Ice Rune: Difference between revisions

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! Skill Level !! Level Required !! Rune Damage !! Continuous Hits !! Duration !! MP Cost !! Cooldown
! Skill Level !! Level Required !! Rune Damage !! Continuous Hits !! Duration !! MP Cost !! Cooldown
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| align="left" | 1 || rowspan="2" | 45 || 371% || 23% || rowspan="10" | 10 Seconds || rowspan="20" | ?? MP || rowspan="20" | Seconds
| align="left" | 1 || rowspan="2" | 45 || 371% || 23% || rowspan="10" | 10 Seconds || rowspan="20" | 30 MP || rowspan="20" | 6 Seconds
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| align="left" | 2 || ||  
| align="left" | 2 || ||  
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== Tips & Details ==
* Even though the cooldown is lower than the duration, only one rune can be on the field at any given time.
** The same applies to [[Heat Rune]].
* This active is fully affected by [[Rune Mastery]].
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{{RSSkillsKR}}
{{RSSkillsKR}}

Revision as of 06:25, 21 August 2013

[Active - Vitality] Elsword summons a stationary ice rune in front of him, damaging all enemies inside its range and inflicting Frostbite upon them.


Requirements

Class Master Level Required SP Cost Per Level Alternative Skill Requirement
Rune Slayer Lv. 20 45 4 Heat Rune Level 45 Layer Skill Quest


Skill Information

Skill Level Level Required Rune Damage Continuous Hits Duration MP Cost Cooldown
1 45 371% 23% 10 Seconds 30 MP 6 Seconds
2
3


Tips & Details

  • Even though the cooldown is lower than the duration, only one rune can be on the field at any given time.
  • This active is fully affected by Rune Mastery.


Template:RSSkillsKR