ||190%
|0
| align=center |190%
|-
|-
|4
|4 ||1 ||194%
|1
| align=center |194%
|-
|-
|5
|5 ||3 ||198%
|3
| align=center |198%
|-
|-
|6
|6 ||5 ||202%
|5
| align=center |202%
|-
|-
|7
|7 ||7 ||207%
|7
| align=center |207%
|-
|-
|8
|8 ||9 ||211%
|9
| align=center |211%
|-
|-
|9
|9 ||11 ||215%
|11
| align=center |215%
|-
|-
|10
|10 ||13 ||219%
|13
| align=center |219%
|-
|-
|11
|11 ||15 ||223%
|15
| align=center |223%
|-
|-
|12
|12 ||17 ||227%
|17
| align=center |227%
|-
|-
|13
|13 ||19 ||231%
|19
| align=center |231%
|-
|-
|14
|14 ||21 ||235%
|21
| align=center |235%
|-
|-
|15
|15 ||23 ||239%
|23
| align=center |239%
|-
|-
|16
|16 ||25 ||243%
|25
| align=center |243%
|-
|-
|17
|17 ||27 ||248%
|27
| align=center |248%
|-
|-
|18
|18 ||29 ||252%
|29
| align=center |252%
|-
|-
|19
|19 ||31 ||256%
|31
| align=center |256%
|-
|-
|20 (M)
|20 (M) ||33 ||260%
|33
| align=center |260%
|-
|-
|21
|21 || rowspan=10 | -* ||264%
|35
| align=center |264%
|-
|-
|22
|22 ||268%
|37
| align=center |268%
|-
|-
|23
|23 ||272%
|39
| align=center |272%
|-
|-
|24
|24 ||276%
|41
| align=center |276%
|-
|-
|25
|25 ||280%
|43
| align=center |280%
|-
|-
|26
|26 ||284%
|45
| align=center |284%
|-
|-
|27
|27 ||288%
|47
| align=center |288%
|-
|-
|28
|28 ||293%
|49
| align=center |293%
|-
|-
|29
|29 ||297%
|51
| align=center |297%
|-
|-
|30
|30 ||301%
|53
| align=center |301%
|}
|}
</tabber>
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
 


== Tips and Details ==
== Tips and Details ==
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<br>
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Revision as of 14:38, 14 December 2013

File:Rolling.png
[Active - Vitality] Elsword rolls past his enemies, dealing damage in the process.


Requirements

Class Master Level Required SP Cost Per Level
Elsword Lv. 20 0 2

Skill Information

Skill Level Level Required Damage (Physical) HP Usage MP Usage Cooldown
1 0 182% 1% 10 MP 5 Seconds
2 186%
3 190%
4 1 194%
5 3 198%
6 5 202%
7 7 207%
8 9 211%
9 11 215%
10 13 219%
11 15 223%
12 17 227%
13 19 231%
14 21 235%
15 23 239%
16 25 243%
17 27 248%
18 29 252%
19 31 256%
20 (M) 33 260%
21 -* 264%
22 268%
23 272%
24 276%
25 280%
26 284%
27 288%
28 293%
29 297%
30 301%

*Please note that you can only achieve these levels through equipments, accessories, and titles.


Tips and Details

  • You are invincible for a short time while rolling.
  • Extremely useful skill, can be used as a quick dodge or pass-through(faster than Sword Knight/Magic Knight's >>ZZZ/>>ZZX combo), and can also be used for catching in PvP.
  • Beside Energy Conversion, this is the only skill in the game that takes off HP of the caster.
  • You cannot use this Skill if you have insufficient HP.
  • Roll is affected by Armageddon Blade.


Template:ElSkillsKR