Cruel Slayer: Difference between revisions

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__NOTOC__
__NOTOC__
{{Languages|Cruel Slayer}}
{{Languages|Cruel Slayer}}
<tabber>
NA=
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[Image:CruelSlayer.png]]
| '''[Passive]''' Every five combo hits from any attack increases Elsword's attack power for five seconds which can stack up to five times, and non-special actives also have a small chance to remove MP from the victim.
|}
|-|
KR=
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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| '''[Passive]''' Every five combo hits from any attack increases Elsword's attack power for five seconds which can stack up to five times.
| '''[Passive]''' Every five combo hits from any attack increases Elsword's attack power for five seconds which can stack up to five times.
|}
|}
</tabber>
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<br>


== Requirements  ==
== Requirements  ==
<tabber>
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Skill Requirement'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Skill Requirement For'''</center>
|-
| [[Sheath Knight]]
| <center>Lv5</center>
| <center>60SP</center>
| <center>[[Mind of the Fighter]]</center>
|}
|-|
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background: #FCBCBC"
|- style="background: #FCBCBC"
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| [[Sheath Knight]] || Lv. 20 || 30            || 3                || [[Harsh Slayer]]
| [[Sheath Knight]] || Lv. 20 || 30            || 3                || [[Harsh Slayer]]
|}
|}
</tabber>
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<br>


== Skill Information  ==
== Skill Information  ==
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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| align="center" rowspan="2" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level'''
| align="center" colspan="2" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''MP Burn'''
| align="center" colspan="2" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Attack Buff'''
| align="center" rowspan="2" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Duration'''
|-
| align="center" style="border-style: solid; border-width: 1px;  background-color:#FCBCBC" | '''Chance'''
| align="center" style="border-style: solid; border-width: 1px;  background-color:#FCBCBC" | '''MP'''
| align="center" style="border-style: solid; border-width: 1px;  background-color:#FCBCBC" | '''Per Stack'''
| align="center" style="border-style: solid; border-width: 1px;  background-color:#FCBCBC" | '''Max Stack'''
|-
| align="center" style="border-style: solid; border-width: 1px" | 1
| align="center" style="border-style: solid; border-width: 1px" | 3%
| align="center" style="border-style: solid; border-width: 1px" | -22MP
| align="center" style="border-style: solid; border-width: 1px" | 0.5%
| align="center" style="border-style: solid; border-width: 1px" | 2.5%
| align="center" style="border-style: solid; border-width: 1px" rowspan="5" | 5 Seconds
|-
| align="center" style="border-style: solid; border-width: 1px" | 2
| align="center" style="border-style: solid; border-width: 1px" | 3%
| align="center" style="border-style: solid; border-width: 1px" | -24MP
| align="center" style="border-style: solid; border-width: 1px" | 1%
| align="center" style="border-style: solid; border-width: 1px" | 5%
|-
| align="center" style="border-style: solid; border-width: 1px" | 3
| align="center" style="border-style: solid; border-width: 1px" | 4%
| align="center" style="border-style: solid; border-width: 1px" | -26MP
| align="center" style="border-style: solid; border-width: 1px" | 1.5%
| align="center" style="border-style: solid; border-width: 1px" | 7.5%
|-
| align="center" style="border-style: solid; border-width: 1px" | 4
| align="center" style="border-style: solid; border-width: 1px" | 4%
| align="center" style="border-style: solid; border-width: 1px" | -28MP
| align="center" style="border-style: solid; border-width: 1px" | 2%
| align="center" style="border-style: solid; border-width: 1px" | 10%
|-
| align="center" style="border-style: solid; border-width: 1px" | 5 (M)
| align="center" style="border-style: solid; border-width: 1px" | 5%
| align="center" style="border-style: solid; border-width: 1px" | -30MP
| align="center" style="border-style: solid; border-width: 1px" | 2.5%
| align="center" style="border-style: solid; border-width: 1px" | 12.5%
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background: #FCBCBC"
|- style="background: #FCBCBC"
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| align="left" | 15 || 72 || 4.2%  
| align="left" | 15 || 72 || 4.2%  
|}
|}
</tabber>
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*The buff will circle your character when active in the form of a yellow sword inside a circle, the level of the buff can be recognized based on its size, detail and opacity.
*The buff will circle your character when active in the form of a yellow sword inside a circle, the level of the buff can be recognized based on its size, detail and opacity.
*The duration of the buff resets when stacked.
*The duration of the buff resets when stacked.
*When using [[Secret Dungeons Set Effects|Glitter Alchemist Sword]], this passive is much more effective. (not anymore after Skill Reorganization / Tree Revamp)
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<tabber>
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{{TKSkills}}
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{{TKSkillsKR}}
{{TKSkillsKR}}
</tabber>

Revision as of 17:16, 1 December 2013

[Passive] Every five combo hits from any attack increases Elsword's attack power for five seconds which can stack up to five times.


Requirements

Class Master Level Required SP Used Per Level Alternative
Sheath Knight Lv. 20 30 3 Harsh Slayer


Skill Information

Skill Level Level Required Attack Buff
Per Stack Max Stack Duration
1 35 0.3% 5 5 Seconds
2 0.6%
3 36 0.8%
4 39 1.1%
5 42 1.4%
6 45 1.7%
7 48 1.9%
8 51 2.2%
9 54 2.5%
10 57 2.8%
11 60 3%
12 63 3.3%
13 66 3.6%
14 69 3.9%
15 72 4.2%


Tips and Details

  • The buff will circle your character when active in the form of a yellow sword inside a circle, the level of the buff can be recognized based on its size, detail and opacity.
  • The duration of the buff resets when stacked.


Trivia

  • This is currently the only passive that has a chance to remove MP from the opponent.
    • After the skill tree revamp, Cruel Slayer was split into two separate skills, Cruel Slayer and Harsh Slayer, latter gaining the MP burning effect the former thus lost.


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