Fatality: Difference between revisions

From Elwiki
No edit summary
Line 23: Line 23:


<br>
<br>
== Skill Information  ==
== Skill Information  ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90"  
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Skill<br>Level'''
{{!}} rowspan=2 {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=4 {{!}} '''Damage(Physical)
{{!}} colspan=4 {{!}} '''Damage<br>(Physical)
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''MP Usage'''
{{!}} rowspan=2 {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Cooldown'''
{{!}} rowspan=2 {{!}} '''Cooldown'''
{{!}}-
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90"  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Fatal'''
{{!}} '''Fatal'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Normal'''
{{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Weak'''
{{!}} '''Weak'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Failure'''  
{{!}} '''Failure'''  
{{!}}-
{{!}}- align="center"
{{!}} 1
{{!}} align="left" {{!}} 1
{{!}} align=center {{!}} 3452%
{{!}} 3452%
{{!}} align=center {{!}} 1726%
{{!}} 1726%
{{!}} align=center {{!}} 1036%
{{!}} 1036%
{{!}} align=center  rowspan=8 {{!}} 1
{{!}} rowspan=8 {{!}} 1
{{!}} align=center  rowspan=8 {{!}} 200 MP
{{!}} rowspan=8 {{!}} 200 MP
{{!}} align=center  rowspan=8 {{!}} 10 Seconds
{{!}} rowspan=8 {{!}} 10 Seconds
{{!}}-
{{!}}- align="center"
{{!}} 2
{{!}} align="left" {{!}} 2
{{!}} align=center {{!}} 4143%
{{!}} 4143%
{{!}} align=center {{!}} 2071%
{{!}} 2071%
{{!}} align=center {{!}} 1243%
{{!}} 1243%
{{!}}-
{{!}}- align="center"
{{!}} 3  
{{!}} align="left" {{!}} 3  
{{!}} align=center {{!}} 4833%
{{!}} 4833%
{{!}} align=center {{!}} 2417%
{{!}} 2417%
{{!}} align=center {{!}} 1450%
{{!}} 1450%
{{!}}-
{{!}}- align="center"
{{!}} 4  
{{!}} align="left" {{!}} 4  
{{!}} align=center {{!}} 5524%
{{!}} 5524%
{{!}} align=center {{!}} 2762%
{{!}} 2762%
{{!}} align=center {{!}} 1657%
{{!}} 1657%
{{!}}-
{{!}}- align="center"
{{!}} 5 (M)
{{!}} align="left" {{!}} 5 (M)
{{!}} align=center {{!}} 6560%
{{!}} 6560%
{{!}} align=center {{!}} 3280%
{{!}} 3280%
{{!}} align=center {{!}} 1968%
{{!}} 1968%
{{!}}-
{{!}}- align="center"
{{!}} 6
{{!}} align="left" {{!}} 6
{{!}} align=center {{!}} 7595%
{{!}} 7595%
{{!}} align=center {{!}} 3798%
{{!}} 3798%
{{!}} align=center {{!}} 2279%
{{!}} 2279%
{{!}}-
{{!}}- align="center"
{{!}} 7
{{!}} align="left" {{!}} 7
{{!}} align=center {{!}} 8631%
{{!}} 8631%
{{!}} align=center {{!}} 4316%
{{!}} 4316%
{{!}} align=center {{!}} 2589%
{{!}} 2589%
{{!}}-
{{!}}- align="center"
{{!}} 8
{{!}} align="left" {{!}} 8
{{!}} align=center {{!}} 11048%
{{!}} 11048%
{{!}} align=center {{!}} 5524%
{{!}} 5524%
{{!}} align=center {{!}} 3314%
{{!}} 3314%
{{!}}}
{{!}}}


<br>
== Tips and Details ==
== Tips and Details ==
<div style="float: right;">{{#ev:youtube|5kgw3h6jt98|300}}</div>
<div style="float: right;">{{#ev:youtube|5kgw3h6jt98|300}}</div>
 
*'''Fatality''' is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]].
* [[Fatality]] is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]].
**The quest can be obtained at Lv30 from Camilla, the PvP NPC.
** The quest can be obtained at Lv30 from Camilla, the PvP NPC.
*This skill will activate [[Vital Point Piercing]].
*This skill will activate [[Vital Point Piercing]].
*Activating [[Vital Point Piercing]] before using [[Fatality]] is recommended for maximum damage.
**Activating [[Vital Point Piercing]] before using '''[[Fatality]]''' is recommended for maximum damage.
*A successful Fatal hit is indicated by a !!.
*A successful Fatal hit is indicated by a !!.
*Odds are roughly estimated as follows:
*Odds are roughly estimated as follows:
Line 97: Line 96:
*If targets jump, and the blade hit their feet, the skill will miss. However you can hit targets about a character's height below you.
*If targets jump, and the blade hit their feet, the skill will miss. However you can hit targets about a character's height below you.
*You can continue to combo after fatality if the target was airborne
*You can continue to combo after fatality if the target was airborne
<br>
<br>
== Trivia ==
== Trivia ==
*Fatality has the fastest activation speed of any other 200 mp lock skill with almost no delay.
*'''Fatality''' is the only locked 200 MP skill that cannot be activated while in mid-air.
*Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
*'''Fatality''' has the fastest activation speed of any other 200 mp lock skill with almost no delay.
*'''Fatality''' is the first skill in the game to introduce a lottery system to decide the damage of the skill.
*There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell.
*There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell.
**However in the Japan Version, there is voice dubbing.
**However in the Japan Version, there is voice dubbing.
*In the past skill success rates were based on skill rank.   
*In the past skill success rates were based on skill rank.   
**Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.
**Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.
*This is the only locked 200 MP skill that can't be performed while in the air.


<br>
<br>
{{TRSkills}}
{{TRSkills}}

Revision as of 06:55, 1 May 2013

[Special Active] Rena executes a forward thrust that is guided by a gale of wind that has varied physical damage:Fatal, Normal, Weak, or Failure.


Requirements

Class
Master
SP Requirement
Skill Requirement
Trapping Ranger
Lv5
60 SP
Skill Quest


Skill Information

Skill Level Damage
(Physical)
MP Usage Cooldown
Fatal Normal Weak Failure
1 3452% 1726% 1036% 1 200 MP 10 Seconds
2 4143% 2071% 1243%
3 4833% 2417% 1450%
4 5524% 2762% 1657%
5 (M) 6560% 3280% 1968%
6 7595% 3798% 2279%
7 8631% 4316% 2589%
8 11048% 5524% 3314%


Tips and Details

  • Fatality is unlocked through the Intermediate Branch Skill Quest.
    • The quest can be obtained at Lv30 from Camilla, the PvP NPC.
  • This skill will activate Vital Point Piercing.
  • A successful Fatal hit is indicated by a !!.
  • Odds are roughly estimated as follows:
    • Fatal: 30%
    • Normal: 50%
    • Weak: 15%
    • Fail: 5%
  • A failed hit is indicated by rena falling down.
  • If targets jump, and the blade hit their feet, the skill will miss. However you can hit targets about a character's height below you.
  • You can continue to combo after fatality if the target was airborne


Trivia

  • Fatality is the only locked 200 MP skill that cannot be activated while in mid-air.
  • Fatality has the fastest activation speed of any other 200 mp lock skill with almost no delay.
  • Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
  • There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell.
    • However in the Japan Version, there is voice dubbing.
  • In the past skill success rates were based on skill rank.
    • Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.


Template:TRSkills