Template:SkillTextFR: Difference between revisions

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*[[Sparrow Factory]]
*[[Sparrow Factory]]
*[[G-0 Battleroid]]
*[[G-0 Battleroid]]
<!--Mécaniques d'Ain-->
  | Chant =
<font color="ffcc66">'''Chant Skill'''</font>
*Respond to [Eid], the essence of the communion with the El
  | Projection =
<font color="4488FF">'''Compétence d'émission'''</font>
*Ain bénéficie du pouvoir du pouvoir divin pour émettre des armes.
  | Explosion =
<font color="00ffcc">'''Cycle Chant : Explosion'''</font>
*While [Skill Key] is held down, consume 25 MP to add chants
*With additional chants, damage and range increases (Up to 2 times)
  | Abschluss =
<font color="00ffcc">'''Isolated World'''</font>
*Hold [Skill Key] to be immune to all damage (Max 5 seconds)
*Consume additional 5 MP per second when the prism is maintained
  | Erst Bohren =
<font color="00ffcc">'''Erst · Bohren'''</font>
*Hold the [Skill Key] to aim the attack up/down
*After throwing the spear, press the [Skill Key] again to move to the position of the spear
  | Dritt Stilett =
<font color="00ffcc">'''Tertius Dolon'''</font>
*Ain la lance sur le dernier adversaire touché en appuyant à nouveau sur la touche de compétence (temps de rechargement après le lancer : 0.5 seconde).
*Le marquage de la dernière cible touchée disparaît après 2 secondes.
*Après expiration, Ain régénère 6 PM par unité.
*Durée : 10 secondes.
  | Bohren Vereisen =
<font color="00ffcc">'''Cycle Chant : Freezing'''</font>
*Hit targets are inflicted with [[Status Effects/Frozen|[Frozen]]] for 3 seconds.
  | Schwert Platzen =
<font color="00ffcc">'''Granted Power'''</font>
*Body size is increased by 1.3 times
*All attribute resistances are increased by 100
*All hits will ignore guard status
*Commands gain a 15% chance to double attack
*Duration : 10 seconds
  | Säbelhieb Sequenz =
<font color="00ffcc">'''Consecutive Slash'''</font>
*Inflict [[Status Effects/Bleed|[Bleed]]] per hit at a 33% chance.
  | Continuous Projection =
<font color="00ffcc">'''Consecutive Projection'''</font>
*MP consumption for all projection skills is decreased.
*When a projection skill is used within 5 seconds, cooldown is decreased at a certain chance.
  | Drehen Hintern =
<font color="00ffcc">'''Rear Attack'''</font>
*Inflict [[Status Effects/Faint|[Faint]]] for 1.5 seconds at a 50% chance.
  | Zweit Schneiden =
<font color="00ffcc">'''Zweit · Schneiden'''</font>
*Casts additional slashes depending on the charging stage.
*Stage 1 [Horizontal Slash], Stage 2 [Vertical Slash], Stage 3 [Raising Slash].
*Consume 25 MP per charge.
  | Dritt Attentat =
<font color="00ffcc">'''Silent Assassination'''</font>
*Penetrates all targets.
*Damage increased by 10% per [[Status Effects/Bleed|[Bleed]]] stack.
  | Fessel Heilig =
<font color="00ffcc">'''Gleipnir'''</font>
*Hit targets are inflicted with [[Status Effects/Holy Shackle|[Holy Shackle]]].
*HP is equal to 20% of the caster's maximum HP (half in PvP).
*Dissappears when its HP reaches 0 or when the duration is over.
*Duration: 15 Seconds.
<font color="00ffcc">'''Holy Shackle'''</font>
*All defenses of the target are decreased by 30%.
*When target travels too far away, pull the target back in and activate [Regression Shock]
*When the target is pulled back in, duration is reduced by 3 seconds (KR: 5 seconds) each time.
  | Viert Werfen Speer =
<font color="00ffcc">'''Viert'''</font>
*When the assault fails, recover half of the consumed MP.
*Range is decreased by 22% in PvP.
<font color="00ffcc">'''Werfen Speer'''</font>
*Penetrates all targets.
*[Spear Throw] ignores the targets' defense (Dungeon only).
  | Zweit Sicheln =
<font color="00ffcc">'''Slaughter'''</font>
*Inflict the max stack of [[Status Effects/Bleed|[Bleed]]] to the hit target.
<font color="00ffcc">'''Overpower'''</font>
*Special function activated when attacking the target in [Super Armor] state.
**Dungeon : Damage is increased by 1.5 times.
**PvP : Damage is decreased by 50% and and the target is forcibly knocked down.
  | Fantasiegebilde Speer =
<font color="00ffcc">'''Fantasiegebilde Speer'''</font>
*Inflict [[Status Effects/Bleed|[Bleed]]] per hit at a 33% chance.
*Fantasiegebilde Speer lasts for 7 seconds.
  | Autosuggestion =
<font color="00ffcc">'''Autosuggestion'''</font>
*You and your party members gain the [[Status Effects/Autosuggestion|[Autosuggestion]]] buff.
*Max HP/MP is increased by 1.5 times (1.3 times for party members).
*Movement Speed is increased by 1.3 times (1.2 times for party members).
*Awakening Charge is increased by 3 times (1.5 times for party members).
*Duration: 15 Seconds.
  | Reinforced Projection =
<font color="00ffcc">'''Projection Enhancement'''</font>
*Give [[Status Effects|Projection Enhancement]] buff when projection is attempted (Max 50 stacks)
*All attack power and critical damage are increased per stack.
*When duration is up, 7 stacks are removed at a time.
  | Brocken Phantasm =
<font color="00ffcc">'''Broken Phantasm'''</font>
*The skill will follow the curve of paths and pierce through all targets.
*Consume 5 MP per second after a max charge.
*Upon a max charge, radius is increased by 33% and damage is increased by 10%.
  | Dritt Gelerechi=
<font color="00ffcc">'''Dritt · Gelerechi'''</font>
*Cooldown of all active skills is decreased by [the number of hit targets × 0.5] seconds.
  | Fragarach =
<font color="00ffcc">'''Fragarach'''</font>
*Can be used with [Super Armor] status when receiving attack.
*When used while receiving attack, radius and damage is decreased by 50% and cooldown is increased to 45 seconds.
  | Still Lenze =
<font color="00ffcc">'''Still Lenze'''</font>
*Hit targets are inflicted with [[Status Effects/Silence|[Silence]]] for 3 seconds.
*100% of the damage dealt will ignore defense (25% in PvP).
  | Dritt Erosion =
<font color="00ffcc">'''Dritt · Erosion'''</font>
*Inflict [[Status Effects/Leg Wound|[Leg Wound]]] status.
*Duration: 5 seconds
  | Zweit Ritus =
<font color="00ffcc">'''Zweit · Ritus'''</font>
*Reduce knockdown when hit by [Magical Power Explosion].
*When the [Stab] fails, recover half of the consumed MP.
  | Brennen Pantasma Boden =
<font color="00ffcc">'''Burning Land of Projection'''</font>
*Gives additional damage to commands/Actives are used within the radius.
*[Projected Dagger]: Hit targets are inflicted with [[Status Effects/Bleed|[Bleed]]] at a 100% chance.
*[Projected Longsword]: Hit targets are inflicted with [[Status Effects/Stun|[Stun]]] for 1 second at a 50% chance.
*[Projected Spear]: Penetrate all targets and give a 100% critical hit.
  | Bewachsen Feste Gott Waffe=
<font color="00ffcc">'''Goddess's Weapon Covering the Sky'''</font>
*All hits ignores defensive effects.
*Gives a certain chance to trigger [Critical] hit.
  | Eid Weise =
<font color="00ffcc">'''Eid Weise'''</font>
*Gain [Eids] during the skill.
*Can <font color="00ffcc">[Convert All]</font> Eids to the selected one when [Eids] are full.
*Press the [Skill Key] again to obtain or convert the selected [Eids]. (Can be selected mid-air)
*Fire [Eid Light] when [Eids] are obtain.
  | Noble Pledge =
<font color="00ffcc">'''Noble Pledge'''</font>
*Gain 1 [Eid] every 3 seconds when standing.
*Gain 1 [Eid] when successful hit with certain combos' final hit.
*Dash Jump [X]~[XXX]: Change to be firing projectiles that stack Eldian.
  | Eid={{#switch:{{{2|}}}
    | P =
<font color="ffcc66">'''Eid'''</font>
*Consume a latest Eid and receive additional effect when using [Eid: Cycle] Skills.
**[Eid: Mut]: Damage increase. Ignore Guard.
**[Eid: Rein]: MP Recovery increased. Certain chance of recovering HP and MP.
**[Eid: Wille]: Range increased. Certain chance of inflicting [[Status Effects/Slow|[Slow]]].
*[Chant Skills] can also consume Eid and receive these effect.
    | Creation =
<font color="ffcc66">'''Eid: Creation'''</font>
{{#switch:{{{3|}}}
      | Eid Weise =
*Gain a selected Eid.
      | Echo Licht =
*Randomly create Eids in proportion to the number of hit targets by [Cycle Projectile].<br>(Cannot obtain Eids from retracting [Cycle Projectile])
      | Ruhig =
*Randomly create Eids in proportion to the number of hit targets by [Cycle Projectile].
      | Lied Schwach =
*Randomly obtains Eids when creating [Cycle Circle].
      | Verschmelzen =
*Gain Eid when target hit by [Pain Ring · Explosion].
      }}
    | #default =
<font color="ffcc66">'''Eid: Cycle'''</font>
*Consume a latest [Eid].
*Receive different effects when consuming different kinds of [Eids].
*Can using the skill without [Eids].
    }}
  | Triple Eid={{#switch:{{{2|}}}
    | P =
<font color="33cccc">'''Edel Eid'''</font>
*3 identical [Eids].
*Change the form of skills that respond to [Edel Eids].
    | #default=
<font color="33cccc">'''Edel Eid Skill'''</font>
*Consume a [Edel Eid].
*The skill will transform when different kinds of [Edel Eids] are consumed.
    }}
  | Swaying El=
<font color="ffff99">'''Swaying El Keim'''</font>
{{#switch:{{{2|}}}
    | P =
*Inflict [[Status Effects/Swaying El Keim|[Swaying El Keim]]] when successful hit with certain skills.
*[Eid: Cycle Skill] and [Triple Eid Skill] damage increased by 5% when hit the target with [El Keim] (Max: 3 Stacks).
    | #default=
*Inflict [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff when hit by [{{{2|}}}].
    }}
  | Angriff =
<font color="00ffcc">'''Angriff'''</font>
*Charge the skill when hold the [Skill Key].
*Keep [Rebuild] when being charged.
*Consume 15 MP per second during charging.
*Max Charge Time: 3 Seconds.
  | Echo Licht =
<font color="00ffcc">'''Echo Licht'''</font>
*[Cycle Projectile] can retract.
*[Cycle Projectile] will deal damage to surrounding enemies when retract and explodes.
  | Vertieidi =
<font color="00ffcc">'''Vertieidi'''</font>
*Push all targets hit by [Swift Cycle].
*Fire [Homing Cycle Projectile] when successful hit.
*Recover 50% of the consumed MP when fail to hit.
  | Wind Einfallen =
<font color="00ffcc">'''Wind Einfallen'''</font>
*Decrease the target's Movement Speed by 25% when hit by [Opening Chant].
*Press the [Skill Key] again to cause [Chant Explosion]. Inflict [[Status Effects/Faint|[Stun]]] for 5 seconds.
  | Blatt Blume =
<font color="00ffcc">'''Cycle Chant : Transform'''</font>
*Can use the skill without [Edel Eid].
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Fire of Brave
**[Cycle Chant · Continuance]'s damage is increased by 1.5 times.
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: Truth of Nature
**Recovers allies' HP and MP within the radius.
**Effect is decreased to 1/6 in PvP.
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: Will of Penetration
**Decrease the target's defense within the radius.
  | Requiem =
<font color="00ffcc">'''Ultimate El'''</font>
*Cycle Chant summons the [El Light].
*Can use the skill without [Triple Eid].
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Foggy Darkness
**[Foggy Darkness] will pull all surrounding opponents and inflict explosion.
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: Opening Light
**Combine 2 [Summoning Light] to [Opening Light].
**[Summoning Light] ignores Super Armor Status.
**Inflict [[Status Effects/Stun|[Stun]]] for 5 seconds when hit with [Opening Light].
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: Icy Wind
**[Icy Flower] will home surrounding opponents and transform into [Icy Wind].
**Give [[Status Effects/Slow|[Slow]]] when hit with [Icy Wind].
  | Alchimie Eid =
<font color="00ffcc">'''Alchimie Eid'''</font>
*Convert the [Eids] created during skill into selected [Eids].
*Press the [Skill Key] during skill to change another [Eid].
  | Inner Growth =
<font color="00ffcc">'''Inner Growth'''</font>
*Increase Max MP.
{{!}}-
{{!}}
{{!}} <font color="00ffcc">'''Self Strengthen'''</font>
*Increase the size of {{CX}} projectiles.
*Improve Power Gauge Usage and Gain according to Eids amount.
  | Luft Versprengen =
<font color="00ffcc">'''Luft Versprengen'''</font>
*[El Storm] inflicts damage nearby, increases All Speed by 10%. (Lasts for 10 seconds)
  | Stom Stark =
<font color="00ffcc">'''Stom Stark'''</font>
*Inflict [[Status Effects/Faint|[Stun]]] for 3 seconds when hit by [Cycle Wave · Explosion].
  | Ruhig =
<font color="00ffcc">'''Ruhig'''</font>
*Reduce Knockdown by 30 when hit by [Cycle Projectile].
*Create [Cycle Circle] at the max reach (Last for 7 Seconds).
*[Cycle Circle] burns and absorbs 10 MP of the hit target.
  | Elfe =
<font color="00ffcc">'''Elfe'''</font>
*Cooldown is increased to 45 seconds when hit from behind.
*Can select the direction of the teleport when pressing [Skill Key + Left/Right Key].
*Summon [Homing Cycle Projectile] when successful hit by [Contract Chant].
  | Communion =
<font color="00ffcc">'''Deep Relationship'''</font>
*Reduce MP Usage of [Triple Eid Skill] when consuming different kinds of [Triple Eid].
{{!}}-
{{!}}
{{!}} <font color="00ffcc">'''Consensus'''</font>
*Reduce Cooldown of [Triple Eid Skill] when [Eid: Cycle Skill] consuming [Eids].
  | Proof Eid =
<font color="00ffcc">'''Proof Eid'''</font>
*Increase Critical and Maximize permanently.
*During [Alchimie Eid], when switching the type of Eids, movement and the freezing is gone.
*Increase Awaken Time when consume [Eids] during [awakening] state.
  | Vertrauen Melodie =
<font color="00ffcc">'''Vertrauen Melodie'''</font>
*Give [[Status Effects/El's Blessing|[El's Blesssing]]] buff to the party members within the radius of [Atmospheric Waves].
*Gain 5 MP per ally inflicted with [El's Blesssing].
*[El's Blesssing] increases magical power by 10% and reduces damage by 10% for 20 seconds.
  | Verschmelzen =
<font color="00ffcc">'''Verschmelzen'''</font>
*When linked target travels out of 500 range, inflict [Pain Ring]: Continuous damage and cause explosion.
*When linked target inside 500 range, inflict [Bound Ring]: Knockdown decreased, bound the target for 1 second when explosive.
  | Windhose =
<font color="00ffcc">'''Windhose'''</font>
*[Atmospheric Vortex] will pull the target.
*Two [Cycle Projectile] will explosive at the max reach.
  | Satz Aurora =
<font color="00ffcc">'''Cycle Chant : Ultimate'''</font>
*Can use the skill without [Edel Eid].
*Retain [Cycle Subspace] for 15 seconds.
*Can gain [Eids] and Super Armor in [Cycle Subspace].
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Goddess's Wrath
**Instant Kill if targets' HP is lower than 1330% of users Magical Attack.
**(PvP: Instant Kill if targets' HP is lower than 266% of users Magical Attack)
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: Echo of Recovery
**Recover 30 MP in proportion to the number of hit targets.
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: End of Cold
**Hit targets are inflicted with [[Status Effects/Frozen|[Frozen]]] for 5 seconds.
  | Wechsel =
<font color="07a785">'''Seed Absorption'''</font>
*Increase Physical/Magical Attack and Critical in 7 seconds depending on the growth stage.
  | Alptraum=
<font color="07a785">'''Power Release'''</font>
*Cause Explosion after 3 seconds.
*Immunity to all disabling status before Explosion.
{{!}}-
{{!}}
{{!}} <font color="07a785">'''Nightmare'''</font>
*Cause Tornado for 5 seconds after explosion.
*Hit targets are inflicted with [[Status Effects/Nightmare|[Nightmare]]] for 1 second at a 25% chance.
*[[Status Effects/Nightmare|[Nightmare]]]: Movement controls reverse.
  | Wavering Faith=
<font color="07a785">'''Seed of Chaos'''</font>
*Auto create Stage 1 when entering battle field.
*Grow to Stage 2 when Absorption 40 is reached and grow to Stage 3 when Absorption 80 is reached.
*While the seed lasts, increase Damage Reduction and MP Gain when attacking/attacked.
{{!}}-
{{!}}
{{!}} <font color="07a785">'''Absorption'''</font>
*Obtain 2 when using Active skills and obtain 4 when using Special Active skills.
{{!}}-
{{!}}
{{!}} <font color="5e65f3">'''Henir's Power'''</font>
*Enter Stage 2 Henir (Awakening) state when awakening while the seed is in Stage 2.
*Enter Stage 3 Henir (Awakening) state when awakening while the seed is in Stage 3.
*Increase Awakening duration depending on the obtained Absorption amount when Awakening.
*Grant special effect when using [Henir Release] Skills.
{{!}}-
{{!}}
{{!}} <font color="07a785">'''Unstable Power'''</font>
*Have 2 times the chance of obtaining Absorption when using skills.
*Have a chance of obtaining 1 Absorption while being attacked. (1 second cooldown)
  | Schmerz=
<font color="07a785">'''Fragment of Pain'''</font>
*Fragment damage will increase up to 1.5 times.
  | Reflexion=
<font color="07a785">'''Conditioned Reflex'''</font>
*Summon 4 Reflex Spheres. (Duration: 10 Seconds)
*Reflex Spheres disappear after dealing 3 hits.
*The remaining Reflex Spheres creates 2 Homing Projectile when the skill key is pressed again.
*Homing Projectile will home the closest target and cause Explosion. (Homing Range decrease in PvP)
*After duration, gain max 50% of MP depending on the remaining number of Reflex Spheres.
  | Henir Release=
<font color="5e65f3">'''Henir Release'''</font>
*When the skill is used during Henir (Awakening) state, {{#switch:{{{2|}}}
    | Entfernen=damage is increased up to 1.5 times depending on enemy's current HP.
    | Gottvergessen Sense=damage is increased up to 1.5 times depending on enemy's current MP.
    | Totentanz=awakening duration is increased by 1 second per hit enemy.
    | Abgrund=obtain 1 Absorption everytime the projectile explodes.
    | Chaos Feld=5 MP is burned per hit.
    | Befeiung Feld=each enemy that has been hit successfully will increase [Liberated Force] by 1 stack.
    }}
  | Nichts Feld=
<font color="07a785">'''Realm of Void'''</font>
*All element resistance increased.
*All element activation chance increased.
*Absorb Magical projectiles.
*Duration: 10 Seconds.
  | Awakening=
<font color="07a785">'''New Power'''</font>
*Max MP Increased.
{{!}}-
{{!}}
{{!}} <font color="5e65f3">'''Henir Reinforcement'''</font>
*During Henir (Awakening) mode, the last blow of certain commands changes.
**XXZ[Z] : Damage increased by 2 times.
**→→ZZZ[X(Hold)] : Burn 2 MP per hit.
**ZZZ[Z] : Range increased by 1.5 times.
**ZZZZ[→Z] : Burn 2 MP per hit.
**→→↑ZZZ[X] : Radius increased by 1.5 times.
  | Fesseln=
<font color="07a785">'''Shackle Link'''</font>
*Summon Shackle Link to a hit target.
*Recover HP/MP every second during duration of Shackle Link.
*Shackle Link last for 5 seconds and breaks if the target is distanced.
*(Radius of Shackle Link decreased by 33% in PvP.)
  | Leere=
<font color="07a785">'''Void Cry'''</font>
*Hit target is inflicted with [[Status Effects/Silence|[Silence]]] status at a 50% chance when hit by explosion.
  | Mauer=
<font color="07a785">'''Unknown Barrier'''</font>
*Burn 50% of inflicted damage.
*Cannot Burn damage when inflicted damage exceeds current HP.
*Duration: 5 Seconds.
  | New Belief=
<font color="07a785">'''Unfamiliar Enlightenment'''</font>
*Cooldown of all skills decrease when using Special Active Skills. (Except Wedding Skill/Hyper Active)
*MP consumption of Henir Release Skills decreased during Henir (Awakening) state.
  | Absolute of Voidness=
<font color="07a785">'''Ruler of the Abyss'''</font>
*Gain [[Status Effects/Ruler of the Abyss|[Ruler of the Abyss]]] state after using Special Active skills 3 times.
<font color="07a785">'''Encroaching Chaos'''</font>
*Inflict hit target with [[Status Effects/Encroaching Chaos|[Encroaching Chaos]]] when using Command or Active skills during [[Status Effect/Henir (Awakening)|Henir (Awakening)]] state. (1 second cooldown)
  | AwakenedWillApostasia=
<font color="07a785">'''Awakened Will'''</font>
*Decrease the knockdown value of commands.
*Increase the number of absorption.
*When the power gauge reaches the maximum value, [Power: Cycle mode] is activated by default.
  | Moder=
<font color="07a785">'''Corrupt Fragment'''</font>
*Leave a mark that lasts for 5 seconds on the target hit by the fragment.
*Press the skill key again during the duration to consume 10 MP and teleport to the back of the marked enemy to attack. (Super Armor while attacking after teleport)
  | ChaosFeld=
<font color="07a785">'''Thorny Field'''</font>
*Creates a spiky field that inflict [[Status Effects/Bleed|[Bleed]]] debuff around the caster.
  | Recreation=
<font color="07a785">'''[[Wechsel|<font color="07a785">Wechsel</font>]] Reinforcement'''</font>
*After using [[Wechsel]], the cooldown of all skills is reduced by 50% (Except Wedding Skill/Hyper Active).
{{!}}-
{{!}}
{{!}}<font color="07a785">'''[Seed Absorption] Buff Enhancement'''</font>
*The following stats increase additionally:
**Physical / Magical Defense
**Awakening Charge Rate / Awakened Duration
{{!}}-
{{!}}
{{!}}<font color="07a785">'''Twisted Authority'''</font>
*Increase the Power Gauge gain and decrease the natural consumption of [Authority: Cycle mode] per surrounding enemy.


<!-- Attributs de compétence -->
<!-- Attributs de compétence -->

Revision as of 02:50, 10 August 2017