Bind: Energy: Difference between revisions
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|{{SkillText|EnergyConsume|1}} | |{{SkillText|EnergyConsume|1}} | ||
{{SkillText|EnergyConvert|1}} | {{SkillText|EnergyConvert|1}} | ||
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|{{SkillText|True|BindEnergy}} | |||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
! rowspan=2 | Level Required !! | ! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! rowspan=2 | [[Status Effects|Bind]] Duration !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! colspan=2 | Spirit Energy !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
! Use !! Cancel | ! Summon Circle !! Spear Prison !! Summon Circle !! Spear Prison !! Use !! Cancel | ||
|- | |- | ||
| align="left" | 70 || 902% || 3 Seconds || 3 || 60 MP || -1 || +1 || 8 Seconds | | align="left" | 70 || 100% || 902% || 3 Seconds || 1 || 3 || 60 MP || -1 || +1 || 8 Seconds | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
! Level Required !! | ! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! Summon Circle !! Spear Prison | |||
|- | |- | ||
| align="left" | 70 || 202% | | align="left" | 70 || ?% || 202% | ||
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== Tips and Details == | == Tips and Details == | ||
*The summoning circle that appears below Ara and the targetted enemy do damage not listed by the skill. This circle hits everything inside it, and since the one below Ara also counts, the skill is capable of doing 2,906% Magical Damage to a single target. | |||
**The summon circle is what deals hitstun; the spears do not. | |||
*The '''Spear Prison''' spears will pierce anything on their way to the targetted monster; As such, considering the summon circle below the target also hits everything in range, enemies close to eachother will all take the full damage of the skill. | |||
*Opponents will still be able to use skills and mana break when immobilized. | *Opponents will still be able to use skills and mana break when immobilized. | ||
*Unlike any other Energy Conversion skill, the skill's full damage will already be dealt by the time you are able to cancel it. However, the skill will not bind enemies if cancelled. | *Unlike any other Energy Conversion skill, the skill's full damage will already be dealt by the time you are able to cancel it. However, the skill will not bind enemies if cancelled. |
Revision as of 00:50, 30 December 2017
Requirements
Class | Level Required |
---|---|
Yama Raja : Transcendent | 70 |
Skill Information
PvE
Level Required | Damage (Magical) | Bind Duration | Max Hits | MP Usage | Spirit Energy | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Summon Circle | Spear Prison | Summon Circle | Spear Prison | Use | Cancel | ||||
70 | 100% | 902% | 3 Seconds | 1 | 3 | 60 MP | -1 | +1 | 8 Seconds |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Summon Circle | Spear Prison | |
70 | ?% | 202% |
Skill Traits
Critical Bind: Energy | Killing Blow (1) Bind: Energy | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
MP Usage | Bind Duration | ||
MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
72 MP | Skill effect's duration increased to 130% | 3.9 Seconds |
Tips and Details
- The summoning circle that appears below Ara and the targetted enemy do damage not listed by the skill. This circle hits everything inside it, and since the one below Ara also counts, the skill is capable of doing 2,906% Magical Damage to a single target.
- The summon circle is what deals hitstun; the spears do not.
- The Spear Prison spears will pierce anything on their way to the targetted monster; As such, considering the summon circle below the target also hits everything in range, enemies close to eachother will all take the full damage of the skill.
- Opponents will still be able to use skills and mana break when immobilized.
- Unlike any other Energy Conversion skill, the skill's full damage will already be dealt by the time you are able to cancel it. However, the skill will not bind enemies if cancelled.
Updates
- 08/11/2016 KR
- PvP range decreased.
- 09/29/2016 KR
- Damage error fixed.
- 01/25/2017 KR
- Damage increased.
- 02/23/2017 KR
- Fixed issue where cannot gain SE when cancel with Vortex Energy.
- 04/27/2017 KR
- Damage increased.
- 07/27/2017 KR
- Damage increased.
- 09/28/2017 (KR) / 10/18/2017 (NA)
- PvP damage decreased.
Alternative Names
Server | Name | Translation |
---|---|---|
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속박: 기 | Restraint : Energy |
![]() |
束缚:气 | Bind: Energy |
![]() |
Entraves : énergie | Shackles : Energy |
Transcendence Yama Raja Skills | ||||||
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