Siege Mode: Difference between revisions
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! Normal !! When Consuming NF !! Normal !! When Consuming NF | ! Normal !! When Consuming NF !! Normal !! When Consuming NF | ||
|- | |- | ||
| align="left" | 20 || | | align="left" | 20 || 120% || 230% || 276% || rowspan="2" | 15 MP || rowspan="2" | 2 || 256% || 308% || rowspan="2" | 25 MP || rowspan="2" | 5 || rowspan=2 | 5 || rowspan=2 | 0 MP || rowspan=2 | 2 MP per second || rowspan="2" | 5 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] 78 || | | align="left" | [Enhanced] 78 || 144% || 276% || 331% || 307% || 370% | ||
|} | |} | ||
<br> | <br> | ||
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| [Enhanced] 78 || 144% || 265.2% || 318% || 295.2% || 355.2% | | [Enhanced] 78 || 144% || 265.2% || 318% || 295.2% || 355.2% | ||
|} | |||
=== {{PvE}} (KR)=== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! colspan=2 | Absorbing Siege Mode !! colspan=7 | Empowered Siege Mode | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=5 | Details | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Ready Stance !! colspan=2 | {{CZ}} !! colspan=2 | {{CX}} | |||
|- | |||
| rowspan=2 | 24 || rowspan=2 | {{SkillText|Absorbing|140}} || 27 || rowspan=2 | {{SkillText|Empowered|120}} || 120% || 276% || 331.2% || 307.2% || 369.6% | |||
|- | |||
| [Enhanced] 78 || 144% || 331.2% || 397.2% || 368.4% || 444% | |||
|} | |} | ||
Revision as of 08:19, 5 May 2017
File:Siege.PNG | [Active] You get ready to fire an arrow. While you are in a stance, you consume 2 MP each second. You can press the ![]() ![]() If you have NF, it consumes NF to fire a stronger arrow. You can use this skill again while in a stance to reload 5 shots. |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level | Skill Requirement |
---|---|---|---|---|---|
Ranger | 20 | 78 | 24 | 27 | Basic Training Skill Quest |
Skill Information
PvE
PvP
Skill Information (KR)
PvE
Skill Traits
PvE
PvE (KR)
PvP
Empowered Siege Mode | |||||
---|---|---|---|---|---|
Level Required | Details | ||||
Ready Stance | ![]() |
![]() | |||
27 | 120% | 76.8% | 92.4% | 86.4% | 103.2% |
[Enhanced] 78 | 144% | 92.4% | 110.4% | 103.2% | 123.6% |
Tips and Details
- Siege Mode is affected by Hawkeye and Power Shot (Knock-back Distance only).
- Elemental enchantments on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal)
- If a target is in range, Siege attacks will be aimed toward them when fired.
- Arrows will also aim at targets that are in range and below you by 1 platform.
- During siege stance, after fire 5 arrows or cancel the siege stance, the cooldown will recalculate.
- If you get hit during siege stance, cooldown will not recalculate.
- Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts.
- Empowered [Enhanced] Siege Mode has a damage output of 4,773.6% Magical Damage for 135 MP with
attacks and 13,284% Magical Damage for 225 MP with
attacks.
- When consuming NF, the output will increase to 5,724% Magical Damage and 15,984% Magical Damage, respectively.
- When consuming NF, arrows' penetration is increased by 1 (it can hit 3 enemies at once).
- Each shot consumes 1 NF bar, even if it hits nothing.
- Each arrow counts as 1 attack in the NF gauge.
Updates
- 12/13/2012 KR
- Both Z and X shots naturally pierce once allowing them to hit two targets.
- All passives now apply to Siege X, not just Siege Swift.
- Entering and staying in Siege stance from one of Sniping Ranger's combos now consumes 2 MP per second as per normal activation.
- 01/17/2013 (KR) / 06/04/2013 (NA)
- Knockback force from Siege Z reduced.
- 06/27/2013 KR
- Only Hawkeye passive now influences the damage of this skill.
- 07/23/2015 KR
- Z attacks will be aimed toward enemies when fired.
- Can consume NF and fires a powerful arrow.
- 07/30/2015 KR
- Z/X MP Usage increased.
- 10/08/2015 (KR) / 03/16/2016 (NA)
- PvP damage decreased.
- 02/18/2016 KR
- Fixed Z attack being used backwards when looking right while having the graphic settings to mid or lower.
- 03/10/2016 KR
- Fixed 1 time reload ability disappearing for Siege Mode when the skill becomes [Enhanced].
- 11/03/2016 (KR) / 11/23/2016 (NA)
- Damage decreased.
- 12/29/2016 KR
- Damage increased.
- 04/27/2017 KR
- PvE damage increased.
Alternative Names