Punisher: Difference between revisions

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*The explosions can stack onto the same target, should one enemy be near multiple other enemies as the explosion occurs.
*The explosions can stack onto the same target, should one enemy be near multiple other enemies as the explosion occurs.
**While the initial attack can only apply an initial stack to 5 enemies at a time, there is no limit to the amount of stacks one monster can have; as a result, hitting 5 enemies in close proximity of eachother causes all of them to receive 4 stacks, and since each explosion procs the effect again on the other targets, this will cause the second transfer to give each of them '''16''' explosion stacks. A single enemy in a group of 5 enemies, should none of them die mid-way through the effect, can thus take a total of 21 '''Demon Explosion''' hits for a massive total of 30,576% Physical Damage on each of those enemies.
**While the initial attack can only apply an initial stack to 5 enemies at a time, there is no limit to the amount of stacks one monster can have; as a result, hitting 5 enemies in close proximity of eachother causes all of them to receive 4 stacks, and since each explosion procs the effect again on the other targets, this will cause the second transfer to give each of them '''16''' explosion stacks. A single enemy in a group of 5 enemies, should none of them die mid-way through the effect, can thus take a total of 21 '''Demon Explosion''' hits for a massive total of 30,576% Physical Damage on each of those enemies.
*Due to the skill being an Active, it is affected by Double Hit chance, notably from [[Bloodlust]]. A double hit is applied per spread rather than per explosion, so if a double hit occurs on the second spread, all the explosion from that spread will double hit. Along with the above effect, this makes the damage this skill can potentially deal to a group of enemies incredibly high.
*The '''Demonic Spread''' is glitched if enemies are too close to eachother, sometimes causing a spread meant for another enemy to stack itself back onto the initial enemy. 5 enemies directly on top of eachother could cause one of those 5 targets to take all 105 hits while the rest remains unharmed, though the range required for this is so small it is highly implausible to ever occur outside of any controlled situations like the Training Room.
*The '''Demonic Spread''' is glitched if enemies are too close to eachother, sometimes causing a spread meant for another enemy to stack itself back onto the initial enemy. 5 enemies directly on top of eachother could cause one of those 5 targets to take all 105 hits while the rest remains unharmed, though the range required for this is so small it is highly implausible to ever occur outside of any controlled situations like the Training Room.
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Revision as of 21:25, 25 January 2018

[Active]
Inject powerful demonic energy into the souls of your enemies which explodes after a while.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Demonio 50


Skill Information

PvE

Level Required Damage (Physical) Demonic Spread Transfer
Count
MP Usage Cooldown
Demon
Injection
Demon
Explosion
Mana Burn KD Reduction
Initial 1st Transfer 2nd Transfer Initial 1st Transfer 2nd Transfer
50 513% 1213% -10 MP -5 MP -3 MP -30 KD -15 KD -7.5 KD 2 50 MP 8 Seconds
[Enhanced] 616% 1456%


PvP

Level Required Damage (Physical)
Demon Injection Demon Explosion
50 205% 436%
[Enhanced] 246% 523%


Skill Traits

Powerful Punisher Critical Punisher
Attribute Effect Details Attribute Effect Details
Cooldown MP Usage
Super Armor added to the skill
Cooldown increased to 120%
9.6 Seconds MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
60 MP


Tips and Details

  • The animation for Lu and Ciel are very different. Lu will perform a close ranged jump slash while Ciel will fire a shot out of his sniper rifle which has infinite piercing.
    • As Ciel, the piercing bullet will only cause hitstun and apply the Demonic Spread. The Demon Injection damage is only dealt to enemies near him when he pulls out his Sniper Rifle.
  • The explosions can stack onto the same target, should one enemy be near multiple other enemies as the explosion occurs.
    • While the initial attack can only apply an initial stack to 5 enemies at a time, there is no limit to the amount of stacks one monster can have; as a result, hitting 5 enemies in close proximity of eachother causes all of them to receive 4 stacks, and since each explosion procs the effect again on the other targets, this will cause the second transfer to give each of them 16 explosion stacks. A single enemy in a group of 5 enemies, should none of them die mid-way through the effect, can thus take a total of 21 Demon Explosion hits for a massive total of 30,576% Physical Damage on each of those enemies.
  • Due to the skill being an Active, it is affected by Double Hit chance, notably from Bloodlust. A double hit is applied per spread rather than per explosion, so if a double hit occurs on the second spread, all the explosion from that spread will double hit. Along with the above effect, this makes the damage this skill can potentially deal to a group of enemies incredibly high.
  • The Demonic Spread is glitched if enemies are too close to eachother, sometimes causing a spread meant for another enemy to stack itself back onto the initial enemy. 5 enemies directly on top of eachother could cause one of those 5 targets to take all 105 hits while the rest remains unharmed, though the range required for this is so small it is highly implausible to ever occur outside of any controlled situations like the Training Room.


Trivia

The prototype skill icon
  • This skill had a slightly different icon before the class was officially released.


Updates

  • 05/19/2016 KR
    • Changed so effect pierces through everything when cast as Ciel.
    • "Empowered" trait changed to "Powerful".
  • 09/08/2016 KR
    • Fixed issue where Lu cannot cause Demonic Energy Injection.
  • 10/13/2016 KR
    • Fixed issue where not affected by Invasion of Demonic Energy when using the skill with Lu.
    • Fixed weapons image being stacked if using the skill with Ciel.
  • 10/20/2016 KR
    • "Empowered" trait reset.
  • 01/25/2017 KR
    • Damage decreased.
  • 04/27/2017 KR
    • PvE damage increased.


Alternative Names

Server Name Translation
South Korea 퍼니셔 Punisher
China (Simplified Chinese) 惩戒者 Punisher
France Punition Punishment
Italy Punizione Punishment


Template:DemSkills