Soul Extortion: Difference between revisions
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! rowspan= | ! rowspan=2 | Level Required !! rowspan=2 | Drain Soul (Magic) !! rowspan=2 | [[Soul Collector|Gathered Souls]] Gain<br>(Per Hit) !! colspan=2 | Maximize Souls !! Overflowing Souls !! rowspan=2 | Max Hits !! rowspan=2 | CP Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! | ! Chance !! Effect !! MP Recovery<br>(Per Excess Soul) | ||
|- | |- | ||
| align="left" | 25 || 494% || rowspan="2" | +1 x Enemies Hit || rowspan="2" | 50% || rowspan=2 | Set '''Gathered Souls''' to 5 stacks || rowspan="2" | 20 MP || rowspan="2" | 2 || rowspan="2" | 2 CP || rowspan="2" | 100 MP || rowspan="2" | 9 Seconds | | align="left" | 25 || 494% || rowspan="2" | +1 x Enemies Hit || rowspan="2" | 50% || rowspan=2 | Set '''Gathered Souls''' to 5 stacks || rowspan="2" | 20 MP || rowspan="2" | 2 || rowspan="2" | 2 CP || rowspan="2" | 100 MP || rowspan="2" | 9 Seconds |
Revision as of 02:12, 17 January 2018
[Special Active: Tenacity] Absorb the souls of enemies in front. Recover MP after absorbing 5 souls. 50% chance to receive maximum stack benefits. | |
Switching Skill (Ciel)
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Royal Guard | 25 |
Skill Information
PvE
Level Required | Drain Soul (Magic) | Gathered Souls Gain (Per Hit) |
Maximize Souls | Overflowing Souls | Max Hits | CP Gain | MP Usage | Cooldown | |
---|---|---|---|---|---|---|---|---|---|
Chance | Effect | MP Recovery (Per Excess Soul) | |||||||
25 | 494% | +1 x Enemies Hit | 50% | Set Gathered Souls to 5 stacks | 20 MP | 2 | 2 CP | 100 MP | 9 Seconds |
[Enhanced] | 543% |
PvP
Level Required | Drain Soul (Magical) |
---|---|
25 | 138% |
[Enhanced] | 152% |
Skill Traits
Gigantic Soul Extortion | Reversed Soul Extortion | ||
---|---|---|---|
Attribute Effect | Attribute Effect | MP Usage | Cooldown |
Skill size increased to 130% | MP Usage decreased to 60% Cooldown increased to 150% |
60 MP | 13.5 Seconds |
Tips and Details
- As it gathers souls per hit, if an enemy dies from the first hit, you wont gain souls from them on the second hit.
- Enemies will be pulled in when they are hit by Drain Soul.
- Maximize Souls will never trigger if you are already at 5 souls, so the skill cannot refresh the duration of your Gathered Souls buffs when used on thin air.
- Since it triggers at the very end of the skill, it can only trigger if you didn't already gain enough souls from hit enemies.
- This is best used in combination with [Enhanced] Swift Smash, which both refreshes Noble Presence stacks as well as use up souls to allow the effect to trigger again.
Updates
- 02/12/2015 KR
- MP Usage decrease to 100 MP.
- 09/24/2015 KR
- Base shockwave range increased.
- Skill Note effects added. cooldown increase by 3 seconds penalty removed but activation chance reduced.
- 01/12/2017 KR
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.
Alternative Names