Wind Wall: Difference between revisions

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Revision as of 13:38, 9 September 2013

File:Wind Ward.png
[Special Active] Rena casts a wind vortex in front of her that sucks in nearby enemies, trapping them in its center until it dissipates.


Requirements

  • NA
Class
Master
SP Requirement
Skill Requirement
Sniping Ranger
Lv5
40 SP
Skill Quest

|-| KR=

Class Master Level Requirement SP Used Per Level
Grand Archer Lv.20 50 4


Skill Information

  • NA
Skill Level Damage
(Magical)
Max Hits Duration MP Usage Cooldown
1 62% 9 4.0 seconds 175 MP 10 Seconds
2 74% 11 4.5 seconds
3 86% 12 5.0 seconds
4 99% 13 5.5 seconds
5 (M) 117% 14 6.0 seconds
6 136% 16 6.5 seconds

|-| KR=

Skill Level Level Requirement Damage
(Magical)
Max Hits Duration MP Usage Cooldown
1 50 123% 9 4 seconds 200 MP 16 Seconds
2 50 129% 10 4.4 seconds
3 53 134% 11 4.8 seconds
4 57 140% 12 5.2 seconds
5 61 145% 13 5.6 seconds
6 65 151% 14 6 seconds
7 69 156% 15 6.4 seconds
8 73 162% 16 6.8 seconds


Tips and Details

  • Wind Ward is unlocked through the Intermediate Branch Skill Quest.
    • The quest can be obtained at Lv30 from Camilla, the PvP NPC.
  • Wind Ward can also be activated in mid-air.
  • Wind Ward is a excellent AoE mob-gathering, which is useful in secret dungeons.
    • When used on Type H he isn't able to absorb spores while the skill is active.
  • 'Very Heavy' enemies such as Teach the Tyrant and Berthe will fall down instead of being sucked into the vortex.
  • When soloing, it is best used with the kick combo (ZZZ^Z spam), as to recover most of the MP back.
  • Not recommended in PvP, as it can be easily mana broken.


Updates

Post KR June.27 2013 update

  • Skill Tree revamp increase max skill level to 20.
  • Values have been changed accordingly to match new Skill levels.
  • Will no longer lift enemies.
  • Will no longer prevent enemies caught from being knocked down.

Post KR June.29 2013 patch

  • Level requirements have been adjusted for level 2 and onwards.