Scare Chase: Difference between revisions

From Elwiki
No edit summary
No edit summary
Line 54: Line 54:


<br>
<br>
==Skill Note==
Increases the radius of the explosion.


== Tips and Details  ==
== Tips and Details  ==
If used at melee range, Chung will slam his cannon down, causing approximately 120% physical damage, and knocking enemies back for 200 range before firing out Scare Chase. Those enemies are most likely going to be hit by the Scare Chase missile. (400 range is approximately the size of Hornet Sting's explosion, or slightly smaller than Iron's Scrap's radius)
*If used at melee range, Chung will slam his cannon down, causing approximately 120% physical damage, and knocking enemies back for 200 range before firing out Scare Chase. Those enemies are most likely going to be hit by the Scare Chase missile. (400 range is approximately the size of Hornet Sting's explosion, or slightly smaller than Iron's Scrap's radius)


Scare Chase will hit the target that is closest to the missile's path. However, if there is a box or barricade in the way, they will also count as a enemy, and the missile might go for them instead.
*Scare Chase will hit the target that is closest to the missile's path. However, if there is a box or barricade in the way, they will also count as a enemy, and the missile might go for them instead.


Scare Chase does not require any ammo to use. However, if you have ammo, it will still consume one.
*Scare Chase does not require any ammo to use. However, if you have ammo, it will still consume one.
<br>
{{ChSkills}}  
{{ChSkills}}  
[[Category:Chung_Skills|<br>Chung_Skills]]
[[Category:Chung_Skills|<br>Chung_Skills]]

Revision as of 17:26, 29 April 2011

Description


[Special Active] Fire a shiny bullet that flies automatically to the nearest target. It then explodes and hits all enemies within its radius.

Prerequisites

You need to be Chung and you need to have used at least 5SP

Skill Information

Level Bullet(physical) Explosion(magical) Blast Radius
range
Cooldown MP Consumption
1 249% 931%



     400








    10sec








          200MP




2 299% 1016%
3 349% 1219%
4 399% 1626%
5(M) 474% 1931%
6
7


Skill Note

Increases the radius of the explosion.

Tips and Details

  • If used at melee range, Chung will slam his cannon down, causing approximately 120% physical damage, and knocking enemies back for 200 range before firing out Scare Chase. Those enemies are most likely going to be hit by the Scare Chase missile. (400 range is approximately the size of Hornet Sting's explosion, or slightly smaller than Iron's Scrap's radius)
  • Scare Chase will hit the target that is closest to the missile's path. However, if there is a box or barricade in the way, they will also count as a enemy, and the missile might go for them instead.
  • Scare Chase does not require any ammo to use. However, if you have ammo, it will still consume one.


Template:ChSkills