Blazing Dance: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
| [[Blazing Heart]] || 45 | | [[Blazing Heart]] || 45 | ||
|} | |} | ||
<br> | <br> | ||
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| align="left" | 45 || rowspan=2 | 1544% || rowspan=2 | 288% || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 200 MP || rowspan=2 | 20 MP || rowspan=2 | 15 Seconds | | align="left" | 45 || rowspan=2 | 1544% || rowspan=2 | 288% || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 200 MP || rowspan=2 | 20 MP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
|} | |} | ||
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| align="left" | 45 || rowspan=2 | 432% || rowspan=2 | 80% | | align="left" | 45 || rowspan=2 | 432% || rowspan=2 | 80% | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
==={{PvE}}=== | ==={{PvE}}=== | ||
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== Updates == | == Updates == | ||
*06/26/2014 KR | *06/26/2014 (KR) | ||
**Continuous hit count increased by 2. (PvP modifiers added accordingly) | **Continuous hit count increased by 2. (PvP modifiers added accordingly) | ||
**Teleport range increased. | **Teleport range increased. | ||
*11/06/2014 KR | *11/06/2014 (KR) | ||
**Last hit knocks down. | **Last hit knocks down. | ||
**Damage increased. | **Damage increased. | ||
*04/20/2015 KR | *04/20/2015 (KR) | ||
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger. | **Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger. | ||
*08/06/2015 KR | *08/06/2015 (KR) | ||
**Fixed issue where skill wasn't able to hit [[S-3|Ereda Island]]'s tower (Velder/Hamel Guardian Tower or Main Guardian Tower). | **Fixed issue where skill wasn't able to hit [[S-3|Ereda Island]]'s tower (Velder/Hamel Guardian Tower or Main Guardian Tower). | ||
*09/03/2015 KR | *09/03/2015 (KR) | ||
**Recovers MP depending on amount remaining if the skill is cancelled. | **Recovers MP depending on amount remaining if the skill is cancelled. | ||
*09/10/2015 KR | *09/10/2015 (KR) | ||
**Damage increased. | **Damage increased. | ||
**First hit additional damage decreased. | **First hit additional damage decreased. | ||
*03/10/2016 KR | *03/10/2016 (KR) | ||
**Abnormal visual effect fixed. | **Abnormal visual effect fixed. | ||
*10/20/2016 KR | *10/20/2016 (KR) | ||
**Fixed issue where the [Enhanced] effect didn't work. | **Fixed issue where the [Enhanced] effect didn't work. | ||
*04/27/2017 KR | *04/27/2017 (KR) | ||
**PvE Initial Attack damage increased. | **PvE Initial Attack damage increased. | ||
**PvE Flash Dash damage decreased. | **PvE Flash Dash damage decreased. | ||
**PvP damage decreased. | **PvP damage decreased. | ||
*06/01/2017 KR | *06/01/2017 (KR) | ||
**Fixed issue where will chase the background monsters in [[6-3]]. | **Fixed issue where will chase the background monsters in [[6-3]]. | ||
*07/13/2017 (KR) | *07/13/2017 (KR) / 07/26/2017 (NA) | ||
**'''Awakened''' trait changed to '''Empowered'''. | **'''Awakened''' trait changed to '''Empowered'''. | ||
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{{BHSkills}} | {{BHSkills}} | ||
Revision as of 14:24, 28 July 2017
File:ELE14.png | [Special Active: Strength] Charge and blink to targets with flame attacks. Initial hit does additional damage. If the skill is canceled abruptly, recover MP by "Remaining number of hits" x 20. |
Annihilation Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Blazing Heart | 45 |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | MP Usage | MP Recover per Extra Slash | Cooldown | ||
---|---|---|---|---|---|---|---|
Initial Attack | Flame Dash | Initial Attack | Flame Dash | ||||
45 | 1544% | 288% | 1 | 7 | 200 MP | 20 MP | 15 Seconds |
[Enhanced] |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Initial Attack | Flame Dash | |
45 | 432% | 80% |
[Enhanced] |
Skill Traits
PvE
Light Blazing Dance | Empowered Blazing Dance | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
MP Usage | Damage | |||||
Initial Attack | Flame Dash | |||||
70 | MP Usage decreased to 85% | 170 MP | 70 | Damage increased to 120% | 1852.8% | 403.2% |
PvP
Empowered Blazing Dance | ||
---|---|---|
Level Required | Details | |
Damage | ||
Initial Attack | Flame Dash | |
70 | 518.4% | 96% |
Tips and Details
- You will also teleport to boxes in dungeons.
- The final hit smashes enemies and will knock them down.
- The skill ends if there are no more enemies in sight.
- The initial attack applies once to all enemies this skill hits.
Updates
- 06/26/2014 (KR)
- Continuous hit count increased by 2. (PvP modifiers added accordingly)
- Teleport range increased.
- 11/06/2014 (KR)
- Last hit knocks down.
- Damage increased.
- 04/20/2015 (KR)
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 08/06/2015 (KR)
- Fixed issue where skill wasn't able to hit Ereda Island's tower (Velder/Hamel Guardian Tower or Main Guardian Tower).
- 09/03/2015 (KR)
- Recovers MP depending on amount remaining if the skill is cancelled.
- 09/10/2015 (KR)
- Damage increased.
- First hit additional damage decreased.
- 03/10/2016 (KR)
- Abnormal visual effect fixed.
- 10/20/2016 (KR)
- Fixed issue where the [Enhanced] effect didn't work.
- 04/27/2017 (KR)
- PvE Initial Attack damage increased.
- PvE Flash Dash damage decreased.
- PvP damage decreased.
- 06/01/2017 (KR)
- Fixed issue where will chase the background monsters in 6-3.
- 07/13/2017 (KR) / 07/26/2017 (NA)
- Awakened trait changed to Empowered.
Alternative Names