Reflective Kick: Difference between revisions

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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''  
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''Skill Lv'''  
| style="border-style: solid; border-width: 1px;" | '''Max Hits'''  
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''Max Hits'''  
| style="border-style: solid; border-width: 1px;" | '''Damage'''  
| colspan="2" style="border-style: solid; border-width: 1px;" | '''Damage'''
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>  
| rowspan="2" style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>  
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''Cool Down'''
|-
| style="border-style: solid; border-width: 1px;" | '''Initial Kick<br>(physical)'''
| style="border-style: solid; border-width: 1px;" | '''Reflected Projectiles<br>(magical)'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" rowspan="5" | 1<br>  
| style="border-style: solid; border-width: 1px;" rowspan="5" | 1<br>  
| style="border-style: solid; border-width: 1px;" rowspan="1" | Initial kick deal 200% physical damage.  Reflected projectiles deal 200% magical damage.
| style="border-style: solid; border-width: 1px;" rowspan="1" | 200%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 200%
| style="border-style: solid; border-width: 1px;" rowspan="5" | 30MP
| style="border-style: solid; border-width: 1px;" rowspan="5" | 30MP
| style="border-style: solid; border-width: 1px;" rowspan="5" | <br> <br> <br> 6 Seconds
| style="border-style: solid; border-width: 1px;" rowspan="5" | <br> <br> 6 Seconds<br><br> <br>  
<br><br> <br>  


|-
|-
| style="border-style: solid; border-width: 1px;" | 2  
| style="border-style: solid; border-width: 1px;" | 2  
| rowspan="1" |  Initial kick deal 250% physical damage. Reflected projectiles deal 250% magical damage.
| rowspan="1" |  250%
| rowspan="1" | 250%
|-
|-
| style="border-style: solid; border-width: 1px;" | 3 (M)
| style="border-style: solid; border-width: 1px;" | 3 (M)
| rowspan="1" |  Initial kick deal 300% physical damage. Reflected projectiles deal 300% magical damage.
| rowspan="1" |  300%
| rowspan="1" | 300%
|-
|-
| style="border-style: solid; border-width: 1px;" | 4  
| style="border-style: solid; border-width: 1px;" | 4  
| rowspan="1" |   
| rowspan="1" |  ???%
| rowspan="1" |  ???%
|-
|-
| style="border-style: solid; border-width: 1px;" | 5  
| style="border-style: solid; border-width: 1px;" | 5  
| rowspan="1" |   
| rowspan="1" |  ???%
| rowspan="1" |  ???%
|}
|}


<br>  
<br>
 
== Skill Note ==
== Skill Note ==
Reduces cooldown by 1 second.
Reduces cooldown by 1 second.

Revision as of 16:06, 26 April 2011

File:Reflect Kick.png
[Active] Rena performs a stationary somersault. Kicks and lifts, straight up, nearby mobs. The kicking motion can reflect magical projectile attack.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Sniping Ranger
Lv5 55SP
- -
Combat Ranger




Skill Information

Skill Lv Max Hits Damage MP Usage
Cool Down
Initial Kick
(physical)
Reflected Projectiles
(magical)
1 1
200% 200% 30MP

6 Seconds


2 250% 250%
3 (M) 300% 300%
4 ???% ???%
5 ???% ???%


Skill Note

Reduces cooldown by 1 second.

Tips and Details

  • Can be useful in 5-3's boss fight and 5-4 as it can reflect the arrows of the background archers.

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