Oberon Guard: Difference between revisions

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__NOTOC__
{{Languages|Oberon Guard}}
<div style="float: right;">{{#ev:youtube|Sj5ULJomsok|300}}</div>
<div style="float: right;">{{#ev:youtube|Sj5ULJomsok|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| style="border-style: solid; border-width: 0px" rowspan="1" | [[Image:CAActive1.png]]  
| [[Image:CAActive1.png]]  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Eve calls on Oberon who prevents opponents from attacking her from behind by generating a barrier which knocks them away should they come into contact with it.
| '''[Active]''' Eve calls on Oberon who prevents opponents from attacking her from behind by generating a barrier which knocks them away should they come into contact with it.
|}
|}
 
<br>
<br>  
== Requirements  ==
== Requirements  ==
<tabber>
<tabber>
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|-|
|-|
KR=
KR=
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE;"
! Class                  !! Master !! Level Required !! SP Used Per Level         
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Class'''</center>
| [[Code: Architecture]] || Lv. 20 || 25             || 3                
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Level Required'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''SP Used Per Level'''</center>
|-
|[[Code Architecture]]
| align=center {{!}} Lv.20
| align=center {{!}} 25
| align=center {{!}} 3
|}
|}
</tabber>
</tabber>
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|-|
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KR=
KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}-
|- style="background:#FF93AE;"
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Skill Level'''
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage !! colspan="2" | Barrier's Stat !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Level Required'''
|- style="background:#FF93AE;"
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Damage'''
! Initial (Physical)* !! Barrier (Magical) !! Diameter !! Duration
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Barrier's Stat'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Cooldown'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial(Physical)*
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Barrier(Magical)
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Diameter
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Duration
{{!}}-
{{!}}-
| align="left" | 1 || 25 || 39,7% || 90% || 100%  
| align="left" | 1 || rowspan="2" | 25 || 39,7% || 90% || 100% || rowspan="21" | 6 Seconds || rowspan="21" | 25 MP || rowspan="21" | 5 Seconds
| align="center" rowspan="21" | 6 Seconds
| align="center" rowspan="21" | 25 MP
| align="center" rowspan="21" | 5 Seconds
|-
|-
| align="left" | 2 || 25 || 40,9% || 93% || 107%
| align="left" | 2 || 40,9% || 93% || 107%
|-
|-
| align="left" | 3 || 26 || 42,2% || 96% || 114%  
| align="left" | 3 || 26 || 42,2% || 96% || 114%  
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| align="left" | 18 || 71 || 61,6% || 140% || 219%
| align="left" | 18 || 71 || 61,6% || 140% || 219%
|-
|-
| align="left" | 19 || ? || 62,9% || 143% || 226%  
| align="left" | 19 || 74 || 62,9% || 143% || 226%  
|-
|-
| align="left" | 20 (M) || ? || ??% || 146% || 233%  
| align="left" | 20 (M) || 77 || ??% || 146% || 233%  
|-
|-
| align="left" | 21 || ? || ??% || 149% || 240%  
| align="left" | 21 || 80 || ??% || 149% || 240%  
|}
|}
<nowiki>* Approximately this value.</nowiki>
<nowiki>* Approximately this value.</nowiki>

Revision as of 08:39, 21 September 2013

[Active] Eve calls on Oberon who prevents opponents from attacking her from behind by generating a barrier which knocks them away should they come into contact with it.


Requirements

  • NA
Class Master SP Requirement Skill Requirement
Code Architecture
Lv5
40 SP
Skill Quest

|-| KR=

Class Master Level Required SP Used Per Level
Code: Architecture Lv. 20 25 3


Skill Information

  • NA
Skill Level Damage Barrier's Stat MP Usage Cooldown
Initial(Physical) Barrier(Magical) Diameter Duration
1 80% 80% 160 3 Seconds 30MP 6 Seconds
2 110% 110% 220 4 Seconds
3 140% 140% 280 5 Seconds
4 170% 170% 340 6 Seconds
5 (M) 200% 200% 400 6 Seconds
6 230% 230% 400 6 Seconds
7 260% 260% 400 6 Seconds
8 290% 290% 400 6 Seconds

|-| KR=

Skill Level Level Required Damage Barrier's Stat MP Usage Cooldown
Initial (Physical)* Barrier (Magical) Diameter Duration
1 25 39,7% 90% 100% 6 Seconds 25 MP 5 Seconds
2 40,9% 93% 107%
3 26 42,2% 96% 114%
4 29 43,5% 99% 121%
5 32 44,8% 102% 128%
6 35 46,1% 105% 135%
7 38 47,4% 108% 142%
8 41 48,7% 110% 149%
9 44 50% 113% 156%
10 47 51,3% 116% 163%
11 50 52,6% 119% 170%
12 53 53,8% 122% 177%
13 56 55,1% 125% 184%
14 59 56,4% 128% 191%
15 62 57,7% 131% 198%
16 65 59% 134% 205%
17 68 60,3% 137% 212%
18 71 61,6% 140% 219%
19 74 62,9% 143% 226%
20 (M) 77 ??% 146% 233%
21 80 ??% 149% 240%

* Approximately this value.


Skill Note

Name: Activate Offense Mode!(NA) / Offense mode switch!(KR)

Description: Oberon Guard's duration is reduced while increasing the damage by 2.4 times.

  • Will do 480% per tick for a total of 4 hits


Tips and Details

  • Oberon Guard is unlocked through the Low Branch Skill Quest.
  • The quest can be obtained at Lv20 from Camilla, the PvP NPC.
  • Noted, this is one of the strongest actives in the game, assuming you are able to land all hits.
  • Push your enemy towards a wall, cast this skill, then continue to attack while the enemy is constantly getting hit.
  • Hit your enemy, cast this skill, quickly move behind and push your enemy towards the guard.
  • After the skill revamp, this skill no longer launches.