Abundant Power: Difference between revisions
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{{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''MP per orb gained when full''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#fa9b0a" {{!}} '''MP per orb gained when full''' | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +15 MP | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +15 MP | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +2 MP | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +2 MP | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +30 MP | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +30 MP | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +4 MP | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +4 MP | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +45 MP | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +45 MP | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +6 MP | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +6 MP | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +60 MP | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +60 MP | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +8 MP | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +8 MP | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M) | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M) | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +75MP | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +75MP | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +10MP | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} +10MP | ||
{{!}}} | {{!}}} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
Revision as of 05:26, 3 February 2013
[Passive] Increases max MP and for every excess orb gained whilst full already, you will gain MP instead. |
Requirements
Class | Master | SP Requirement |
Skill Information
Skill Level | Max MP | MP per orb gained when full |
1 | +15 MP | +2 MP |
2 | +30 MP | +4 MP |
3 | +45 MP | +6 MP |
4 | +60 MP | +8 MP |
5(M) | +75MP | +10MP |