Cannon Prison: Difference between revisions

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== Skill Information ==
== Skill Information (NA) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
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| align="left" | 70 || 261% || 10 || 1 || 100 MP || 8 Seconds
| align="left" | 70 || 261% || 10 || 1 || 100 MP || 8 Seconds
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Character Level !! Damage (Magical) !! Max Hits !! Ammo Usage !! MP Usage !! Cooldown
|-
| align="left" | 70 || 235% || 10 || 1 || 100 MP || 8 Seconds
|}
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=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Character Level !! Damage (Magical)
|-
| align="left" | 70 || 117%
|}
|}
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*Freeze frames for the skill is quite short, ending almost immediately upon casting.
*Freeze frames for the skill is quite short, ending almost immediately upon casting.
*It can be countered resulting in the field harming you and your party opposed to the enemy.
*It can be countered resulting in the field harming you and your party opposed to the enemy.
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== Updates ==
*01/25/2017 KR
**Damage decreased.
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Revision as of 22:45, 29 January 2017

[Special Active: Tenacity]
Fire a cannon prison with homing capabilities. The cannon prison will install itself once it comes in contact with an enemy and deals damage over time.
Cannonball Consumption
  • Uses 1 cannonball


Requirements

Class Level Required
Tactical Trooper : Transcendent 70


Skill Information (NA)

Character Level Damage (Magical) Max Hits Ammo Usage MP Usage Cooldown
70 261% 10 1 100 MP 8 Seconds


Skill Information (KR)

PvE

Character Level Damage (Magical) Max Hits Ammo Usage MP Usage Cooldown
70 235% 10 1 100 MP 8 Seconds


PvP

Character Level Damage (Magical)
70 117%


Tips and Details

  • It is not suggested to be used on jumping targets as the skill does not provide enough hitstun to lock them in place.
  • Freeze frames for the skill is quite short, ending almost immediately upon casting.
  • It can be countered resulting in the field harming you and your party opposed to the enemy.


Updates

  • 01/25/2017 KR
    • Damage decreased.


Alternative Names

Server Name Translation
South Korea 캐논 프리즌 Cannon Prison
France Cage d'énergie Energy Cage