Brandish Breaker: Difference between revisions
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{{buff|Invincibility is maintained throughout entire skill in dungeons.}} | {{buff|Invincibility is maintained throughout entire skill in dungeons.}} | ||
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| 09/11/2019 || - || align="left" | | | 09/11/2019 || - || colspan=2 align="left" | | ||
*Changed to Annihilation skill. | *Changed to Annihilation skill. | ||
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Revision as of 19:02, 6 September 2019
[Special Active: Bravery] Create rifts in space with a powerful attack. Hold down the skill key for additional attacks at the cost of consuming your own HP. | |
Gale Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Crimson Avenger | 35 |
Skill Information
PvE
Required Level | Damage (Physical) | Additional Attacks | HP Based Damage Increase | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Void Splitter | HP Consuming Void Explosion | HP Consumption per Additional Hit | Max HP Threshold | Void Splitter | HP Consuming Void Explosion | ||||
35 | 1133% | 210% | 10% of Skill Damage | 35% HP | 0~30% | 6 | 0 ~ 8 | 300 MP | 22 Seconds |
[Enhanced] | 1360% | 252% |
PvP
Required Level | Damage (Physical) | |
---|---|---|
Void Splitter | HP Consuming Void Explosion | |
35 | 431% | 56% |
[Enhanced] | 517% | 67% |
Skill Traits
Light Brandish Breaker | Heavy Brandish Breaker | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 240 MP | Damage increased to 144% Cooldown increased to 120% |
26.4 Seconds |
Total Damage
Mode | Regular | |
---|---|---|
Normal | Heavy | |
PvE | 10,176% ~ 13,228.8% | 14,653.44% ~ 19,049.47% |
PvP | 3,638% ~ 4,729.4% | 5,238.72% ~ 6,810.34% |
- Assumes skill is held for its full duration.
- Damage ranges from 100% HP remaining to 1 HP remaining.
Related Skills
Dark Force |
Tips and Details
- The damage increase is proportionate to 0.3% of a damage increase per 1% of HP lost. To get a 30% damage increase, you have to theoretically be at 0 HP, making the effective damage increase limit 29.99...%.
- Under normal circumstances with the skill's HP consumption limit, the skill cannot achieve more than a 22.5% bonus based on missing health unless more health is taken right before the 35% HP cap is reached. However, since Blood Hit is able to leave Crimson Avenger with 20% health, the highest bonus that you can reach without deliberately taking damage from enemies is 24%.
- Being a Gale skill, Dark Force will cause this skill to heal during Gale mode, nullifying the bonus damage almost entirely. Only the initial hit will gain the damage increase, and any additional extended hits gain damage based on how much HP you consume for an additional hit, which depends on your attack power.
- The skill is better used during Annihilation mode, as while it does not gain the mode's benefits, it will benefit from its own effect more effectively.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/28/2014 | - |
▲ Can now use additional hits without consuming health when health is lower than 20%. ▼ Spatial explosion damage decreased. | |
08/21/2014 | - |
▲ Spatial explosion damage increased.
| |
04/20/2015 | - |
▼ Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller. | |
09/03/2015 | - |
▲ Damage increased the lower your HP gets.
| |
04/21/2016 | 05/18/2016 |
| |
01/25/2017 | - |
▲ Damage increased. | |
02/23/2017 | 03/15/2017 |
|
▼ Void Explosion damage decreased. |
04/27/2017 | - |
▲ Damage increased. |
|
07/27/2017 | - |
▼ Damage decreased. | |
02/22/2018 | - |
▲ Void Splitter damage increased. ▼ HP Consuming Void Explosion damage decreased. |
▲ Damage increased. |
04/05/2018 | 04/18/2018 |
▲ Damage increased. |
▲ Void Splitter damage increased. ▼ HP Consuming Void Explosion damage decreased. |
01/17/2019 | 02/20/2019 |
▲ Invincibility is maintained throughout entire skill in dungeons. | |
09/11/2019 | - |
|
Alternative Names