Mercenary Behavior: Difference between revisions

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[[Category:Weapon Taker Skills]]
[[Category:Weapon Taker Skills]]

Revision as of 21:12, 4 August 2013

[Passive] Being a mercenary improves resistance to various status effects, allowing Raven to escape quickly from overheating, and reducing damage. This passive is applicable to: Wounds, bleeding, blind, mist, stun, confusion, panic, flatten-state, attack speed slowdown (from low kick), and movement speed slowdown (leg shot)


Requirements

Class Master Skill Requirement
Weapon Taker Lv.5 60 SP


Skill Information

Skill Level Debuff time
reduction
Overheat damage
reduction
1 10% 10%
2 20% 20%
3 30% 30%
4 40% 40%
5 (M) 50% 50%