Cannon Strike: Difference between revisions

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{{Languages|Cannon Strike}}
<div style="float: right;">{{#ev:youtube|Jcx4qBWDNBg|300}}</div>
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Cannon Strike.png]]<br>  
| [[Image:Cannon Strike.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung does a stomp with the cannon,reloading his cannon, followed by another smash into targets with the rear end of his cannon pushing them a certain distance and ends the skill with [[Siege Shelling|Siege Shelling]].
| '''[Special Active]''' Chung does a stomp with the cannon,reloading his cannon, followed by another smash into targets with the rear end of his cannon pushing them a certain distance and ends the skill with [[Siege Shelling|Siege Shelling]].
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<br>
== Requirements ==
== Requirements ==
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NA=
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| <center>70SP</center>
| <center>70SP</center>
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KR=
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|- style="background:#99CCFF"
! Class                !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
| [[Shelling Guardian]] || Lv. 20 || 35            || 4                || [[Mark of Commander]]
|}
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<br>
== Skill Information  ==
== Skill Information  ==
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{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;"
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{{!}} '''Skill Level'''
! Skill Level !! Required Level !! Damage (Physical) !! MP Usage !! Cooldown
{{!}} '''Required<br>Level'''
|-
{{!}} '''Damage<br>(Physical)'''
| align="left" | 1 || rowspan="2" | 35 || 457% x2 || rowspan="15" | 100 MP || rowspan="15" | 8 Seconds
{{!}} '''MP Usage'''
|-
{{!}} '''Cooldown'''
| align="left" | 2 || 472% x2
{{!}}- align="center"
|-
{{!}} align="left" {{!}} 1
| align="left" | 3 || 36 || 487% x2
{{!}} 35
|-
{{!}} 457% x2
| align="left" | 4 || 39 || 502% x2
{{!}} rowspan="15" {{!}} 100 MP
|-
{{!}} rowspan="15" {{!}} 8 Seconds
| align="left" | 5 || 42 || 516% x2
{{!}}- align="center"
|-
{{!}} align="left" {{!}} 2
| align="left" | 6 || 45 || 531% x2
{{!}} 35
|-
{{!}} 472% x2
| align="left" | 7 || 48 || 546% x2
{{!}}- align="center"
|-
{{!}} align="left" {{!}} 3
| align="left" | 8 || 51 || 561% x2
{{!}} 36
|-
{{!}} 487% x2
| align="left" | 9 || 54 || 576% x2
{{!}}- align="center"
|-
{{!}} align="left" {{!}} 4
| align="left" | 10 || 57 || 591% x2
{{!}} 39
|-
{{!}} 502% x2
| align="left" | 11 || 60 || 606% x2
{{!}}- align="center"
|-
{{!}} align="left" {{!}} 5
| align="left" | 12 || 63 || 620% x2
{{!}} 42
|-
{{!}} 516% x2
| align="left" | 13 || 66 || 635% x2
{{!}}- align="center"
|-
{{!}} align="left" {{!}} 6
| align="left" | 14 || 69 || 650% x2
{{!}} 45
|-
{{!}} 531% x2
| align="left" | 15 || 72 || 665% x2
{{!}}- align="center"
|}
{{!}} align="left" {{!}} 7
{{!}} 48
{{!}} 546% x2
{{!}}- align="center"
{{!}} align="left" {{!}} 8
{{!}} 51
{{!}} 561% x2
{{!}}- align="center"
{{!}} align="left" {{!}} 9
{{!}} 54
{{!}} 576% x2
{{!}}- align="center"
{{!}} align="left" {{!}} 10
{{!}} 57
{{!}} 591% x2
{{!}}- align="center"
{{!}} align="left" {{!}} 11
{{!}} 60
{{!}} 606% x2
{{!}}- align="center"
{{!}} align="left" {{!}} 12
{{!}} 63
{{!}} 620% x2
{{!}}- align="center"
{{!}} align="left" {{!}} 13
{{!}} 66
{{!}} 635% x2
{{!}}- align="center"
{{!}} align="left" {{!}} 14
{{!}} 69
{{!}} 650% x2
{{!}}- align="center"
{{!}} align="left" {{!}} 15
{{!}} 72
{{!}} 665% x2
{{!}}}
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<br>


== Tips and Details ==
== Tips and Details ==
*Although this skill does not give high damage output, it's '''Tactical Trooper''' highest physical 100MP skill.
*Although this skill does not give high damage output, it's '''Shelling Guardian/Tactical Trooper''' highest physical 100MP skill.
*Best to station a [[Automatic Mortar]] somewhere before executing this skill, because the push will allow targets to run away.
*Best to station a [[Automatic Mortar]] somewhere before executing this skill, because the push will allow targets to run away.
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Revision as of 06:08, 18 September 2013


[Special Active] Chung does a stomp with the cannon,reloading his cannon, followed by another smash into targets with the rear end of his cannon pushing them a certain distance and ends the skill with Siege Shelling.


Requirements

  • NA
Class
Master
SP Requirement
Tactical Trooper
Lv5
70SP

|-| KR=

Class Master Level Required SP Cost per Level Alternative
Shelling Guardian Lv. 20 35 4 Mark of Commander


Skill Information

  • NA
Skill Level Damage
(Physical)
MP Usage Cooldown
1 359% x2 100 MP 5 Seconds
2 431% x2
3 503% x2
4 575% x2
5 (M) 682% x2

|-| KR=

Skill Level Required Level Damage (Physical) MP Usage Cooldown
1 35 457% x2 100 MP 8 Seconds
2 472% x2
3 36 487% x2
4 39 502% x2
5 42 516% x2
6 45 531% x2
7 48 546% x2
8 51 561% x2
9 54 576% x2
10 57 591% x2
11 60 606% x2
12 63 620% x2
13 66 635% x2
14 69 650% x2
15 72 665% x2


Tips and Details

  • Although this skill does not give high damage output, it's Shelling Guardian/Tactical Trooper highest physical 100MP skill.
  • Best to station a Automatic Mortar somewhere before executing this skill, because the push will allow targets to run away.