Guillotine Press: Difference between revisions
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m (→Tips and Details: I don't see how damage done as part of the skill is not part of the skill here.) |
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* After the 3/29 patch, the hits during descent no longer gives mp. | * After the 3/29 patch, the hits during descent no longer gives mp. | ||
*Heavily affected by lag. | *Heavily affected by lag. | ||
*Similar to [[ | *Similar to [[Sharp Fall]], this skill inflicts damage during the decent animation of the skill (if this skill is at lv5, then the damage is around 50% physical damage per hit). | ||
*It is only possible to get maximum hits off of the second stomp if the enemy does not get launched by the shockwave. Otherwise, this skill only hits once or twice. | *It is only possible to get maximum hits off of the second stomp if the enemy does not get launched by the shockwave. Otherwise, this skill only hits once or twice. | ||
*Works similar to [[Combat Ranger]]'s [[Sharp Fall]], the only difference is that '''Guillotine Press''' has a second stomp. | *Works similar to [[Combat Ranger]]'s [[Sharp Fall]], the only difference is that '''Guillotine Press''' has a second stomp. |
Revision as of 15:46, 18 February 2013
[Special Active] Aisha stomps on the floor twice with very strong force. |
Requirements
Battle Magician |
Skill Information
Skill Level | Damage(Physical) | Max Hits | MP Usage | Cooldown | ||
First Stomp | Second Stomp | First | Second | |||
1 | 391% | 1172% | 1 | 6 | 175MP | 10 Seconds |
2 | 469% | 1406% | ||||
3 | 547% | 1641% | ||||
4 | 625% | 1875% | ||||
5 (M) | 742% | 2226% | ||||
6 | 859% | 2578% | ||||
7 | 977% | 2930% |
Tips and Details
- Guillotine Press is unlocked through the Intermediate Branch Skill Quest.
- The quest can be obtained at Lv30 from Camilla, the PvP NPC.
- The 1st stomp will stun the targets.
- Guillotine Press must be used in mid-air.
- After the 3/29 patch, the hits during descent no longer gives mp.
- Heavily affected by lag.
- Similar to Sharp Fall, this skill inflicts damage during the decent animation of the skill (if this skill is at lv5, then the damage is around 50% physical damage per hit).
- It is only possible to get maximum hits off of the second stomp if the enemy does not get launched by the shockwave. Otherwise, this skill only hits once or twice.
- Works similar to Combat Ranger's Sharp Fall, the only difference is that Guillotine Press has a second stomp.
- Guillotine Press's second stomp is related damage-wise to Sharp Fall, where the first stomp doesn't do as much damage.
- Guillotine Press's first stomp has skill delay(time stop), the second stomp does not.