Wonder Wall: Difference between revisions

From Elwiki
(Undo revision 88571 by Link888online (talk))
(NA Evolution 2, 7 Nov KR table ready for input)
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|-
|-
| [[Image:WonderWall.png]]
| [[Image:WonderWall.png]]
| '''[Special Active]''' Chung calls forth shoulder guards to push back enemies, creating a shield that will protect him from a certain amount of damage.
| '''[Special Active]''' Chung pushes foes away with his shoulder guards as he creates a shield that protects him from a certain amount of damage.
|}
|}


<br>
<br>
== Requirements  ==
== Requirements  ==
<tabber>
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Class'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''SP Requirement'''
|-
| [[Shelling Guardian]]
| <center>Lv5</center>
| <center>40 SP</center>
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:#99CCFF"
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| [[Iron Paladin]]                                                                                                            || [[Iron Howling]]       
| [[Iron Paladin]]                                                                                                            || [[Iron Howling]]       
|}
|}
</tabber>
<br>
<br>


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<tabber>
<tabber>
NA=
NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;"
|- style="background:#99CCFF"
{{!}} '''Skill Level'''
! Skill Level !! Level Required !! Initial Summon<br>(Physical)!! Damage<br>Reduction !! Shield HP<br>(Based on Attack Stat) !! Duration !! MP Usage !! Cooldown
{{!}} '''Initial Summon(Physical)'''
|-
{{!}} '''Damage Absorb'''
| align="left"| 1 || rowspan="2"| 50 || 415% || rowspan="8" | 70% || Stat * 8 || 30 Seconds || rowspan="8" | 100 MP || rowspan="8"| 12 Seconds  
{{!}} '''Damage Absorption Limit'''
|-
{{!}} '''Duration'''
| align="left"| 2 || 434% || Stat * 8.6 || 35 Seconds 
{{!}} '''MP Usage'''
|-
{{!}} '''Cooldown'''
| align="left"| 3 || 53 || 452% || Stat * 9.2 || 40 Seconds 
{{!}}- align="center"
|-
{{!}} align="left" {{!}} 1
| align="left"| 4 || 57 || 471% || Stat * 9.8 || 45 Seconds
{{!}} 365%
|-
{{!}} rowspan="7" {{!}} 70%
| align="left"| 5 || 61 || 490% || Stat * 10.4 || 50 Seconds 
{{!}} 560%
|-
{{!}} 40 seconds
| align="left"| 6 || 65 || 508% || Stat * 11 || 55 Seconds 
{{!}} rowspan="7" {{!}} 100MP
|-
{{!}} rowspan="7" {{!}} 5 Seconds
| align="left"| 7 || 69 || 527% || Stat * 11.6 || 60 Seconds
{{!}}- align="center"
|-
{{!}} align="left" {{!}} 2
| align="left"| 8 || 73 || 546% || Stat * 12.2 || 65 Seconds
{{!}} 438%
|}
{{!}} 700%
{{!}} 45 seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 3
{{!}} 512%
{{!}} 840%
{{!}} 50 seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 4
{{!}} 585%
{{!}} 980%
{{!}} 55 seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 5 (M)
{{!}} 694%
{{!}} 1120%
{{!}} 60 seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 6
{{!}} 804%
{{!}} 1260%
{{!}} 65 seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 7
{{!}} 960%
{{!}} 1400%
{{!}} 70 seconds
{{!}}}
|-|
|-|
KR=
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:#99CCFF"
! Skill Level !! Level Required !! Initial Summon<br>(Physical)!! Damage Absorb !! Shield HP<br>(Based on Attack Stat) !! Duration !! MP Usage !!Cooldown
! Skill Level !! Level Required !! Initial Summon<br>(Physical)!! Damage<br>Reduction !! Shield HP<br>(Based on Attack Stat) !! Duration !! MP Usage !! Cooldown
|-
|-
| align="left"| 1 || rowspan="2"| 50 || 415% || rowspan="8" | 70% || Stat x8 || 30 Seconds || rowspan="8" | 100 MP || rowspan="8"| 12 Seconds   
| align="left"| 1 || rowspan="2"| 50 || 415% || rowspan="8" | 70% || - || - Seconds || rowspan="8" | 100 MP || rowspan="8"| 12 Seconds   
|-
|-
| align="left"| 2 || 434% || Stat x8.6 || 35 Seconds   
| align="left"| 2 || 434% || - || - Seconds   
|-
|-
| align="left"| 3 || 53 || 452% || Stat x9.2 || 40 Seconds   
| align="left"| 3 || 53 || 452% || - || - Seconds   
|-
|-
| align="left"| 4 || 57 || 471% || Stat x9.8 || 45 Seconds  
| align="left"| 4 || 57 || 471% || - || - Seconds  
|-
|-
| align="left"| 5 || 61 || 490% || Stat x10.4 || 50 Seconds   
| align="left"| 5 || 61 || 490% || - || - Seconds   
|-
|-
| align="left"| 6 || 65 || 508% || Stat x11 || 55 Seconds   
| align="left"| 6 || 65 || 508% || - || - Seconds   
|-
|-
| align="left"| 7 || 69 || 527% || Stat x11.6 || 60 Seconds  
| align="left"| 7 || 69 || 527% || - || - Seconds  
|-
|-
| align="left"| 8 || 73 || 546% || Stat x12.2 || 65 Seconds  
| align="left"| 8 || 73 || 546% || - || - Seconds  
|}
|}
</tabber>
</tabber>
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'''Name:''' Guardian Mentality (수호하는 마음가짐)
'''Name:''' Guardian Mentality (수호하는 마음가짐)


'''Description:''' 50 %(100% in NA) chance to give team members a wonder wall, but with only 1/3 of the effects (1/3 of damage absorb & halves duration in NA). <br>(Shield power=35%, Duration=20 Seconds)
'''Description:''' 50% (NA: 100%) chance to give members a Wonder Wall, but with only 1/3 of the effects (NA: 1/3 damage reduction, half duration).
*To activate the "100%" chance you must stand idle until the animation is done.
*To activate the "100%" chance, allies must stand idle until the animation is done.
 
*[[Iron Paladin]] does not have this skill note.
*[[Iron Paladin]] does not have this skill note.
<br>
<br>
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<br>
<br>


== Tips & Details ==
== Tips and Details ==
*This Shield power effects can also increase the amount of HP gained while in the Illipa's Touch aura .
*Stat = (physical attack + magic attack)/2
*'''Wonder Wall''' can be casted on [[Code Nemesis]]'s '''Atomic Shield''', drastically increasing its defensive abilities.  
*This shield power can also increase the amount of HP gained while in the Illipa's Touch aura.
*After the [[Skill Tree Evolution]] patch, '''Wonder Wall''' is also usable with [[Iron Paladin]] and both skills shares the same stats.
*'''Wonder Wall''' can be casted on [[Code Nemesis]]'s [[Atomic Shield]], drastically increasing its defensive abilities.  
*After the [[The Evolution/2 - Skill Tree Reorganization | Skill Tree Evolution]] patch, '''Wonder Wall''' is also usable on [[Iron Paladin]] and both skills share the same stats.
<br>
<br>


== Platform bug ==
== Platform Bug ==
<div style="float: right;">{{#ev:youtube|EfnV7kksr3c|300}}</div>
<div style="float: right;">{{#ev:youtube|EfnV7kksr3c|300}}</div>
When you activate '''Wonder Wall''' and fall of a platform before the radius blast, there will be a short delay before the blast radius is activated. To increase the delay, simply dash jump till you get to your target.
When you activate '''Wonder Wall''' and fall off a platform before the attack, there will be a short delay before the shoulder guards appear. To increase the delay, simply dash jump until you reach your target.
<br>
<br>
<br>
<br>
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<tabber>
<tabber>
|-|
Tactical Trooper=
Shelling Guardian (NA)=
{{TTSkills}}
{{ShgSkills}}
|-|
Tactical Trooper (KR)=
{{TTSkillsKR}}
|-|
|-|
Iron Paladin (KR)=
Iron Paladin (KR)=
{{IPSkillsKR}}
{{IPSkillsKR}}
</tabber>
</tabber>

Revision as of 04:50, 28 November 2013

[Special Active] Chung pushes foes away with his shoulder guards as he creates a shield that protects him from a certain amount of damage.


Requirements

Class Master Level Required SP Cost per Level Alternative
Tactical Trooper Lv. 20 50 4 Automatic Mortar
Iron Paladin Iron Howling


Skill Information

  • NA
Skill Level Level Required Initial Summon
(Physical)
Damage
Reduction
Shield HP
(Based on Attack Stat)
Duration MP Usage Cooldown
1 50 415% 70% Stat * 8 30 Seconds 100 MP 12 Seconds
2 434% Stat * 8.6 35 Seconds
3 53 452% Stat * 9.2 40 Seconds
4 57 471% Stat * 9.8 45 Seconds
5 61 490% Stat * 10.4 50 Seconds
6 65 508% Stat * 11 55 Seconds
7 69 527% Stat * 11.6 60 Seconds
8 73 546% Stat * 12.2 65 Seconds

|-| KR=

Skill Level Level Required Initial Summon
(Physical)
Damage
Reduction
Shield HP
(Based on Attack Stat)
Duration MP Usage Cooldown
1 50 415% 70% - - Seconds 100 MP 12 Seconds
2 434% - - Seconds
3 53 452% - - Seconds
4 57 471% - - Seconds
5 61 490% - - Seconds
6 65 508% - - Seconds
7 69 527% - - Seconds
8 73 546% - - Seconds


Skill Note

Name: Guardian Mentality (수호하는 마음가짐)

Description: 50% (NA: 100%) chance to give members a Wonder Wall, but with only 1/3 of the effects (NA: 1/3 damage reduction, half duration).

  • To activate the "100%" chance, allies must stand idle until the animation is done.
  • Iron Paladin does not have this skill note.









Tips and Details

  • Stat = (physical attack + magic attack)/2
  • This shield power can also increase the amount of HP gained while in the Illipa's Touch aura.
  • Wonder Wall can be casted on Code Nemesis's Atomic Shield, drastically increasing its defensive abilities.
  • After the Skill Tree Evolution patch, Wonder Wall is also usable on Iron Paladin and both skills share the same stats.


Platform Bug

When you activate Wonder Wall and fall off a platform before the attack, there will be a short delay before the shoulder guards appear. To increase the delay, simply dash jump until you reach your target.



Updates

  • 8/22/2013 KR
    • Error in which Wonder Wall was not activated after dropping off a platform is fixed. Platform Bug method no longer usable.


  • Tactical Trooper

Template:TTSkills |-| Iron Paladin (KR)= Template:IPSkillsKR