Harpoon Spear: Difference between revisions

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== Détails ==
== Tips and Details ==
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*'''Harpon enflammé''' est déblocable via une quête.
*'''Harpoon Spear''' is unlocked through the [[Skill Quest#200MP_Skill_.28Level_Requirement:_30.29|Intermediate Branch Skill Quest]].
**La quête peut être obtenue au près de Camille.
**The quest can be obtained at Lv.30 from Camilla, the PvP NPC.
*'''Harpon enflammé''' peut ''seulement'' être lancer en l'air.
*'''Harpoon Spear''' can ''only'' be activated in mid-air.
*Il est recommandé d'utiliser '''Harpon enflammé''' à distance ou contre un mur pour infliger le maximum de dégâts.
*It is recommend to use '''Harpoon Spear''' at a distance or on a wall to inflict full damage.
*Utiliser '''Harpon enflammé''' directement sur des cibles qui possède une super armure fera moins de dégâts que prévu parce qu'ils ne seront pas portés par l'explosion.
*If using with [[Anger of Raven|Core]], it will only hit the first enemy that the blasts converge on. As such, the skill can actually cause Core to miss any surviving targets.
*La surchauffe de cette compétence change l'animation de l'onde de choc et fera plus de dégâts.
*Using '''Harpoon Spear''' directly in front of targets that can gain or currently possess super armor results in lesser damage then expected because they will not be carried by the blast.
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**This is not recommended to be used on targets that can frequently gain or currently possess super armor, since they will not be carried by the blast and may not even get hit by the last blast. This skill is not a good choice for bosses in general, unless the target is small and/or does not frequently cast super armor (i.e. [[5-2|Chloe]] or [[5-3|Glitter Vanguard]]). You can ignore this for most bosses, as they can be cornered or have a high hit count requirement before they use super armor. But bosses like [[3x-6|Berthe]] or [[6-7|Ran]] are not good choices, since they both activate super armor frequently.
*Overheating this skill will change the animation of the shockwaves to sharp blasts.
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*The explosions and chain burst have a enormous initial range.
*Even for far targets, the 1st hit of the chain burst will be the initial damage.
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Revision as of 00:42, 24 October 2013

[Special Active] Raven launches a gigantic fireball towards the ground. The fireball then travels along the ground, pushing while constantly damaging any enemy caught in its path.
Overheating will cause the fireball to change shape and deal more damage.


Requirements

  • NA
Class Master SP Requirement Skill Requirement
Weapon Taker Lv.5 60 SP Skill Quest

|-| KR=

Class Master Level Required SP Cost per Level
Weapon Taker Lv. 20 25 3


Skill Information

  • NA
Skill Level Damage (Magical) Max Hits MP Usage Cooldown
Spear Shockwave Explosion Spear Shockwave Explosion
1 146% 73% 240% 1 7 1 200 MP 10 Seconds
2 176% 87% 288%
3 205% 102% 336%
4 234% 116% 384%
5 (M) 278% 138% 456%

|-| KR=

Skill Level Level Required Damage (Magical) MP Usage Cooldown
Spear Initial Explosion Chain Bursts
Normal Overheat Normal Overheat Normal Overheat
1 25 200 MP 10 Seconds
2
3 26
4 29
5 32
6 35
7 38
8 41
9 44
10 47
11 50
12 53
13 56
14 59 166% 232% 2829% 3962% 65% 92%
15 62 170% 237% 2894% 4052% 67% 95%
16 65
17 68
18 71


Tips and Details

  • NA
  • Harpoon Spear is unlocked through the Intermediate Branch Skill Quest.
    • The quest can be obtained at Lv.30 from Camilla, the PvP NPC.
  • Harpoon Spear can only be activated in mid-air.
  • It is recommend to use Harpoon Spear at a distance or on a wall to inflict full damage.
  • If using with Core, it will only hit the first enemy that the blasts converge on. As such, the skill can actually cause Core to miss any surviving targets.
  • Using Harpoon Spear directly in front of targets that can gain or currently possess super armor results in lesser damage then expected because they will not be carried by the blast.
    • This is not recommended to be used on targets that can frequently gain or currently possess super armor, since they will not be carried by the blast and may not even get hit by the last blast. This skill is not a good choice for bosses in general, unless the target is small and/or does not frequently cast super armor (i.e. Chloe or Glitter Vanguard). You can ignore this for most bosses, as they can be cornered or have a high hit count requirement before they use super armor. But bosses like Berthe or Ran are not good choices, since they both activate super armor frequently.
  • Overheating this skill will change the animation of the shockwaves to sharp blasts.

|-| KR=

  • The explosions and chain burst have a enormous initial range.
  • Even for far targets, the 1st hit of the chain burst will be the initial damage.


Updates

  • 3/29/2012 KR
    • Fixed an error that makes Raven throw the spear onto a platform above Raven instead of on base ground where it was intended.
  • 8/23/2012 KR
    • Increased damage output.
    • Added Overheat feature to the skill.
  • 6/27/2013 KR
  • Damage output changed. Last hit for biggest damage changed to initial hit for biggest damage.


Trivia