Blood Boil: Difference between revisions

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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Quicksilver Accel]] !! [[Psion Rush]] !! colspan=4 | Energy Pathways Overload
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Quicksilver Accel]] !! [[Psion Rush]] !! colspan=4 | Energy Pathways Overload
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Magnetic Field !! Max Hits !! Size !! All Speed Increase !! Attribute Activation Chance !! Critical Damage Increase per Remaining Mutation Point !! Duration
! Magnetic Field !! Max Hits !! Size !! All Speed Increase !! Attribute Activation Chance !! Critical Damage Increase per Mutation Points Used !! Duration
|-
|-
| align="left" | 1 || 99 || ???% || 4 || 1.2x || 10% || 2x || 5% (up to 15%) || 10 Seconds
| align="left" | 1 || 99 || ???% || 4 || 1.2x || 10% || 2x || 5% (up to 15%) || 10 Seconds
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| align="left" | 1 || 99 || 1.5x || 5 Seconds
| align="left" | 1 || 99 || 1.5x || 5 Seconds
|}
|}
<br>
== Skill Information (KR) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Quicksilver Accel]] !! [[Psion Rush]] !! colspan=4 | Energy Pathways Overload
|- style="background:{{ColorSel|CharLight|Add}}"
! Magnetic Field !! Max Hits !! Size !! All Speed Increase !! Attribute Activation Chance !! Critical Damage Increase per Mutation Points Used !! Duration
|-
| align="left" | 1 || 99 || ???% || 4 || 1.2x || 10% || 2x || 5% (up to 15%) || 10 Seconds
|}
*Last hit of [[Supersonic]] will stun.
*With the Close Quarters Buff, Nasod Armor Barrier will not consume DP.
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**PvE duration increased.
**PvE duration increased.
**Critical Damage Increase cap decreased.
**Critical Damage Increase cap decreased.
*08/23/2018 (KR)
*08/23/2018 (KR) / 09/06/2018 (NA)
**Critical Damage Increased based on DMP used instead of DMP remaining.
**Critical Damage Increased based on DMP used instead of DMP remaining.
<br>
<br>

Revision as of 04:19, 6 September 2018

File:DBPassive1.png [Passive]
Direct attacks are stronger. Using certain skills will overload the energy circuit of the Nasod Armor to increase physical abilities for a short duration.
Energy Pathway Overload
  • All Speed, All Attribute Activation Chance Increase.
  • Does not consume DP when Nasod Armor Barrier is activated.
  • When activated, Critical Damage increase per remaining mutation point.


Requirements

Class Level Required
Doom Bringer 99


Skill Information

PvE

Skill Level Level Required Quicksilver Accel Psion Rush Energy Pathways Overload
Magnetic Field Max Hits Size All Speed Increase Attribute Activation Chance Critical Damage Increase per Mutation Points Used Duration
1 99 ???% 4 1.2x 10% 2x 5% (up to 15%) 10 Seconds
  • Last hit of Supersonic will stun.
  • With the Close Quarters Buff, Nasod Armor Barrier will not consume DP.

PvP

Skill Level Level Required Energy Pathways Overload
Attribute Activation Chance Duration
1 99 1.5x 5 Seconds


Updates

  • 06/28/2018 (KR) / 07/11/2018 (NA)
    • Energy Pathway Overload now triggered by all skills.
    • PvE duration increased.
    • Critical Damage Increase cap decreased.
  • 08/23/2018 (KR) / 09/06/2018 (NA)
    • Critical Damage Increased based on DMP used instead of DMP remaining.


Alternative Names

Server Name Translation
South Korea 끓어오르는 피 Boiling Blood
Japan 湧き上がる血 Boiling Blood
Germany Kochendes Blut Boiling Blood
Spain Sangre hirviente Boiling Blood
France Sang bouillant Boiling Blood
Italy Sangue ribollente Boiling Blood
Poland Wrząca Krew Boiling Blood
United Kingdom Boiling Blood
Brazil Sangue Fervente Boiling Blood


Template:DBSkills