User:Badkenny/testarea2: Difference between revisions
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*For the Hyperactive Skill Damage effect to work, it needs to be shown in the Stat window, the Hyperskill damage increase from the "One who Yearns" Synergy won't count towards it. | *For the Hyperactive Skill Damage effect to work, it needs to be shown in the Stat window, the Hyperskill damage increase from the "One who Yearns" Synergy won't count towards it. | ||
{| class="mw-collapsible textfloat" cellpadding="5" border="2" style="border-collapse: collapse;" | {| class="mw-collapsible mw-collapsed textfloat" cellpadding="5" border="2" style="border-collapse: collapse;" | ||
|- style="background:{{ColorSel|Village|18}}" | |- style="background:{{ColorSel|Village|18}}" | ||
! <span style="color: white; ">Effect 1</span> !! <span style="color: white; ">Worst / Best</span>!! <span style="color: white; ">Effect 2</span> !! <span style="color: white; ">Worst / Best</span> | ! <span style="color: white; ">Effect 1</span> !! <span style="color: white; ">Worst / Best</span>!! <span style="color: white; ">Effect 2</span> !! <span style="color: white; ">Worst / Best</span> | ||
Line 299: | Line 299: | ||
*Polarize: Attack/Attacked Increase +n% (Max 55%) <font color="red">'''(Dungeon)'''</font> | *Polarize: Attack/Attacked Increase +n% (Max 55%) <font color="red">'''(Dungeon)'''</font> | ||
|align=center|1% / 3% | |align=center|1% / 3% | ||
|- | |||
|rowspan=11 align=center|Tenacity Skill Cooldown Increase n% | |||
|rowspan=11 align=center|+5% / +1% | |||
| | |||
*HP Increased n% | |||
|align=center|2% / 6% | |||
|- | |||
| | |||
*Tenacity Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Strength Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Bravery Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Strength Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Bravery Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Damage Increase to Boss Monsters +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Damage Decrease from Boss Monsters -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Action Speed Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Movement Speed Increase +n% | |||
|align=center|2% / 6% | |||
|- | |||
| | |||
*Polarize: Attack/Attacked Increase +n% (Max 55%) <font color="red">'''(Dungeon)'''</font> | |||
|align=center|1% / 3% | |||
|- | |||
|rowspan=11 align=center|Strength Skill Cooldown Increase n% | |||
|rowspan=11 align=center|+5% / +1% | |||
| | |||
*HP Increased n% | |||
|align=center|2% / 6% | |||
|- | |||
| | |||
*Tenacity Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Strength Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Bravery Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Tenacity Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Bravery Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Damage Increase to Boss Monsters +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Damage Decrease from Boss Monsters -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Action Speed Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Movement Speed Increase +n% | |||
|align=center|2% / 6% | |||
|- | |||
| | |||
*Polarize: Attack/Attacked Increase +n% (Max 55%) <font color="red">'''(Dungeon)'''</font> | |||
|align=center|1% / 3% | |||
|- | |||
|rowspan=11 align=center|Bravery Skill Cooldown Increase n% | |||
|rowspan=11 align=center|+5% / +1% | |||
| | |||
*HP Increased n% | |||
|align=center|2% / 6% | |||
|- | |||
| | |||
*Tenacity Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Strength Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Bravery Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Tenacity Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Strength Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Damage Increase to Boss Monsters +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Damage Decrease from Boss Monsters -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Action Speed Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Movement Speed Increase +n% | |||
|align=center|2% / 6% | |||
|- | |||
| | |||
*Polarize: Attack/Attacked Increase +n% (Max 55%) <font color="red">'''(Dungeon)'''</font> | |||
|align=center|1% / 3% | |||
|- | |||
|rowspan=11 align=center|Damage received from Bossmonsters n% | |||
|rowspan=11 align=center|+5% / +1% | |||
| | |||
*HP Increased n% | |||
|align=center|2% / 6% | |||
|- | |||
| | |||
*Tenacity Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Strength Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Bravery Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Tenacity Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Strength Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Bravery Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Damage Increase to Boss Monsters +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Action Speed Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Movement Speed Increase +n% | |||
|align=center|2% / 6% | |||
|- | |||
| | |||
*Polarize: Attack/Attacked Increase +n% (Max 55%) <font color="red">'''(Dungeon)'''</font> | |||
|align=center|1% / 3% | |||
|- | |||
|rowspan=11 align=center|Damage dealt to Bossmonster Decreased n% | |||
|rowspan=11 align=center|-5% / -1% | |||
| | |||
*HP Increased n% | |||
|align=center|2% / 6% | |||
|- | |||
| | |||
*Tenacity Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Strength Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Bravery Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Tenacity Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Strength Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Bravery Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Damage Decrease from Boss Monsters -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Action Speed Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Movement Speed Increase +n% | |||
|align=center|2% / 6% | |||
|- | |||
| | |||
*Polarize: Attack/Attacked Increase +n% (Max 55%) <font color="red">'''(Dungeon)'''</font> | |||
|align=center|1% / 3% | |||
|- | |||
|rowspan=11 align=center|Action Speed Decrease n% | |||
|rowspan=11 align=center|-5% / -1% | |||
| | |||
*HP Increased n% | |||
|align=center|2% / 6% | |||
|- | |||
| | |||
*Tenacity Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Strength Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Bravery Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Tenacity Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Strength Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Bravery Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Damage Increase to Boss Monsters +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Damage Decrease from Boss Monsters -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Movement Speed Increase +n% | |||
|align=center|2% / 6% | |||
|- | |||
| | |||
*Polarize: Attack/Attacked Increase +n% (Max 55%) <font color="red">'''(Dungeon)'''</font> | |||
|align=center|1% / 3% | |||
|- | |||
|rowspan=11 align=center|Movement Speed Decrease n% | |||
|rowspan=11 align=center|-5% / -1% | |||
| | |||
*HP Increased n% | |||
|align=center|2% / 6% | |||
|- | |||
| | |||
*Tenacity Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Strength Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Bravery Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Tenacity Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Strength Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Bravery Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Damage Increase to Boss Monsters +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Damage Decrease from Boss Monsters -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Action Speed Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Polarize: Attack/Attacked Increase +n% (Max 55%) <font color="red">'''(Dungeon)'''</font> | |||
|align=center|1% / 3% | |||
|- | |||
|rowspan=11 align=center|Polarize: Attack/Attacked Decrease n% (Max 55%) <font color="red">'''(Dungeon)'''</font> | |||
|rowspan=11 align=center|-5% / -1% | |||
| | |||
*HP Increased n% | |||
|align=center|2% / 6% | |||
|- | |||
| | |||
*Tenacity Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Strength Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Bravery Skill Damage Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Tenacity Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Strength Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Bravery Skill Cooldown Decrease -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Damage Increase to Boss Monsters +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Damage Decrease from Boss Monsters -n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Action Speed Increase +n% | |||
|align=center|1% / 5% | |||
|- | |||
| | |||
*Movement Speed Increase +n% | |||
|align=center|2% / 6% | |||
|} | |} | ||
<br> | <br> |
Revision as of 07:35, 21 October 2023
Identifiable Effects (WIP)
(Expand to see all possible effects)
- The effect values from effect 1 and effect 2 roll independently
- (as for now only the worst and Best effects are listed)
- For the Hyperactive Skill Damage effect to work, it needs to be shown in the Stat window, the Hyperskill damage increase from the "One who Yearns" Synergy won't count towards it.
Effect 1 | Worst / Best | Effect 2 | Worst / Best |
---|---|---|---|
If the sum of Physical and Magical Defense exceeds "n" | 40.000 / 24.000 |
|
1% / 3% |
|
1% / 3% | ||
|
1% / 5% | ||
|
1% / 3% | ||
|
1% / 3% | ||
If Hyperactive Skill damage exceeds n% | 80% / 20% |
|
1% / 3% |
|
1% / 3% | ||
|
1% / 5% | ||
|
1% / 3% | ||
|
1% / 3% | ||
If the Additional Damage stat exceeds n% | 20% / 4% |
|
1% / 3% |
|
1% / 3% | ||
|
1% / 5% | ||
|
1% / 3% | ||
|
1% / 3% | ||
If the sum of All Resistences exceeds "n" | 3000 / 1000 |
|
1% / 3% |
|
1% / 3% | ||
|
1% / 5% | ||
|
1% / 3% | ||
|
1% / 3% | ||
If the EXP gain stat exceeds n% | 100% / 10% |
|
1% / 3% |
|
1% / 3% | ||
|
1% / 3% | ||
|
1% / 3% | ||
HP Decreased n% | -5% / -1% |
|
1% / 5% |
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
2% / 6% | ||
|
1% / 3% | ||
Tenacity Skill Damage Decrease n% | -5% / -1% |
|
2% / 6% |
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
2% / 6% | ||
|
1% / 3% | ||
Strength Skill Damage Decrease n% | -5% / -1% |
|
2% / 6% |
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
2% / 6% | ||
|
1% / 3% | ||
Bravery Skill Damage Decrease n% | -5% / -1% |
|
2% / 6% |
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
2% / 6% | ||
|
1% / 3% | ||
Tenacity Skill Cooldown Increase n% | +5% / +1% |
|
2% / 6% |
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
2% / 6% | ||
|
1% / 3% | ||
Strength Skill Cooldown Increase n% | +5% / +1% |
|
2% / 6% |
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
2% / 6% | ||
|
1% / 3% | ||
Bravery Skill Cooldown Increase n% | +5% / +1% |
|
2% / 6% |
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
2% / 6% | ||
|
1% / 3% | ||
Damage received from Bossmonsters n% | +5% / +1% |
|
2% / 6% |
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
2% / 6% | ||
|
1% / 3% | ||
Damage dealt to Bossmonster Decreased n% | -5% / -1% |
|
2% / 6% |
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
2% / 6% | ||
|
1% / 3% | ||
Action Speed Decrease n% | -5% / -1% |
|
2% / 6% |
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
2% / 6% | ||
|
1% / 3% | ||
Movement Speed Decrease n% | -5% / -1% |
|
2% / 6% |
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 3% | ||
Polarize: Attack/Attacked Decrease n% (Max 55%) (Dungeon) | -5% / -1% |
|
2% / 6% |
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
1% / 5% | ||
|
2% / 6% |
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some free text to make some spacelel
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