Aiming Shot: Difference between revisions

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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Aiming Shot.png]]<br>  
| [[Image:Aiming Shot.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung takes quick aim and fires a cannon ball at the closest opponent in front of him.
| '''[Active]''' Chung takes quick aim and fires a cannon ball at the closest opponent in front of him.
|}
|}
<br>


<br>
== Requirements  ==
== Requirements  ==
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KR=
KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
! Class            !! Master !! Level Required !! SP Cost per Level
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| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Class'''
| [[Fury Guardian]] || rowspan="3" | Lv. 20 || rowspan="3" | 40 || rowspan="3" | 3
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Level Required'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''SP Cost per Level'''
|-
|-
| [[Fury Guardian]]
| [[Shooting Guardian]]
| style="border-style: solid; border-width: 1px;" rowspan="3" | <center>Lv. 20</center>
| style="border-style: solid; border-width: 1px;" rowspan="3" | <center>40</center>
| style="border-style: solid; border-width: 1px;" rowspan="3" | <center>3</center>
|-
| style="border-style: solid; border-width: 1px;" | [[Shooting Guardian]]
|-
|-
| style="border-style: solid; border-width: 1px;" | [[Shelling Guardian]]
| [[Shelling Guardian]]
|}
|}
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</tabber>
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<br>


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{{!}}-
|- style="background:#99CCFF"
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
! Skill Level !! Level Required !! Damage (Magical) !! Range !! MP Usage !! Cooldown
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Leve Required'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage(Magical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Range'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
|-
|-
| align="left" | 1 || rowspan="2"| 40 || 583% || rowspan="20"| 1000 || rowspan="20"| 20 || rowspan="20"| 5 Seconds
| align="left" | 1 || rowspan="2"| 40 || 583% || rowspan="13"| 1000 || rowspan="13"| 20 MP || rowspan="13"| 5 Seconds
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|-
| align="left" | 2 || 581%
| align="left" | 2 || 581%
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'''Description:''' Triples the chances of your elemental attribute activating when using [[Aiming Shot]].
'''Description:''' Triples the chances of your elemental attribute activating when using [[Aiming Shot]].
<br>
<br>


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*3/29/2012 KR
*3/29/2012 KR
** Decreased height range by 45 degrees.
** Decreased height range by 45 degrees.
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<br>
{{FGSkillsKR|type=collapsible collapsed}}
{{FGSkillsKR|type=collapsible collapsed}}
{{SGSkillsKR|type=collapsible collapsed}}
{{SGSkillsKR|type=collapsible collapsed}}

Revision as of 06:04, 17 September 2013


[Active] Chung takes quick aim and fires a cannon ball at the closest opponent in front of him.


Requirements

  • NA
KR=
Class Master SP Requirement
Fury Guardian
Lv. 5
35 SP
Shooting Guardian
Shelling Guardian
Class Master Level Required SP Cost per Level
Fury Guardian Lv. 20 40 3
Shooting Guardian
Shelling Guardian


Skill Information

  • NA
KR=
Skill Level Damage(Magical) Range MP Usage Cooldown
1 200% 1000 40 MP 6 Seconds
2 250%
3 300%
4 350%
5 (M) 400%
6 450%
7 500%
8 550%
Skill Level Level Required Damage (Magical) Range MP Usage Cooldown
1 40 583% 1000 20 MP 5 Seconds
2 581%
3 41 600%
4 44 618%
5 47 636%
6 50 654%
7 53 673%
8 56 691%
9 59 709%
10 62 728%
11 65 746%
12 68 764%
13 71 783%


Skill Note

Name: Property Bullet (속성 탄환)

Description: Triples the chances of your elemental attribute activating when using Aiming Shot.

Tips and Details

  • Consumes 1 cannonball.
    • However, cannonballs will not be consumed if there are no enemies within range when the skill is used.
  • Aiming Shot does knockdown.
    • It will not knock down if enemy is trapped in Rumble Shot. In some cases, it may reset the KD.


Updates

  • 3/29/2012 KR
    • Decreased height range by 45 degrees.


Template:FGSkillsKR Template:SGSkillsKR Template:ShgSkillsKR