Battle Ready: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
* The After Battle Ready buff is immediately consumed the moment you hit a target with command attack or use any skill. | * The '''After Battle Ready''' buff is immediately consumed the moment you hit a target with a command attack or use any skill. | ||
*There are several skills that can have more than 1 | **There are several skills that can have more than 1 hit from this buff. The most notable cases are: | ||
** All hits from Sword Gusts of | *** All hits from Sword Gusts of [[Windmill]] and [[Windmill (Force)|[Mod] Windmill]]. The Mini Gusts from [[Windmill (Force)|[Mod] Windmill]] will not receive any effects. | ||
** All hits from | *** All hits from [[Flame Geyser]] | ||
** All hits from the first pillar of | *** All hits from the first pillar of [[Triple Geyser]] | ||
** All hits from the first sword wave of | *** All hits from the first sword wave of [[Imperial Crusher]] | ||
* | *[[Gigantic Crusher]], [[Grand Cross]], and [[Sandstorm (Force)|[Mod] Sandstorm]] will not receive the Critical/Maximize effect for any of their hits. However, these skills' MP costs are still reduced by the buff. | ||
== Updates == | == Updates == |
Revision as of 06:11, 18 January 2018
File:KEPassive2.png | [Passive] Even while resting, always be ready for battle. Being at rest for 1 sec. or longer will activate [Battle Ready] buff. Released when moving. [Battle Ready] buff will recover HP and MP per certain duration and decrease cooldown for 1 random skill equipped in the skill slots. (Excluding Hyperactive/Extreme Heavenly Love) After [Battle Ready] buff has been activated for 5 seconds, first command attack does more damage and first skill's MP cost decrease. |
Requirements
Class | Level Required |
---|---|
Knight Emperor | 99 |
Skill Information
PvE
Skill Level | Level Required | Battle Ready | After Battle Ready | |||||||
---|---|---|---|---|---|---|---|---|---|---|
Standing Still | HP Recovery | MP Recovery | Random Skill Cooldown | Cooldown | First Command Hit | First Skill | ||||
Trigger | Interval | Critical Rate | Maximize | MP Cost | ||||||
1 | 99 | 1 Second | 3 Seconds | 3% HP | 3% MP | -5 Seconds | 10 Seconds | 100% | 100% | -20% |
PvP
Skill Level | Level Required | Battle Ready | ||
---|---|---|---|---|
HP Recovery | MP Recovery | Cooldown | ||
1 | 99 | 1% HP | 1% MP | 30 Seconds |
Tips and Details
- The After Battle Ready buff is immediately consumed the moment you hit a target with a command attack or use any skill.
- There are several skills that can have more than 1 hit from this buff. The most notable cases are:
- All hits from Sword Gusts of Windmill and [Mod] Windmill. The Mini Gusts from [Mod] Windmill will not receive any effects.
- All hits from Flame Geyser
- All hits from the first pillar of Triple Geyser
- All hits from the first sword wave of Imperial Crusher
- There are several skills that can have more than 1 hit from this buff. The most notable cases are:
- Gigantic Crusher, Grand Cross, and [Mod] Sandstorm will not receive the Critical/Maximize effect for any of their hits. However, these skills' MP costs are still reduced by the buff.
Updates
- 12/07/2017 KR
- Trigger condition duration decreased.
- PvE HP/MP Recovery increased.
- Preparation Cooldown added.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 전투 준비 | Battle Preparation |
Japan | 戦闘準備 | Battle Preparation |