Maximum Cannon: Difference between revisions

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== Requirements ==
<tabber>
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NA=
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{| cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
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| align=center | Lv.5
| align=center | Lv.5
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KR=
{| cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
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| align=center style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Class'''
| style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Master'''
| style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Level Required'''
|-
| [[Raven]]
| align=center | Lv.20
| align=center | 15
|}
</tabber>


== Skill Information ==
== Skill Information ==

Revision as of 15:27, 27 June 2013

[Special Active] Raven releases a very short range ball of fire that twirls with the Nasod's arm.


  • |-|

    NA

Class Master
Raven Lv.5

|-| KR=

Class Master Level Required
Raven Lv.20 15

Skill Information

  • |-|

    NA

Skill Level Damage(Magical) Max Hits MP Usage Cooldown
1 130% 6 100 MP 5 Seconds
2 155%
3 181%
4 207%
5 (M) 246%

|-| KR=

Skill Level Level Required Damage(Magical) Max Hits MP Usage Cooldown
1 15 112% 6 70 MP 6 Seconds
2 17 115%
3 19 117%
4 21 120%
5 23 122%
6 25 125%
7 27 127%
8 29 130%
9 31 132%
10 33 135%
11 35 137%
12 37 140%
13 39 142%
14 41 145%
15 43 147%
16 45 150%
17 47 152%
18 49 155%
19 51 157%
20 (M) 53 160%

Tips and Details

  • Maximum Cannon slightly knocks up, allowing for additional hits.
  • There is a glitch that allows Maximum Cannon to be used while sitting down. This bugged Maximum Cannon does not knock down the opponent on the last hit.


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