Cannon Strike: Difference between revisions
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== Skill Information == | == Skill Information == | ||
<tabber> | |||
NA= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;" | {{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;" | ||
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{{!}} 682% x2 | {{!}} 682% x2 | ||
{{!}}} | {{!}}} | ||
|-| | |||
KR= | |||
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{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;" | |||
{{!}} '''Skill Level''' | |||
{{!}} '''Required<br>Level''' | |||
{{!}} '''Damage<br>(Physical)''' | |||
{{!}} '''MP Usage''' | |||
{{!}} '''Cooldown''' | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 1 | |||
{{!}} 35 | |||
{{!}} 457% x2 | |||
{{!}} rowspan="15" {{!}} 100 MP | |||
{{!}} rowspan="15" {{!}} 8 Seconds | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 2 | |||
{{!}} 35 | |||
{{!}} 472% x2 | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 3 | |||
{{!}} 36 | |||
{{!}} 487% x2 | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 4 | |||
{{!}} 39 | |||
{{!}} 502% x2 | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 5 | |||
{{!}} 42 | |||
{{!}} 516% x2 | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 6 | |||
{{!}} 45 | |||
{{!}} 531% x2 | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 7 | |||
{{!}} 48 | |||
{{!}} 546% x2 | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 8 | |||
{{!}} 51 | |||
{{!}} 561% x2 | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 9 | |||
{{!}} 54 | |||
{{!}} 576% x2 | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 10 | |||
{{!}} 57 | |||
{{!}} 591% x2 | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 11 | |||
{{!}} 60 | |||
{{!}} 606% x2 | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 12 | |||
{{!}} 63 | |||
{{!}} 620% x2 | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 13 | |||
{{!}} 66 | |||
{{!}} 635% x2 | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 14 | |||
{{!}} 69 | |||
{{!}} 650% x2 | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 15 | |||
{{!}} 72 | |||
{{!}} 665% x2 | |||
{{!}}} | |||
</tabber> | |||
== Tips and Details == | == Tips and Details == | ||
*Although this skill does not give high damage output, it's '''Tactical Trooper''' highest physical 100MP skill. | *Although this skill does not give high damage output, it's '''Tactical Trooper''' highest physical 100MP skill. |
Revision as of 18:08, 17 September 2013
[Special Active] Chung does a stomp with the cannon,reloading his cannon, followed by another smash into targets with the rear end of his cannon pushing them a certain distance and ends the skill with Siege Shelling. |
Requirements
Tactical Trooper |
Skill Information
- NA
Skill Level | Damage (Physical) |
MP Usage | Cooldown |
1 | 359% x2 | 100 MP | 5 Seconds |
2 | 431% x2 | ||
3 | 503% x2 | ||
4 | 575% x2 | ||
5 (M) | 682% x2 |
|-| KR=
Skill Level | Required Level |
Damage (Physical) |
MP Usage | Cooldown |
1 | 35 | 457% x2 | 100 MP | 8 Seconds |
2 | 35 | 472% x2 | ||
3 | 36 | 487% x2 | ||
4 | 39 | 502% x2 | ||
5 | 42 | 516% x2 | ||
6 | 45 | 531% x2 | ||
7 | 48 | 546% x2 | ||
8 | 51 | 561% x2 | ||
9 | 54 | 576% x2 | ||
10 | 57 | 591% x2 | ||
11 | 60 | 606% x2 | ||
12 | 63 | 620% x2 | ||
13 | 66 | 635% x2 | ||
14 | 69 | 650% x2 | ||
15 | 72 | 665% x2 |
Tips and Details
- Although this skill does not give high damage output, it's Tactical Trooper highest physical 100MP skill.
- Best to station a Automatic Mortar somewhere before executing this skill, because the push will allow targets to run away.
- |-| NA