Elemental Training: Fire, Water, Nature: Difference between revisions

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| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''  
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''  
| style="border-style: solid; border-width: 1px;" | '''Fire/Ice/Poison Resistance'''  
| style="border-style: solid; border-width: 1px;" | '''Fire/Ice/Poison Resistance'''  
| style="border-style: solid; border-width: 1px;" | '''Fire/Ice.Poison Ailment Reduction'''
| style="border-style: solid; border-width: 1px;" | '''Burn/Freeze/Intoxicate Ailment Defense'''
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| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | 1  

Revision as of 10:33, 30 January 2011


[Passive] Train the Freituriner to adapt to the properties of the Fire, Ice and Poison elements.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Chung Lv5 0SP
N/A N/A


Skill Information

Skill Lv Fire/Ice/Poison Resistance Burn/Freeze/Intoxicate Ailment Defense
1 16 5%
2 ?% ?%
3 ?% ?%
4 ?% ?%
5 (M) ?% ?%


Template:FGSkills