Bullet Blitz: Difference between revisions

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(Added Updates section.)
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*The bullet will always try to ricochet whenever possible, if not, it will continue to hit it's current target.
*The bullet will always try to ricochet whenever possible, if not, it will continue to hit it's current target.
*Very useful for combos in PvP, as the homing insures that it will hit at close range and it does not knockdown, allowing you to combo afterward - note that Bullet Blitz's PvE range is drastically larger compared to PvP.
*Very useful for combos in PvP, as the homing insures that it will hit at close range and it does not knockdown, allowing you to combo afterward - note that Bullet Blitz's PvE range is drastically larger compared to PvP.
*After the 3/29 patch in KR, the damage of Bullet Blitz was increased, but the MP recovery of the bullet was nerfed.
<br>
*''Post KR 2/14 patch:''
== Updates ==
* 3/29/2012 KR
**Damage increased
**MP recovery decreased.
* 2/14/2013 KR
**Targeting system improved.
**Targeting system improved.
**Fixed glitch where skill would hit less than it was supposed to.
**Fixed a glitch where skill would hit less than it was supposed to during Awaken.





Revision as of 16:29, 26 February 2013


[Special Active] Chung fires a bullet from one of his Silver Shooters that homes in on any nearby enemies.


Requirements

Class
Master
SP Requirement
Skill Requirement
Deadly Chaser
Lv5
70SP
Shooting Star


Skill Information

Skill Level
Magical Damage
Hits
Duration
MP Usage
Cooldown
1 200% 5 Hits 1.75 Seconds 120 MP 8 Seconds
2 240%
3 280%
4 320%
5 (M) 380%

Tips and Details

  • The homing aspect of this skill is similar to that of Magic Missile.
  • The bullet will always try to ricochet whenever possible, if not, it will continue to hit it's current target.
  • Very useful for combos in PvP, as the homing insures that it will hit at close range and it does not knockdown, allowing you to combo afterward - note that Bullet Blitz's PvE range is drastically larger compared to PvP.


Updates

  • 3/29/2012 KR
    • Damage increased
    • MP recovery decreased.
  • 2/14/2013 KR
    • Targeting system improved.
    • Fixed a glitch where skill would hit less than it was supposed to during Awaken.


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