Siege Shelling: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*The initial hit reloads 1 ammo. | *The initial hit reloads 1 ammo. | ||
*While you are in Siege Shelling mode, MP is continuously being consumed. | *While you are in Siege Shelling mode, MP is continuously being consumed. | ||
*Can shoot up to 7 cannonballs, though this is not normally possible unless you have [[Ability Cannoneer]] or [[Remodel Magazine]], or are in Berserk Mode.(If you have the passive you may be able to hit 7 times) | *Can shoot up to 7 cannonballs, though this is not normally possible unless you have [[Ability Cannoneer]] or [[Remodel Magazine]], or are in Berserk Mode.(If you have the passive you may be able to hit 7 times) | ||
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== Updates == | == Updates == | ||
*3/29/2012 KR | *3/29/2012 KR | ||
** Decreased height range by | **Decreased height range by 45°. | ||
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== Trivia == | |||
*Deadly Chaser can catch with his pistols even after the 7th shot. | |||
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{{ChSkills}} | {{ChSkills}} |
Revision as of 13:37, 17 April 2013
[Active] Chung readies himself in siege mode. Pressing Z will make Chung strike with his cannon and pressing X will make Chung shoot with his cannon. |
Requirements
Class | Master | SP Requirement | Requirement For |
Chung |
Skill Information
Skill Level | Damage | Aim Range | Range | MP Usage | Cooldown | |||||
Physical | Magical | Upwards | Downwards | Range Upwards | ||||||
Inital Stance | Swing | Regular Shots | Final Shot | |||||||
1 (M) | 70% | 100% | 172% | 344% | 70° | 10° | 45° | 800 Units | 0 MP | 10 Seconds |
Tips and Details
- The initial hit reloads 1 ammo.
- While you are in Siege Shelling mode, MP is continuously being consumed.
- Can shoot up to 7 cannonballs, though this is not normally possible unless you have Ability Cannoneer or Remodel Magazine, or are in Berserk Mode.(If you have the passive you may be able to hit 7 times)
Updates
- 3/29/2012 KR
- Decreased height range by 45°.
Trivia
- Deadly Chaser can catch with his pistols even after the 7th shot.