Jet Jump: Difference between revisions
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| [[Image:Dunno.png]] | | [[Image:Dunno.png]] | ||
| {{SkillType|A}} | | {{SkillType|A}} (Can be used in midair) | ||
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| {{SkillText|CoreActivation}} | |||
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<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
! Mode !! | ! Mode !! Distorted Afterimage (Physical) !! Max Hits !! MP Usage !! Cooldown | ||
|- | |- | ||
! colspan=5 | Normal | ! colspan=5 | Normal | ||
|- | |- | ||
| '''{{PvE}}''' || | | '''{{PvE}}''' || 810% || rowspan=2 | 7 || rowspan=2 | 30 MP || rowspan=2 | 4 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || | | '''{{PvP}}''' || 324% | ||
|- | |- | ||
! colspan=5 | [Enhanced] | ! colspan=5 | [Enhanced] | ||
|- | |- | ||
| '''{{PvE}}''' || | | '''{{PvE}}''' || 810% || rowspan=2 | 7 || rowspan=2 | 30 MP || rowspan=2 | 4 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || | | '''{{PvP}}''' || 324% | ||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
! Mode !! Regular | ! rowspan=2 | Mode !! colspan=2 | Regular | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Average !! Max | |||
|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: }}}}% | | {{formatnum:{{#expr: 810*2}}}}% || {{formatnum:{{#expr: 810*7}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: }}}}% | | {{formatnum:{{#expr: 324}}}}% || {{formatnum:{{#expr: 324*7}}}}% | ||
|} | |} | ||
*Average assumes 2 hits (1 in PvP) | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Only very tall targets can be hit by all afterimages. Most enemies will only be hit by 2, and smaller player-sized enemies are often only hit once. | |||
*If this skill is used after {{CDRU}}{{CX}}, you will still be able to complete the {{CDRU}}{{CX}}{{CZ}} command by pressing {{CZ}} after, as long as you do not initiate a dash. | *If this skill is used after {{CDRU}}{{CX}}, you will still be able to complete the {{CDRU}}{{CX}}{{CZ}} command by pressing {{CZ}} after, as long as you do not initiate a dash. | ||
<br> | <br> |
Revision as of 13:21, 2 September 2021
- English
[Active] (Can be used in midair) | |
Core Activation Skill
|
Requirements
Class | Level Required |
---|---|
Code: Unknown | 15 |
Skill Information
Mode | Distorted Afterimage (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
Normal | ||||
PvE | 810% | 7 | 30 MP | 4 Seconds |
PvP | 324% | |||
[Enhanced] | ||||
PvE | 810% | 7 | 30 MP | 4 Seconds |
PvP | 324% |
Skill Traits
Light Jet Jump | Powerful Jet Jump | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 24 MP | Super Armor added to the skill Cooldown increased to 150% |
6 Seconds |
Total Damage
Mode | Regular | |
---|---|---|
Average | Max | |
PvE | 1,620% | 5,670% |
PvP | 324% | 2,268% |
- Average assumes 2 hits (1 in PvP)
Tips and Details
- Only very tall targets can be hit by all afterimages. Most enemies will only be hit by 2, and smaller player-sized enemies are often only hit once.
- If this skill is used after , you will still be able to complete the command by pressing after, as long as you do not initiate a dash.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
09/02/2021 | - |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 제트 점프 | Jet Jump |