Wolf Stance 2: Wind Wedge: Difference between revisions

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Revision as of 07:19, 19 August 2013


[Special Active] Ara executes a barrage of spear stabs and end it with a final stab that knocks targets down.

This skill require 2 spirit energy to be activated. When cancelled (Removes last hit) this skill gives an back 2 spirit energy.

.


Requirements

Class Master SP Requirement Skill Requirement For
Ara
Lv5
None
Tempest Dance


Skill Information

  • |-|

    TW/HK

Skill Level Initial Strikes (Physical) Final Strike (Physical) Mp Usage Spirit Energy Cooldown
1 185% (x3) 139% 60 MP 2 5 Seconds
2 222% (x3) 166%
3 259% (x3) 194%
4 296% (x3) 222%
5(M) 351% (x3) 263%


|-| KR=

Skill
Level
Required
Level
Damage
(Physical)
Max Hits Spirit Energy Mp Cost Cooldown
Normal Noted
Strikes Final Strike Strikes Final Strike Use Cancel Use Cancel
1 - - 3 1 -2 +2 -1 +1 35 MP 7 Seconds
2 - -
3 - -
4 - -
5 - -
6 - -
7 - -
8 - -
9 - -
10 - -
11 - -
12 - -
13 - -
14 - -
15 - -
16 - -
17 - -
18 - -
19 - -
20 (M) - 240%


Skill Note

Name: 흐름을 타는 창술

Description: Wind Wedge's Spirit Energy consumption decreased by 1. It affects both normal activation and canceling of skill.

Tips and Details

  • This skill is 2nd part of Secret Wolf Fang Art: Wolf Spirits Strike.
    • Upon advancing to a Little Devil, pressing this skill again after the first stab will automatically link to Wolf Claw, even if Wolf Claw is not in your skill slots.
  • Gives great damage regardless of skipping the last hit, however this skill does not have good vertical range, so it can be jumped out of or simply dodged by jumping before the skill hits (although the first escape needs higher attack speed than you, and high movement speed).