Overflowing Blood: Difference between revisions

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| [[File:CAIcon1.png]]
| [[File:CAIcon1.png]]
| {{SkillType|P}} Removes debuffs, and normal attacks and active skills have a chance to inject demonic energy into herself. 5 stacks of demonic energy will cause the attack power to increase significantly for a short period.<br>
| {{SkillType|P}} Removes debuffs, and normal attacks and active skills have a chance to inject demonic energy into herself. 5 stacks of demonic energy will cause the attack power to increase significantly for a short period.<br>
When below 75% HP, attack power increases and HP consumed by Blood Hit is decreased.
When below 50% HP, attack power increases and HP consumed by Blood Hit is decreased.
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|}
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== Skill Information  ==
== Skill Information  ==
=== NA ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Skill Level !! rowspan="2" | Character Level !! colspan=3 | [[Status Effects|Evil Energy Injection]] !! colspan=2 | [[Status Effects|Overflowing Blood]] !! colspan=2 | When HP is below 50% !! rowspan=2 | Debuff Removal Cooldown
! rowspan="2" | Skill Level !! rowspan="2" | Character Level !! colspan=3 | [[Status Effects|Evil Energy Injection]] !! colspan=2 | [[Status Effects|Overflowing Blood]] !! colspan=2 | When HP is below 50% !! rowspan=2 | Debuff Removal Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Chance !! Duration !! Reactivation Cooldown !! Attack Power Incease !! Duration !! Attack Power Increase !! Blood Hit HP Reduction
|-
| align="left" | 1 || 60 || rowspan=4 | 15% || rowspan=4 | 10 Seconds || rowspan=4 | 1 Second || 10% || rowspan=4 | 10 Seconds || 2.5% || rowspan=4 | 80% || 40 Seconds
|-
| align="left" | 2 || 67 || 20% || 5% || 30 Seconds
|-
| align="left" | 3 || 69 || 30% || 7.5% || 20 Seconds
|-
| align="left" | 4 || 99 || 40% || 10% || 10 Seconds
|}
=== KR ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Skill Level !! rowspan="2" | Character Level !! colspan=3 | [[Status Effects|Evil Energy Injection]] !! colspan=2 | [[Status Effects|Overflowing Blood]] !! colspan=2 | When HP is below 25% !! rowspan=2 | Debuff Removal Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Chance !! Duration !! Reactivation Cooldown !! Attack Power Incease !! Duration !! Attack Power Increase !! Blood Hit HP Reduction
! Chance !! Duration !! Reactivation Cooldown !! Attack Power Incease !! Duration !! Attack Power Increase !! Blood Hit HP Reduction
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*03/30/2017 KR
*03/30/2017 KR
**Fixed issue where can remove [[Seal of Time|Time Sickness]].
**Fixed issue where can remove [[Seal of Time|Time Sickness]].
*06/15/2017 KR
**HP Threshold decreased.
<br>
<br>



Revision as of 05:40, 14 June 2017

[Passive]
Removes debuffs, and normal attacks and active skills have a chance to inject demonic energy into herself. 5 stacks of demonic energy will cause the attack power to increase significantly for a short period.

When below 50% HP, attack power increases and HP consumed by Blood Hit is decreased.


Requirements

Class Level Required Skill Requirement
Crimson Avenger 60 Expert Training Skill Quest


Skill Information

NA

Skill Level Character Level Evil Energy Injection Overflowing Blood When HP is below 50% Debuff Removal Cooldown
Chance Duration Reactivation Cooldown Attack Power Incease Duration Attack Power Increase Blood Hit HP Reduction
1 60 15% 10 Seconds 1 Second 10% 10 Seconds 2.5% 80% 40 Seconds
2 67 20% 5% 30 Seconds
3 69 30% 7.5% 20 Seconds
4 99 40% 10% 10 Seconds

KR

Skill Level Character Level Evil Energy Injection Overflowing Blood When HP is below 25% Debuff Removal Cooldown
Chance Duration Reactivation Cooldown Attack Power Incease Duration Attack Power Increase Blood Hit HP Reduction
1 60 15% 10 Seconds 1 Second 10% 10 Seconds 2.5% 80% 40 Seconds
2 67 20% 5% 30 Seconds
3 69 30% 7.5% 20 Seconds
4 99 40% 10% 10 Seconds


Tips and Details


Updates

  • 08/21/2014 KR
    • Cooldown changed to increase per skill level
  • 12/18/2014 KR
    • Added PvP modifier of the Health Recovery Amount Effect.
    • Added a 1 second cooldown between stacks on Evil Energy Injection Effect.
  • 02/05/2015 KR
    • Chance decreased.
    • Duration decreased.
    • Cooldown increased.
  • 04/30/2015 KR
    • Fixed the error where the cooldown of Evil Energy Injection is only working in PvP.
  • 09/03/2015 KR
    • Doesn't recover HP. Added attack power increase buff.
  • 09/10/2015 KR
    • Damage buff duration increased.
    • Damage increased when HP is below 50% and damage taken from blood hit decreased.
    • Fixed receiving damage buff when debuff was removed.
    • Made dark energy gathering time longer so they can stack easily.
  • 02/04/2016 (KR) / 03/16/2016 (NA)
    • Skill's Debuff removal effect's cooldown time decreased.
  • 04/21/2016 (KR) / 05/18/2016 (NA)
    • Blood Hit HP decrease amount activation condition made easier.
    • Blood Hit HP decrease amount decreased.
    • Evil Energy Injection chance increased.
  • 11/03/2016 (KR) / 11/23/2016 (NA)
    • Blood Hit HP decrease amount activation condition made harder.
    • Blood Hit HP decrease amount increased.
    • Physical Attack Increase in certain HP decreased.
  • 03/30/2017 KR
  • 06/15/2017 KR
    • HP Threshold decreased.


Alternative Names

Server Name Translation
South Korea 혈기 폭주 Blood Runaway
Japan 血気暴走 Blood Runaway
China (Simplified Chinese) 气血暴走 Blood Runaway
Germany Adeptin des Blutes Blood Adept
Spain Adepta de la sangre Blood Adept
France Adepte du sang Blood Adept
Italy Adepta del sangue Blood Adept
Poland Adept Krwi Blood Adept
United Kingdom Blood Runaway
Brazil Rio de Sangue Blood River


Template:CAvSkills