Brutal Swing: Difference between revisions
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! [[Image: | ! [[Image:Brutal_Swing.png]] | ||
| {{SkillType|SA|S}} | | {{SkillType|SA|S}} 철포를 희전시켜 돌진 공격을 한다. | ||
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| {{SkillText|True| | | {{SkillText|True|1.2}} | ||
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| align="left" | [Enhanced] || 145% || 1046% | | align="left" | [Enhanced] || 145% || 1046% | ||
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<br> | |||
== Skill Information (08/01/2019 KR Patch) == | |||
=== {{PvE}} === | |||
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! Level Required !! Spinning Whirlwind (Physical) !! Max Hits !! MP Usage !! Cooldown''' | |||
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| align="left" | 30 || -% || rowspan=2 | - || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds | |||
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| align="left" | [Enhanced] || 185% | |||
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=== {{PvP}} === | |||
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! Level Required !! Spinning Whirlwind (Physical) | |||
|- | |||
| align="left" | 30 || -% | |||
|- | |||
| align="left" | [Enhanced] || 44% | |||
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== Total Damage == | == Total Damage == | ||
=== NA === | |||
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== Tips and Details == | == Tips and Details == | ||
=== NA === | |||
*With enough Attack Speed, {{CDRU}}{{CZ}} can be used to catch targets after they've been hit. | *With enough Attack Speed, {{CDRU}}{{CZ}} can be used to catch targets after they've been hit. | ||
**A properly timed Awakening also gives you enough time to catch. | **A properly timed Awakening also gives you enough time to catch. |
Revision as of 15:16, 1 August 2019
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Requirements
Class | Level Required |
---|---|
Fury Guardian | 30 |
Skill Information
PvE
Level Required | Damage (Physical) | MP Usage | Cooldown | |
---|---|---|---|---|
Shoulder Blow | Knockback | |||
30 | 321% | 2290% | 100 MP | 8 Seconds |
[Enhanced] | 385% | 2748% |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Shoulder Blow | Knockback | |
30 | 121% | 872% |
[Enhanced] | 145% | 1046% |
Skill Information (08/01/2019 KR Patch)
PvE
Level Required | Spinning Whirlwind (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
30 | -% | - | 200 MP | 14 Seconds |
[Enhanced] | 185% |
PvP
Level Required | Spinning Whirlwind (Physical) |
---|---|
30 | -% |
[Enhanced] | 44% |
Skill Traits
Light Brutal Swing | Heavy Brutal Swing | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
MP Usage | Cooldown | ||
MP Usage decreased to 80% | 80 MP | Damage increased to 144% Cooldown increased to 120% |
9.6 Seconds |
Total Damage
NA
Mode | Regular | |
---|---|---|
Normal | Heavy | |
PvE | 3,133% | 4,511.52% |
PvP | 1,191% | 1,715.04% |
Tips and Details
NA
- With enough Attack Speed, can be used to catch targets after they've been hit.
- A properly timed Awakening also gives you enough time to catch.
- The swing can hit enemies behind you.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/07/2013 | - |
▲ Knockback damage increased. | |
08/20/2015 | - |
▲ Doesn't launch targets, pushes targets away with hitstun.
| |
01/12/2017 | - |
▲ Shoulder Blow damage increased. ▼ Knockback damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
04/05/2018 | 04/18/2018 |
▲ Damage increased. | |
08/01/2019 | 08/28/2019 |
|
Alternative Names