Wind Sneaker: Difference between revisions

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|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Evoke.png]]  
| width="40" | [[Image:WSs1.png]]  
| width="150" align="center" | [[Evoke]]
| width="150" align="center" | [[Slide Double Kick]]
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Fatality.png]]  
| width="40" | [[Image:SHOCK_HO.png]]  
| width="150" align="center" | [[Fatality]]
| width="150" align="center" | [[Sharp Fall]]
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Callofruin.png]]  
| width="40" | [[Image:SI_Airelinna.png]]  
| width="150" align="center" | [[Call of Ruin]]
| width="150" align="center" | [[Airelinna]] - Nymph
|- style="background-color: #FFFFFF;"
|- style="background-color: #FFFFFF;"
| width="40" | [[Image:Karma.png]]  
| width="40" | [[Image:Newlinna.png]]  
| align="center" width="150" | [[Karma]]
| align="center" width="150" | [[Airelinna - Sylph]]
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|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Entangle.png]]  
| width="40" | [[Image:WSs2.png]]  
| width="150" align="center" | [[Tying Seed]]
| width="150" align="center" | [[Nature Force]]
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Explosiontrap.png]]  
| width="40" | [[Image:Assault Impact.png]]  
| width="150" align="center" | [[Explosion Trap]] [[Image:lock.gif|lock.gif]]
| width="150" align="center" | [[Assault Impact]]
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Thorn Trap.png]]  
| width="40" | [[Image:Back Kick.png]]  
| width="150" align="center" | [[Thorn Trap]]
| width="150" align="center" | [[Back Kick]]
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Spike Trap.png]]
| width="40" | [[Image:High Kick.png]]  
| width="150" align="center" | [[Spike Trap]]
| width="150" align="center" | [[High Kick]]
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| width="40" | [[Image:Reflect Kick.png]]  
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| width="40" | [[Image:RPassive3.png]]  
| width="40" | [[Image:STPassive2.png]]  
| align="center"  width="150" | [[Basic Strength Training]]
| align="center"  width="150" | [[Intermediate Strength Training]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_Friendshipwithnature.png]]
| width="150" align="center" | [[Friendship with Nature]]
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Huntersability.png]]  
| width="40" | [[Image:WSs3.png]]  
| width="150" align="center" | [[Hunter's Ability]]
| width="150" align="center" | [[Power Shooting]]
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Revision as of 15:44, 28 June 2013

Wind Sneaker
Full Name
Rena
Class
Wind Sneaker
Weapon
Bow, Feet
Shall we start~?


Wind Sneaker

Speciality

Advancing further in her martial arts, Rena later learns new skills and methods to help make her kicks more effective. One of her main skills is that Rena can enhance her legs by imbuing the power of mana in them, making her kicks even more dangerous. Also having a close tie with Nature, Rena can call upon their powers to increase her defense and resistance. Rena, a Wind Sneaker, makes use out of the most simplistic attack, chaining it to an almost-endless combo.


Background

Practicing her martial arts, Rena decides to take her skills to the next level. By infusing her legs with the power of nature, she is now able to increase the power of her kicks by a huge amount. Increasing her speed, she is now able to launch sneak attacks at the enemy, giving her the title, Wind Sneaker!


Second Class Advancement

At Lv35, a Combat Ranger can advance into a Wind Sneaker. It is recommended to have Feita(KR) or Velder(NA) unlocked before you start the Advancement Quest.

Wind Sneaker

Wind Sneaker can also be obtained by using the Item Mall item: Wind Sneaker Textbook.
  1. Speak with Ariel in Altera.
  2. Speak with Adel in Altera.
  3. Collect 7 drops from any of the Nasods monsters throughout the Altera region.
  4. Defeat King Nasod (Boss) 5 times in 4-6 on any difficulty.
  5. Speak with Allegro in Peita
  6. Eliminate 100 Stone Golems throughout the Peita region.
    • Recommended 3x-1 Normal Mode.


Skill Tree

File:Rail Stinger.PNG 0 SP
File:Perfect Strom.PNG 5 SP
File:Assault Kick.PNG 10 SP
File:Siege.PNG 15 SP
20 SP
25 SP
File:Phoenix Strike.PNG File:Aero Tornado.PNG 30SP
File:Back Tumbling Shot.PNG 35 SP
File:Low Kick.PNG File:Spinning Kick.png 40 SP
File:Swift Kicks.png 45 SP
File:Crecent Kick.png 50 SP
File:Reflect Kick.png 55 SP
File:SHOCK HO.png 60 SP
File:TAI-HO-MING.png
File:Copy of SC 2010 9 17 12 43 54 .PNG 65 SP
File:WSs3.png File:WSs1.png 70 SP
File:SI Friendshipwithnature.png File:WSs2.png 75 SP
File:SI Airelinna.png 80 SP


Additional Combos

Image Description Damage
Improved Knee Kick Combo

Rena lengthens her basic combo by using her knees to deal heavy damage, launching the opponent far back. This combo can also be looped for further effectiveness by not using the last Z.

110% Phy. Damage
130% Phy. Damage
210% Phy. Damage
240% Phy. Damage
300% Phy. Damage

File:Ws2.png U-Turn Kick

Rena dashes behind the enemy and shoots an arrow, she then immediately leaps towards the target and launches two rear knee kicks, sending them flying.


170% Mag. Damage
(6 MP)
210% Phy. Damage
270% Phy. Damage


Skills

Videos


Gallery



Trivia


Characters