Fantasy Impromptu - 2nd Movement: Difference between revisions
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== Skill Information | == Skill Information (NA) == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
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| align="left" | [Enhanced] 97 || 454% | | align="left" | [Enhanced] 97 || 454% | ||
|} | |||
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== Skill Information (KR) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! Character Level !! Damage (Magical) !! Max Hits !! CP Usage<br>(If chained) !! MP Usage !! Cooldown | |||
|- | |||
| align="left" | 45 || 325% || rowspan=2 | 13 || rowspan=2 | 10 CP (8 CP) || rowspan=2 | 0 MP || rowspan=2 | 20 seconds | |||
|- | |||
| align="left" | [Enhanced] 97 || 390% | |||
|} | |} | ||
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**"'''Useful'''" attribute effect increased. | **"'''Useful'''" attribute effect increased. | ||
**"'''Critical'''" attribute changed to "'''Empowered'''". | **"'''Critical'''" attribute changed to "'''Empowered'''". | ||
*01/25/2017 | |||
**Damage decreased. | |||
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Revision as of 20:15, 2 February 2017
[Special Active: Bravery] Harness the gun and open fire in all directions. | |
Combination Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level | Skill Requirement |
---|---|---|---|---|---|
Noblesse | 45 | 97 | 51 | 58 | Advanced Training Skill Quest |
Skill Information (NA)
Character Level | Damage (Magical) | Max Hits | CP Usage (If chained) |
MP Usage | Cooldown |
---|---|---|---|---|---|
45 | 378% | 13 | 10 CP (8 CP) | 0 MP | 20 seconds |
[Enhanced] 97 | 454% |
Skill Information (KR)
PvE
Character Level | Damage (Magical) | Max Hits | CP Usage (If chained) |
MP Usage | Cooldown |
---|---|---|---|---|---|
45 | 325% | 13 | 10 CP (8 CP) | 0 MP | 20 seconds |
[Enhanced] 97 | 390% |
Skill Traits
Useful Fantasy Impromptu - 2nd Movement | Empowered Fantasy Impromptu - 2nd Movement | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
Damage | Max Hits | Damage | ||||
51 | Max Hits increased Damage decreased to 80% |
302.4% | 25 | 58 | Damage increased to 120% | 453.6% |
[Enhanced] 97 | 363.2% | [Enhanced] 97 | 544.8% |
Tips and Details
- The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit.
- With the Useful trait, this skill can deal up to 7,560% Magical Damage. With the Empowered trait, this skill can deal up to 5,896.8% Magical Damage.
Trivia
- Fantasy Impromptu - 1st Movement and the 2nd Movement are "movements", a term typically used to refer to segments of symphonies.
- The segments of these skills are also musical terms, such as "cantabile," a musical term indicating that a piece is to be played as if it were being sung.
- Fantasy Impromptu (Fantaisie-Impromptu) is a piece written by Frédéric Chopin.
- Lu and Ciel are able to summon two of Ciel's cross-shaped blaster and sixteen rifles.
Updates
- 09/24/2015 KR
- Moved to Noblesse.
- CP cost decreased if chained from 1st Movement.
- Revamped attack method so it can do full hit damage.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Cooldown increased.
- "Useful" attribute effect increased.
- "Critical" attribute changed to "Empowered".
- 01/25/2017
- Damage decreased.
Alternative Names