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<noinclude><pre>
=== Imprint Effects ===
ddeck = Dungeon Deck. Used specifically for Dungeon Layout on Area pages.
Once all 3 slots are full, an effect will be added to your weapon in the following format:<br>
Based on YuGiOh wikia's PortalDeck template.
'''<font color=red>[Condition]</font> have a <font color=blue>[Probability]</font> chance to <font color=orange>[Effect]</font> for 5 seconds (Does not trigger again for 20 seconds). <font color=red>(Does not overlap)</font>'''


Usage:
The full list of available options for each slot are listed below.
{{ddeck|(Dungeon Number)|(Dungeon Image)|(Dungeon Name)}}
 
</pre></noinclude><includeonly><div style="display:inline-block;"><table style="background: {{#switch:{{{1|}}}|1-1|1-2|1-3|1-4|1-5|1-6|1-7|1-X|1-Y={{ColorSel|Village|1}}|2-1|2-2|2-3|2-4|2-5|2-6|2-7|2-X|2-Y={{ColorSel|Village|2}}|3-1|3-2|3-3|3-4|3-5|3-6|3-7|3-X|3-Y={{ColorSel|Village|3}}|4-1|4-2|4-3|4-4|4-5|4-6|4-7|4-X|4-Y={{ColorSel|Village|4}}|5-1|5-2|5-3|5-4|5-5|5-6|5-7|5-X|5-Y={{ColorSel|Village|5}}|6-1|6-2|6-3|6-4|6-5|6-6|6-7|6-X|6-Y={{ColorSel|Village|6}}|7-1|7-2|7-3|7-4|7-5|7-6|7-7|7-X|7-Y={{ColorSel|Village|7}}|8-1|8-2|8-3|8-4|8-5|8-6|8-7|8-X|8-Y={{ColorSel|Village|8}}|9-1|9-2|9-3|9-4|9-5|9-6|9-7|9-X|9-Y={{ColorSel|Village|9}}|10-1|10-2|10-3|10-4|10-5|10-6|10-7|10-X|10-Y={{ColorSel|Village|10}}|11-1|11-2|11-3|11-4|11-5|11-6|11-7|11-X|11-Y={{ColorSel|Village|11}}|12-1|12-2|12-3|12-4|12-5|12-6|12-7|12-X|12-Y={{ColorSel|Village|12}}|Private Phoru Academy‎‎|Serve as Edel's Butler for a Day!|Treasure Hunter|Spooky Graveyard|Spooky Graveyard Hide-and-Seek|E-6|E-7|E-X|E-Y={{ColorSel|Event}}|Henir's Time and Space|Heroic Mode|Ereda Island|Add's Energy Fusion Theory|Dimension of Sinister Intent|Twisted Time and Space - Fahrmann's Peak|S-7|S-X|S-Y={{ColorSel|Village|SP}}|000000}}; border: 1px solid #000; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; border-radius: 5px;"><tr><td><div style="position: relative;"><div style="z-index: 2; -moz-border-radius: 4px; -webkit-border-radius: 4px; -khtml-border-radius: 4px; border-radius: 4px; overflow: hidden;">[[File:{{{2|}}}.{{#ifexist:File:{{{2|}}}.png|png|PNG}}|{{{1|}}}|202px|link={{{1|}}}]]</div><div style="position: absolute; top: 0px; right: 0px; line-height: 23px; z-index: 4; text-align: right; background: {{#switch:{{{1|}}}|1-1|1-2|1-3|1-4|1-5|1-6|1-7|1-X|1-Y={{ColorSel|Village|1}}|2-1|2-2|2-3|2-4|2-5|2-6|2-7|2-X|2-Y={{ColorSel|Village|2}}|3-1|3-2|3-3|3-4|3-5|3-6|3-7|3-X|3-Y={{ColorSel|Village|3}}|4-1|4-2|4-3|4-4|4-5|4-6|4-7|4-X|4-Y={{ColorSel|Village|4}}|5-1|5-2|5-3|5-4|5-5|5-6|5-7|5-X|5-Y={{ColorSel|Village|5}}|6-1|6-2|6-3|6-4|6-5|6-6|6-7|6-X|6-Y={{ColorSel|Village|6}}|7-1|7-2|7-3|7-4|7-5|7-6|7-7|7-X|7-Y={{ColorSel|Village|7}}|8-1|8-2|8-3|8-4|8-5|8-6|8-7|8-X|8-Y={{ColorSel|Village|8}}|9-1|9-2|9-3|9-4|9-5|9-6|9-7|9-X|9-Y={{ColorSel|Village|9}}|10-1|10-2|10-3|10-4|10-5|10-6|10-7|10-X|10-Y={{ColorSel|Village|10}}|11-1|11-2|11-3|11-4|11-5|11-6|11-7|11-X|11-Y={{ColorSel|Village|11}}|12-1|12-2|12-3|12-4|12-5|12-6|12-7|12-X|12-Y={{ColorSel|Village|12}}|Private Phoru Academy‎‎|Serve as Edel's Butler for a Day!|Treasure Hunter|Spooky Graveyard|Spooky Graveyard Hide-and-Seek|E-6|E-7|E-X|E-Y={{ColorSel|Event}}|Henir's Time and Space|Heroic Mode|Ereda Island|Add's Energy Fusion Theory|Dimension of Sinister Intent|Twisted Time and Space - Fahrmann's Peak|S-7|S-X|S-Y={{ColorSel|Village|SP}}|000000}}; -moz-border-radius-bottomleft: 8px; -webkit-border-bottom-left-radius: 8px; -khtml-border-bottom-left-radius: 8px; border-bottom-left-radius: 8px;">&nbsp;[[{{{1|}}}|<span style="color: #{{#switch:{{{1|}}}|1-X|2-X|3-X|4-X|5-X|6-X|7-X|8-X|9-X|10-X|11-X|12-X|E-X=ff8874|1-Y|2-Y|3-Y|4-Y|5-Y|6-Y|7-Y|8-Y|9-Y|10-Y|11-Y|12-Y|E-Y=729dff|Private Phoru Academy‎‎|Serve as Edel's Butler for a Day!|Treasure Hunter|Spooky Graveyard|Spooky Graveyard Hide-and-Seek|E-6|E-7=90ff00|S-1=00baff|S-2=b602ff|ffffff}}; font-size: 75%;" class="textfloat">'''{{{1|}}}: {{{3|}}}'''</span>]]</div></div></td></tr></table></div></includeonly>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|-
! rowspan=2 width= 64px | Icon !! rowspan=2 width= 10% | Type !! rowspan=2 width=30% | Most Effective Stats !! colspan=3 width=60% | Value
|-
! width=20% | {{ItemName|Rare|Rare}} !! width=20% | {{ItemName|Elite|Elite}} !! width=20% | {{ItemName|Unique|Unique}}
|-
| rowspan=36 | [[File:ManaStoneRed1.png|center]] || rowspan=36 | <font color=red>'''Condition'''</font>
| When HP drops below 𝑥% || AAA || BBB || CCC
|-
| When recovering 𝑥% HP || AAA || BBB || CCC
|-
| When MP drops below 𝑥% || AAA || BBB || CCC
|-
| When recovering 𝑥% MP || AAA || BBB || CCC
|-
| When attacking a target with over 𝑥% HP || AAA || BBB || CCC
|-
| When attacking a knocked down target || {{tc|Yes}} || {{tc|No}} || {{tc|No}}
|-
| Every 𝑥 seconds outside of combat || AAA || BBB || CCC
|-
| Every 𝑥 seconds || AAA || BBB || CCC
|-
| After attacking with Commands/Actives 𝑥 times || {{tc|No}} || BBB || CCC
|-
| When attacking with Commands/Actives || {{tc|No}} || {{tc|No}} || {{tc|Yes}}
|-
| When using a Flexibility Skill || {{tc|Yes}} || {{tc|Yes}} || {{tc|No}}
|-
| When using a Tenacity skill || {{tc|Yes}} || {{tc|Yes}} || {{tc|No}}
|-
| When using a Strength skill || {{tc|No}} || {{tc|Yes}} || {{tc|No}}
|-
| When using a Bravery skill || {{tc|No}} || {{tc|Yes}} || {{tc|No}}
|-
| When using a Special Active skill || {{tc|No}} || {{tc|No}} || {{tc|Yes}}
|-
| When using a Hyper Active skill || {{tc|No}} || {{tc|Yes}} || {{tc|Yes}}
|-
| When using a Master Class Stage 1 skill || {{tc|Yes}} || {{tc|No}} || {{tc|No}}
|-
| When using a Master Class Stage 2 skill || {{tc|Yes}} || {{tc|No}} || {{tc|No}}
|-
| When using a Master Class Stage 3 skill || {{tc|No}} || {{tc|Yes}} || {{tc|No}}
|-
| When using a Master Class Stage 4 skill || {{tc|No}} || {{tc|Yes}} || {{tc|No}}
|-
| When using a Master Class Stage 1/2 skill || {{tc|Yes}} || {{tc|No}} || {{tc|Yes}}
|-
| When using a Master Class Stage 3/4 skill || {{tc|No}} || {{tc|Yes}} || {{tc|Yes}}
|-
| When using a Master Class skill || {{tc|No}} || {{tc|Yes}} || {{tc|Yes}}
|-
| When using a Pet skill || {{tc|Yes}} || {{tc|No}} || {{tc|No}}
|-
| When pressing awakening key || {{tc|No}} || {{tc|No}} || {{tc|Yes}}
|-
| When using a consumable || {{tc|No}} || {{tc|No}} || {{tc|Yes}}
|-
| When dashing || {{tc|No}} || {{tc|No}} || {{tc|Yes}}
|-
| When jumping || {{tc|No}} || {{tc|Yes}} || {{tc|Yes}}
|-
| When attacked || {{tc|No}} || {{tc|Yes}} || {{tc|Yes}}
|-
| When attacked by a boss || {{tc|Yes}} || {{tc|Yes}} || {{tc|No}}
|-
| When knocked down || {{tc|Yes}} || {{tc|No}} || {{tc|No}}
|-
| When recovering from being knocked down || {{tc|Yes}} || {{tc|No}} || {{tc|No}}
|-
| When defeating a monster || {{tc|Yes}} || {{tc|Yes}} || {{tc|Yes}}
|-
| When inflicted with a debuff || {{tc|Yes}} || {{tc|No}} || {{tc|No}}
|-
| When gaining ED || {{tc|No}} || {{tc|No}} || {{tc|Yes}}
|-
| When Transcendence buff activates || {{tc|No}} || {{tc|Yes}} || {{tc|Yes}}
|-
| [[File:ManaStoneBlue1.png|center]] || <font color=blue>'''Probability'''</font>
| Chance || 1% / 2% / 3% / 4% / 5% /<br>6% / 7% / 8% / 9% / 10% || 11% / 12% / 13% / 14% /<br>15% / 16% / 17% / 18% /<br>19% / 20% || 21% / 22% / 23% / 24% /<br>25% / 26% / 27% / 28% /<br>29% / 30% /<br>[3*Enhancement Stats]%
|-
| rowspan=25 | [[File:ManaStoneOrange1.png|center]] || rowspan=25 | <font color=orange>'''Effect'''</font>
| Physical Attack (Only 40% as effective in PvP) || AAA || BBB || CCC
|-
| Magical Attack (Only 40% as effective in PvP) || AAA || BBB || CCC
|-
| Critical Damage (Only 40% as effective in PvP) || AAA || BBB || CCC
|-
| Skill Damage (Only 40% as effective in PvP) || AAA || BBB || CCC
|-
| Skill Cooldown (Only 40% as effective in PvP) || AAA || BBB || CCC
|-
| MP Cost (Only 40% as effective in PvP) || AAA || BBB || CCC
|-
| Physical Defense || AAA || BBB || CCC
|-
| Magical Defense || AAA || BBB || CCC
|-
| Ignores Defense Power || AAA || BBB || CCC
|-
| Damage dealt to Boss Monsters || AAA || BBB || CCC
|-
| Damage dealt by Boss Monsters || AAA || BBB || CCC
|-
| HP Increase || AAA || BBB || CCC
|-
| Critical || AAA || BBB || CCC
|-
| Maximize || AAA || BBB || CCC
|-
| Additional Damage || AAA || BBB || CCC
|-
| Action Speed || AAA || BBB || CCC
|-
| Movement Speed || AAA || BBB || CCC
|-
| Jump Speed || AAA || BBB || CCC
|-
| All Speed || AAA || BBB || CCC
|-
| Recovery Item Effect || AAA || BBB || CCC
|-
| Recovery Item Cooldown || AAA || BBB || CCC
|-
| Recover party's HP by 𝑥% per second<font color=red>''' (Dungeon)'''</font> || AAA || BBB || CCC
|-
| Recover party's MP by 𝑥% per second<font color=red>''' (Dungeon)'''</font> || AAA || BBB || CCC
|-
| Party's Damage Reduction || AAA || BBB || CCC
|-
| Enemy resistance will be decrease || AAA || BBB || CCC
|}
<br>

Revision as of 07:31, 13 August 2020

Imprint Effects

Once all 3 slots are full, an effect will be added to your weapon in the following format:
[Condition] have a [Probability] chance to [Effect] for 5 seconds (Does not trigger again for 20 seconds). (Does not overlap)

The full list of available options for each slot are listed below.

Icon Type Most Effective Stats Value
Rare Elite Unique
Condition When HP drops below 𝑥% AAA BBB CCC
When recovering 𝑥% HP AAA BBB CCC
When MP drops below 𝑥% AAA BBB CCC
When recovering 𝑥% MP AAA BBB CCC
When attacking a target with over 𝑥% HP AAA BBB CCC
When attacking a knocked down target Yes No No
Every 𝑥 seconds outside of combat AAA BBB CCC
Every 𝑥 seconds AAA BBB CCC
After attacking with Commands/Actives 𝑥 times No BBB CCC
When attacking with Commands/Actives No No Yes
When using a Flexibility Skill Yes Yes No
When using a Tenacity skill Yes Yes No
When using a Strength skill No Yes No
When using a Bravery skill No Yes No
When using a Special Active skill No No Yes
When using a Hyper Active skill No Yes Yes
When using a Master Class Stage 1 skill Yes No No
When using a Master Class Stage 2 skill Yes No No
When using a Master Class Stage 3 skill No Yes No
When using a Master Class Stage 4 skill No Yes No
When using a Master Class Stage 1/2 skill Yes No Yes
When using a Master Class Stage 3/4 skill No Yes Yes
When using a Master Class skill No Yes Yes
When using a Pet skill Yes No No
When pressing awakening key No No Yes
When using a consumable No No Yes
When dashing No No Yes
When jumping No Yes Yes
When attacked No Yes Yes
When attacked by a boss Yes Yes No
When knocked down Yes No No
When recovering from being knocked down Yes No No
When defeating a monster Yes Yes Yes
When inflicted with a debuff Yes No No
When gaining ED No No Yes
When Transcendence buff activates No Yes Yes
Probability Chance 1% / 2% / 3% / 4% / 5% /
6% / 7% / 8% / 9% / 10%
11% / 12% / 13% / 14% /
15% / 16% / 17% / 18% /
19% / 20%
21% / 22% / 23% / 24% /
25% / 26% / 27% / 28% /
29% / 30% /
[3*Enhancement Stats]%
Effect Physical Attack (Only 40% as effective in PvP) AAA BBB CCC
Magical Attack (Only 40% as effective in PvP) AAA BBB CCC
Critical Damage (Only 40% as effective in PvP) AAA BBB CCC
Skill Damage (Only 40% as effective in PvP) AAA BBB CCC
Skill Cooldown (Only 40% as effective in PvP) AAA BBB CCC
MP Cost (Only 40% as effective in PvP) AAA BBB CCC
Physical Defense AAA BBB CCC
Magical Defense AAA BBB CCC
Ignores Defense Power AAA BBB CCC
Damage dealt to Boss Monsters AAA BBB CCC
Damage dealt by Boss Monsters AAA BBB CCC
HP Increase AAA BBB CCC
Critical AAA BBB CCC
Maximize AAA BBB CCC
Additional Damage AAA BBB CCC
Action Speed AAA BBB CCC
Movement Speed AAA BBB CCC
Jump Speed AAA BBB CCC
All Speed AAA BBB CCC
Recovery Item Effect AAA BBB CCC
Recovery Item Cooldown AAA BBB CCC
Recover party's HP by 𝑥% per second (Dungeon) AAA BBB CCC
Recover party's MP by 𝑥% per second (Dungeon) AAA BBB CCC
Party's Damage Reduction AAA BBB CCC
Enemy resistance will be decrease AAA BBB CCC