Blood Boil: Difference between revisions
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Quicksilver Accel]] !! [[Psion Rush]] !! colspan=4 | Energy Pathways Overload | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Quicksilver Accel]] !! [[Psion Rush]] !! colspan=4 | Energy Pathways Overload | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Magnetic Field !! Max Hits !! Size !! All Speed Increase !! Attribute Activation Chance !! Critical Damage Increase per | ! Magnetic Field !! Max Hits !! Size !! All Speed Increase !! Attribute Activation Chance !! Critical Damage Increase per Mutation Points Used !! Duration | ||
|- | |- | ||
| align="left" | 1 || 99 || ???% || 4 || 1.2x || 10% || 2x || 5% (up to 15%) || 10 Seconds | | align="left" | 1 || 99 || ???% || 4 || 1.2x || 10% || 2x || 5% (up to 15%) || 10 Seconds | ||
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| align="left" | 1 || 99 || 1.5x || 5 Seconds | | align="left" | 1 || 99 || 1.5x || 5 Seconds | ||
|} | |} | ||
<br> | <br> | ||
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**PvE duration increased. | **PvE duration increased. | ||
**Critical Damage Increase cap decreased. | **Critical Damage Increase cap decreased. | ||
*08/23/2018 (KR) | *08/23/2018 (KR) / 09/06/2018 (NA) | ||
**Critical Damage Increased based on DMP used instead of DMP remaining. | **Critical Damage Increased based on DMP used instead of DMP remaining. | ||
<br> | <br> |
Revision as of 04:19, 6 September 2018
File:DBPassive1.png | [Passive] Direct attacks are stronger. Using certain skills will overload the energy circuit of the Nasod Armor to increase physical abilities for a short duration. |
Energy Pathway Overload
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Requirements
Class | Level Required |
---|---|
Doom Bringer | 99 |
Skill Information
PvE
Skill Level | Level Required | Quicksilver Accel | Psion Rush | Energy Pathways Overload | ||||
---|---|---|---|---|---|---|---|---|
Magnetic Field | Max Hits | Size | All Speed Increase | Attribute Activation Chance | Critical Damage Increase per Mutation Points Used | Duration | ||
1 | 99 | ???% | 4 | 1.2x | 10% | 2x | 5% (up to 15%) | 10 Seconds |
- Last hit of Supersonic will stun.
- With the Close Quarters Buff, Nasod Armor Barrier will not consume DP.
PvP
Skill Level | Level Required | Energy Pathways Overload | |
---|---|---|---|
Attribute Activation Chance | Duration | ||
1 | 99 | 1.5x | 5 Seconds |
Updates
- 06/28/2018 (KR) / 07/11/2018 (NA)
- Energy Pathway Overload now triggered by all skills.
- PvE duration increased.
- Critical Damage Increase cap decreased.
- 08/23/2018 (KR) / 09/06/2018 (NA)
- Critical Damage Increased based on DMP used instead of DMP remaining.
Alternative Names