Elemental Training: Fire, Water, Nature: Difference between revisions
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| style="border-style: solid; border-width: 1px;" | '''Skill Lv''' | | style="border-style: solid; border-width: 1px;" | '''Skill Lv''' | ||
| style="border-style: solid; border-width: 1px;" | '''Fire/Ice/Poison Resistance''' | | style="border-style: solid; border-width: 1px;" | '''Fire/Ice/Poison Resistance''' | ||
| style="border-style: solid; border-width: 1px;" | ''' | | style="border-style: solid; border-width: 1px;" | '''Burn/Freeze/Intoxicate Ailment Defense''' | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 1 | | style="border-style: solid; border-width: 1px;" | 1 |
Revision as of 10:33, 30 January 2011
[Passive] Train the Freituriner to adapt to the properties of the Fire, Ice and Poison elements. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Chung | Lv5 | 0SP |
N/A | N/A |
Skill Information
Skill Lv | Fire/Ice/Poison Resistance | Burn/Freeze/Intoxicate Ailment Defense |
1 | 16 | 5% |
2 | ?% | ?% |
3 | ?% | ?% |
4 | ?% | ?% |
5 (M) | ?% | ?% |