Rakshasa Inferno/ModA: Difference between revisions

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|Skill=Rakshasa Inferno
|Skill=Rakshasa Inferno
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| {{SkillType|SA|B}}<br>{{SkillType|M}} Conjure the purifying flames of the Rakshasa and incinerate everything ahead.
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| | {{SkillText|EnergyConsume|5}}
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Spirit Energy !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ara}}"
! Energy Release !! Energy Explosion !! Energy Release !! Energy Explosion
|-
| align="left" | 99 || 710% || 912% || 9 || 9 || -5 || 120 MP || 25 Seconds
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Level Required !! colspan=3 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Ara}}"
! Energy Release !!  Energy Explosion
|-
| align="left" | 99 || 257% || 329%
|}
<br>
== Skill Information (09/11/2019 KR Patch) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
! colspan=2 | Haste Rakshasa Inferno !! Empowered Rakshasa Inferno
|- style="background:{{ColorSel|CharLight|Ara}}"
! Attribute Effect !! Cooldown !!  Attribute Effect
|-
| {{SkillText|Haste|80}} || 20 Seconds || {{SkillText|Empowered|120}}
|}
<br>
== [[Skill Traits]] (09/11/2019 KR Patch) ==
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Ara}}"
! Normal !! Empowered
|-
! {{PvE}}
| {{formatnum:{{#expr: 710*9 + 912*9}}}}% || {{formatnum:{{#expr: 1.2*(710*9 + 912*9)}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 257*9 + 329*9}}}}% || {{formatnum:{{#expr: 1.2*(257*9 + 329*9)}}}}%
|}
<br>
== Total Damage (09/11/2019 KR Patch) ==
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== Tips and Details ==
== Tips and Details ==
=== NA ===
*This skill deals much less damage on a Super Armored player-sized target than its original version.
**However, when an enemy can be launched, it deals a bit more damage in PvE and slightly more damage in PvP in certain situations, making this skill more efficient for PvP.
*This version has a sour spot when a Super Armored player-sized target is hit while you are sticking to it. This makes this skill deal only a few hits.
=== KR ===
*The 7 energy spheres are launched very far forward, making it excellent for clearing rooms as the energy explosion they produce is also very high vertically.
*The 7 energy spheres are launched very far forward, making it excellent for clearing rooms as the energy explosion they produce is also very high vertically.
*As each of the explosions are a separate hitbox, it is possible to have 2 explosions connect on any enemy in the game positioned between two spheres. Only wide enough enemies like [[13-5|Iserlohn Core (2nd Room)]] can take all hits from the skill.
*Since each of the explosions are a separate hitbox, it is possible to have 2 explosions connect on any enemy in the game positioned between two spheres. Only wide enough enemies like [[13-5|Iserlohn Core (2nd Room)]] can take all hits from the skill.
<br>
<br>


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{{buff|MP Usage decreased.}}
{{buff|MP Usage decreased.}}
|-
|-
| 09/11/2019 || - || colspan=2 align="left" |  
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
{{buff|Cooldown decreased<!-- 22 sec -->.}}
{{buff|Cooldown decreased<!-- 22 sec -->.}}
*'''Empowered''' trait changed to '''Critical'''.
*'''Empowered''' trait changed to '''Critical'''.

Revision as of 20:38, 25 September 2019

  • English
[Special Active: Bravery]

[Mod]
Conjure the purifying flames of the Rakshasa and incinerate everything ahead.
Energy Consumption
  • Costs 5 Energy


Requirements

Class Level Required Base Skill
Devi 99 Rakshasa Inferno


Skill Information

PvE

Level Required Damage (Magical) Max Hits Spirit Energy MP Usage Cooldown
Energy Release Energy Explosion Energy Release Energy Explosion
99 387% 4223% ? 7 -5 120 MP 22 Seconds

PvP

Level Required Damage (Magical)
Energy Release Energy Explosion
99 140% 1528%


Skill Traits

Haste Rakshasa Inferno Critical Rakshasa Inferno
Attribute Effect Cooldown Attribute Effect MP Usage
Cooldown decreased to 80% 17.6 Seconds MP Usage increased to 130%
Skill will ignore 50% defense (25% defense in PvP)
156 MP


Total Damage

Mode Regular
Average Maximum
PvE -% -%
PvP -% -%
  • Average assumes 2 Energy Explosion hits.


Tips and Details

  • The 7 energy spheres are launched very far forward, making it excellent for clearing rooms as the energy explosion they produce is also very high vertically.
  • Since each of the explosions are a separate hitbox, it is possible to have 2 explosions connect on any enemy in the game positioned between two spheres. Only wide enough enemies like Iserlohn Core (2nd Room) can take all hits from the skill.


Updates

Date Changes
KR NA PvE PvP
03/07/2019 03/27/2019

MP Usage decreased.

09/11/2019 09/25/2019

Cooldown decreased.

  • Empowered trait changed to Critical.
  • Skill feature changed.


Alternative Names

Server Name Translation
South Korea 나찰 염화 Rakshasa Inferno
Japan 羅刹炎火 Rakshasa Inferno
China (Simplified Chinese) 罗刹莲火 Rakshasa Lotus Flame
Germany Rakshasa-Flamme Rakshasa Flame
Spain Llama de Rakshasa Rakshasa Flame
France Flamme de Rakshasa Rakshasa Flame
Italy Fiamma di Rakshasa Rakshasa Flame
Poland Płomień Rakshasy Rakshasa Flame
United Kingdom Rakshasa Flame
Brazil Chamas de Rakshasa Rakshasa Flames


Template:DeviSkills