Wild Charge: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" |[[Image:Wild_Charge.png]] | | rowspan="1" style="border-style: solid; border-width: 0px;" |[[Image:Wild_Charge.png]] | ||
| colspan="2" style="border-style: solid; border-width: 0px;" |'''[Special Active]''' | | colspan="2" style="border-style: solid; border-width: 0px;" |'''[Special Active]''' Charge the Nasod Hand by holding down the skill key, then unleash the power with a devastating magical punch. | ||
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| 1 | | 1 | ||
| 1229% Magic Damage | | 1229% Magic Damage (1352% in awakening). Damage doubles when fully charged | ||
| rowspan="10" | <br><br><br><br> 10s<br><br><br><br><br> | | rowspan="10" | <br><br><br><br> 10s<br><br><br><br><br> | ||
| rowspan="10" | <br><br><br><br> 200MP<br><br><br><br><br> | | rowspan="10" | <br><br><br><br> 200MP<br><br><br><br><br> | ||
|- | |- | ||
| 2 | | 2 | ||
| 1475% Magic Damage | | 1475% Magic Damage (1622% in awakening). Damage doubles when fully charged | ||
|- | |- | ||
| 3 | | 3 | ||
| 1721% Magic Damage | | 1721% Magic Damage (1892% in awakening). Damage doubles when fully charged | ||
|- | |- | ||
| 4 | | 4 | ||
| 1967% Magic Damage | | 1967% Magic Damage (2163% in awakening). Damage doubles when fully charged | ||
|- | |- | ||
| 5 | | 5 | ||
| 2335% Magic Damage | | 2335% Magic Damage (2568% in awakening). Damage doubles when fully charged | ||
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| '''''6''''' | | '''''6''''' | ||
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<br/> | <br/> | ||
*Dark Nephilim(5-6 boss) | ==Tips and Details== | ||
*Super armor is active while holding the skill key | |||
*A full charge takes around 8 seconds. You charge significantly faster if you receive damage. | |||
*If you release the skill key before reaching maximum charge, you will deal standard damage. | |||
*When you have reached the maximum charge, a low-key whistle sounds as Raven emits a shining aura. The skill will launch momentarily after this, regardless of whether or not you are still holding the skill key. | |||
*A glitch can cause Dark Nephilim ([[5-6]] boss) to be hit by this skill twice. | |||
{{RFSkills}} | {{RFSkills}} |
Revision as of 15:16, 11 March 2011
[Special Active] Charge the Nasod Hand by holding down the skill key, then unleash the power with a devastating magical punch. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Reckless Fist | Lv5 | 80SP |
- | - |
Skill Information
Level | Effect | Cooldown | MP Consumption |
1 | 1229% Magic Damage (1352% in awakening). Damage doubles when fully charged | 10s |
200MP |
2 | 1475% Magic Damage (1622% in awakening). Damage doubles when fully charged | ||
3 | 1721% Magic Damage (1892% in awakening). Damage doubles when fully charged | ||
4 | 1967% Magic Damage (2163% in awakening). Damage doubles when fully charged | ||
5 | 2335% Magic Damage (2568% in awakening). Damage doubles when fully charged | ||
6 | |||
7 | |||
8 | |||
9 | |||
10 |
Tips and Details
- Super armor is active while holding the skill key
- A full charge takes around 8 seconds. You charge significantly faster if you receive damage.
- If you release the skill key before reaching maximum charge, you will deal standard damage.
- When you have reached the maximum charge, a low-key whistle sounds as Raven emits a shining aura. The skill will launch momentarily after this, regardless of whether or not you are still holding the skill key.
- A glitch can cause Dark Nephilim (5-6 boss) to be hit by this skill twice.