Wolf Fang: Difference between revisions

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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Wolf_Fang.PNG]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Wolf_Fang.PNG]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Does a short leap forwards. On contact with a target, initial damage will be dealt and raven will leap into the air followed by a swoop downwards causing two cresents from his blade to attack the target. If Raven misses a target, he will recoup half of his MP he lost to use this skill.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Raven does a short leap forwards. On contact with a target, initial physical damage will be dealt and raven will leap into the air followed by a swoop downwards causing two cresents from his blade to attack the target, dealing more physical damage.<br>If Raven misses a target, he will recoup half of his MP he lost to use this skill.  
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
! scope="col" style="border-style: solid; border-width: 1px" |   Skill Level  
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''Skill Level'''
! scope="col" style="border-style: solid; border-width: 1px" |   MP&nbsp;Usage
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''Max Hits'''
! scope="col" style="border-style: solid; border-width: 1px" |   Cool Down
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''Pounce Damage'''
! scope="col" style="border-style: solid; border-width: 1px" |   Pounce Damage (Physical Attack)
| colspan="2" style="border-style: solid; border-width: 1px;" | '''Fang Damage'''
! scope="col" style="border-style: solid; border-width: 1px" |   Fang Damage (Physical Attack)
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''Cool Down'''
! scope="col" style="border-style: solid; border-width: 1px" |   Awakened Fang Damage (Physical Attack)
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''MP&nbsp;Usage'''
|-
| style="border-style: solid; border-width: 1px" | '''Normal'''
| style="border-style: solid; border-width: 1px" | '''Awakened'''
|-
|-
| style="border-style: solid; border-width: 1px" |  1  
| style="border-style: solid; border-width: 1px" |  1  
| rowspan="7"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> Pounce: 1<br>Fang swoop:2<br> <br> <br> <br>
| style="border-style: solid; border-width: 1px" |  91%
| style="border-style: solid; border-width: 1px" |  302%
| style="border-style: solid; border-width: 1px" |  399%
| rowspan="7"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 7 Seconds<br> <br> <br> <br>
| rowspan="7"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 100 MP<br> <br> <br> <br>  
| rowspan="7"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 100 MP<br> <br> <br> <br>  
| rowspan="7"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 7 Seconds<br> <br> <br> <br>
| style="border-style: solid; border-width: 1px" |  91%
| style="border-style: solid; border-width: 1px" |  302% *2
| style="border-style: solid; border-width: 1px" |
|-
|-
| style="border-style: solid; border-width: 1px" |  2  
| style="border-style: solid; border-width: 1px" |  2  
| style="border-style: solid; border-width: 1px" |  109%   
| style="border-style: solid; border-width: 1px" |  109%   
| style="border-style: solid; border-width: 1px" |  363% *2
| style="border-style: solid; border-width: 1px" |  363%
| style="border-style: solid; border-width: 1px" |
| style="border-style: solid; border-width: 1px" |   479%
|-
|-
| style="border-style: solid; border-width: 1px" |  3  
| style="border-style: solid; border-width: 1px" |  3  
| style="border-style: solid; border-width: 1px" |  127%  
| style="border-style: solid; border-width: 1px" |  127%  
| style="border-style: solid; border-width: 1px" |  423% *2
| style="border-style: solid; border-width: 1px" |  423%
| style="border-style: solid; border-width: 1px" |
| style="border-style: solid; border-width: 1px" |   559%
|-
|-
| style="border-style: solid; border-width: 1px" |  4  
| style="border-style: solid; border-width: 1px" |  4  
| style="border-style: solid; border-width: 1px" |  146%
| style="border-style: solid; border-width: 1px" |  146%
| style="border-style: solid; border-width: 1px" |  484% *2
| style="border-style: solid; border-width: 1px" |  484%
| style="border-style: solid; border-width: 1px" |
| style="border-style: solid; border-width: 1px" |   638%
|-
|-
| style="border-style: solid; border-width: 1px" |  5 (MAX)  
| style="border-style: solid; border-width: 1px" |  5 (MAX)  
| style="border-style: solid; border-width: 1px" |  173%  
| style="border-style: solid; border-width: 1px" |  173%  
| style="border-style: solid; border-width: 1px" |  575% *2
| style="border-style: solid; border-width: 1px" |  575%
| style="border-style: solid; border-width: 1px" |  758% *2
| style="border-style: solid; border-width: 1px" |  758%
|-
|-
| style="border-style: solid; border-width: 1px" |  6  
| style="border-style: solid; border-width: 1px" |  6  
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| style="border-style: solid; border-width: 1px" |  7  
| style="border-style: solid; border-width: 1px" |  7  
| style="border-style: solid; border-width: 1px" |  228%
| style="border-style: solid; border-width: 1px" |  228%
| style="border-style: solid; border-width: 1px" |  756% *2
| style="border-style: solid; border-width: 1px" |  756%
| style="border-style: solid; border-width: 1px" |  998% *2
| style="border-style: solid; border-width: 1px" |  998%
|}<br>
|}<br>



Revision as of 22:35, 25 April 2011

File:Wolf Fang.PNG
[Special Active] Raven does a short leap forwards. On contact with a target, initial physical damage will be dealt and raven will leap into the air followed by a swoop downwards causing two cresents from his blade to attack the target, dealing more physical damage.
If Raven misses a target, he will recoup half of his MP he lost to use this skill.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Blade Master Lv5 70SP
- -


Skill Information

Skill Level Max Hits Pounce Damage Fang Damage Cool Down MP Usage
Normal Awakened
1


Pounce: 1
Fang swoop:2



91% 302% 399%


7 Seconds






100 MP



2 109% 363% 479%
3 127% 423% 559%
4 146% 484% 638%
5 (MAX) 173% 575% 758%
6
7 228% 756% 998%


Template:BMSkills