Extreme Virtual: Difference between revisions
From Elwiki
(Added KR 8/03 update; for what it's worth, I've changed the Total Damage to use the template) |
(Are columns better or one big table, I wonder...?) |
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== Skill Information == | == Skill Information == | ||
<div class="long-table"> | <div class="long-table"> | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | ||
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|} | |} | ||
</div> | </div> | ||
<br> | <br> | ||
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== Total Damage == | == Total Damage == | ||
{{Damage | {{Columns| | ||
<div> | |||
=== Normal=== | |||
{{Damage|true|Eve | |||
|dmg=7634 | |dmg=7634 | ||
|pvp_dmg=2755 | |pvp_dmg=2755 | ||
|heavy=true | |heavy=true | ||
}} | }} | ||
</div> | |||
{{Damage | <div> | ||
| | ===Amplify=== | ||
| | {{Damage|true|Eve | ||
| | |dmg=9161 | ||
| | |pvp_dmg=3307 | ||
|heavy=true | |heavy=true | ||
}} | }} | ||
</div> | |||
{{Damage | <div> | ||
| | === Spectrum === | ||
| | {{Damage|true|Eve | ||
| | |dmg=573 | ||
| | |pvp_dmg=206 | ||
|hits=15 | |hits=15 | ||
|heavy=true | |heavy=true | ||
}} | }} | ||
</div> | |||
{{Damage | <div> | ||
===Reactive=== | |||
{{Damage|true|Eve | |||
|dmg=463 | |dmg=463 | ||
|pvp_dmg=167 | |pvp_dmg=167 | ||
|hits=22 | |hits=22 | ||
|heavy=true | |heavy=true | ||
}} | }} | ||
</div> | |||
{{Damage | <div> | ||
===Fusion=== | |||
{{Damage|true|Eve | |||
|dmg=216 | |dmg=216 | ||
|pvp_dmg=77 | |pvp_dmg=77 | ||
|hits=11*4 | |hits=11*4 | ||
|heavy=true | |heavy=true | ||
}} | }} | ||
</div> | |||
< | }} | ||
<br> | <br> | ||
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==Tips and Details== | ==Tips and Details== | ||
*As with | *As with {{mod|Giga Stream|1}}, this skill forgoes the usual effects of Force Fields for its own changes based on them instead, retaining much of the usual benefits. | ||
**'''Spectrum''' mode additionally makes each beam hit multiple times instead of just once on top of splitting into 3, but each hit does far less than usual. | **'''Spectrum''' mode additionally makes each beam hit multiple times instead of just once on top of splitting into 3, but each hit does far less than usual. | ||
**'''Fusion''' mode only doubles the beam count from '''Reactive''' instead of tripling it, and retains that mode's per beam hit count. | **'''Fusion''' mode only doubles the beam count from '''Reactive''' instead of tripling it, and retains that mode's per beam hit count. | ||
Line 258: | Line 207: | ||
*'''Light''' trait changed to '''Heavy'''. | *'''Light''' trait changed to '''Heavy'''. | ||
|- | |- | ||
| 08/03/2023 || | | 08/03/2023 || 08/30/2023 || colspan=2 align="left" | | ||
*{{buff|'''Amplify Field - Virtual Beam''' damage increased.}} | *{{buff|'''Amplify Field - Virtual Beam''' damage increased.}} | ||
*{{buff|'''Spectrum Field - Multiple Virtual Beams''' damage increased.}} | *{{buff|'''Spectrum Field - Multiple Virtual Beams''' damage increased.}} |
Revision as of 16:11, 30 August 2023
- For the Sheath Knight skill by the same name, see Final Strike
- English
[Special Active: Bravery] Generates two giant fields on both side, the two fields fire a giant beam that connects each other. | |
Multi-Force Field Skill
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Core Activation Skill
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Code: Battle Seraph: Transcendent | 95 |
Skill Information
Mode | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Virtual Beam | Amplify Field - Beam Attack | Spectrum Field - Multi-beam Attack | Reactive Field - Multiple Electric Spears | Fusion Field - Multiple Electric Spears | Normal / Amplify | Spectrum | Reactive | Fusion | ||||||
Hits Per Beam | Beam Count | Spear Count Per Field | Field Count | Spear Count Per Field | Field Count | |||||||||
Normal | ||||||||||||||
PvE | 7634% | 9161% | 573% | 463% | 216% | 1 | 5 | 3 | 11 | 2 | 11 | 4 | 300 MP | 22 Seconds |
PvP | 2755% | 3307% | 206% | 167% | 77% | |||||||||
[Enhanced] | ||||||||||||||
PvE | 7634% | 9161% | 573% | 463% | 216% | 1 | 5 | 3 | 11 | 2 | 11 | 4 | 300 MP | 18 Seconds |
PvP | 2755% | 3307% | 206% | 167% | 77% |
Skill Traits
Critical Final Strike | Heavy Final Strike | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 360 MP | Damage increased to 144% Cooldown increased to 120% | 26.4 Seconds Final Enhanced Skill 21.6 Seconds |
Total Damage
Normal
Mode | Base | |
---|---|---|
Normal | Heavy | |
PvE | 7,634% | 10,992.96% |
PvP | 2,755% | 3,967.2% |
Amplify
Mode | Base | |
---|---|---|
Normal | Heavy | |
PvE | 9,161% | 13,191.84% |
PvP | 3,307% | 4,762.08% |
Spectrum
Mode | Base | |
---|---|---|
Normal | Heavy | |
PvE | 8,595% | 12,376.8% |
PvP | 3,090% | 4,449.6% |
Reactive
Mode | Base | |
---|---|---|
Normal | Heavy | |
PvE | 10,186% | 14,667.84% |
PvP | 3,674% | 5,290.56% |
Fusion
Mode | Base | |
---|---|---|
Normal | Heavy | |
PvE | 9,504% | 13,685.76% |
PvP | 3,388% | 4,878.72% |
Related Skills
Tips and Details
- As with [Mod] Giga Stream, this skill forgoes the usual effects of Force Fields for its own changes based on them instead, retaining much of the usual benefits.
- Spectrum mode additionally makes each beam hit multiple times instead of just once on top of splitting into 3, but each hit does far less than usual.
- Fusion mode only doubles the beam count from Reactive instead of tripling it, and retains that mode's per beam hit count.
- With no field or Amplify field, the beam will knock enemies down.
- With Spectrum field, the beams each do damage individually, so enemies not tall enough may not receive full damage.
- With Reactive and Fusion fields, the electric spears will spread out when there's more than one target, reducing damage dealt.
Trivia
- This is currently this path's only attack to deal the most damage in Reactive mode.
- The North American server is the only server to not call this skill some variation of Extreme Virtual.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
11/03/2016 | 11/23/2016 |
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12/01/2016 | 01/11/2017 |
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12/15/2016 | - |
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01/25/2017 | 02/08/2017 |
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04/27/2017 | 05/10/2017 |
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07/27/2017 | 08/09/2017 |
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08/24/2017 | 09/13/2017 |
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09/28/2017 | 10/18/2017 |
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02/22/2018 | 04/18/2018 |
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04/05/2018 |
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06/14/2018 | 06/27/2018 |
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10/11/2018 | 10/31/2018 |
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01/17/2019 | 02/20/2019 |
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09/11/2019 | 09/25/2019 |
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03/12/2020 | 04/08/2020 |
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07/21/2022 | 08/17/2022 |
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09/01/2022 | 07/28/2022 |
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08/03/2023 | 08/30/2023 |
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Alternative Names
Code: Battle Seraph - Skills
Hyper Active
Special Active
Active
Passive